I think it would be nice if we were to sub-categorize food within storage for the 3 different types so it would make it easier to tell what we are running low on to meet the 3 food categories for our population by looking at a glance.
Also - If the arborist could replant the same type of tree once it gets chopped down, it would prevent a bunch of unnecessary micro management type gameplay.
Yeah, it would be nice
“If the arborist could replant the same type of tree once it gets chopped down, it would prevent a bunch of unnecessary micro management type gameplay.”
Instead of me blinking and all my peach trees are gone… Honestly, if I decide to go “whole hog” on arborists, I’m gonna have to plan my orchards a lot better so I have trees at peak production all the time.