Some things that could improve early game and "first character" experience

i’ve mentioned this before, (and it still puzzles me)
Bounties are a great solution, but the way they are currently setup (weirdly enough) punishes you for doing them “when you need them”
They give the least amount of Rep on Normal (most on Ult), since unlike regular campaign quest their rep reward scales with setting.
But usually you don’t really need to do much bounty stuff on Ult, since you already got a ton of rep, and the remaining to exalted can then rather easily be handled even without Bounties.
On Normal however they frequently would be necessary, to get that final bump to Honoured or early enough char level.

But they are just basically not worth doing without having a Mandate scaling, because in many cases you’re getting like 75? rep for a task that takes longer than if you kill grind, while kill grinding rewards you more rep.

Additional issue is also the current structure of only being able to deal 5 bounties per session, this makes it again slightly tedious, but also more cumbersome to cycle to somewhat better desired bounties.
I really don’t understand why we still have that strange 5 bounty limitation [Mod] [Release] Bounties Unlocked - #9 by DenisMashutikov
But also why/just fix bounty rep for normal so we’re getting actual worthwhile rep rewards.

I personally feel like the floor should at minimum be Ult’s rep scaling for bounties on Normal, otherwise they not only don’t feel like being worth doing, but like it’s kinda trolling :sweat_smile:

Bounties are themselves fine to do, the rep (and limit/cycling mechanic) just needs to get tweaked up to make sense for Normal/“where you need the bounties”

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