Starting the game with "x86" and "x64" will result in a significant difference in Cadence's trauma damage

Thank you very much! So glad to hear that :wink:

In addition, regarding Cadence, after testing, it was found that “reducing ICD from 0.5 to 0.35” in 1.2.1 seemed backfired, resulting in a significantly lower proportion of Cadence in continuous attacks.

As stated in this article:
https://forums.crateentertainment.com/t/melee-cadence-mechanics-v1-2-1/137729

If the original intention was to enhance Cadence, then 0.46 seconds might be a better ICD.