i mean, that would literally take variety out
because if all rooms take the same 30secs to clear then what enemy you’re fighting or what “map” you’re in doesn’t matter, is my point,
you’re “guaranteed” on avg an SR clear of X, and there will be no break in pace or threat or even “thinking”, and as consequence less build impact
sort of, it’s an altered SR map file some from the chinese community provided back during a debate
tho i’m legit unsure if it alters game changes too now the way this file was made