[Suggestion] Arcanist skill improvement

New Posts

Arcanist is the only class that does not have suitable Debuff skill,
Does the development team plan to add Elemental or Aether Debuff skill to Arcanist?

Olexra’s Flash Freeze and Absolute Zero technically impossible to adapt the debuff even if the enemy is not frozen?

Old Posts

I have played GD over 1400 hours and played with many builds.
And I feel that Caster Build (primarily the arcanist) is poorer than the Melee Build.
So I would like to present an improvement plan to the Arcanist. Please tell us your opinion.:smiley:

blue frame

  • [#1] add “Requires a Caster Off-Hand.” and "Total Damage Modified "(by Lv1/3 +7, Lv3/3 +25%) and Bonus to All Pets: +*% to Maximum Resistance.
  • [#2] Delete “Chance for one of the following” and give 3 types of Dot dmg

pink frame
Awesome skills. But is it inferior to the blast shield? Strengthening this skill is useful for weak caster builds is squishy.

  • [#1] increase energy cost and add DA
  • [#2] add +% to Maximum Resistance (Transplant from blast shield) and +% Physical Resistance

red frame
PRM doesn’t have single damage appropriate to the investment. buff is necessary!!

  • [#1] add “+% weapon dmg” by Lv1/26 +25% Lv26/26 +100%
  • [#2] change “fire dmg” to “elemental dmg”
  • [#2a NEW]add “Requires a Caster Off-Hand.” and "Total Damage Modified " by Lv1/3 +7, Lv3/3 +25%.Move to Manifestation
  • [#3] change “+% elemental dmg" to "+% aether dmg”
  • [#4] no change

yellow frame
Freeze is very strong, but Nemesis has 500 freeze resistance and should be given freeze resistance reduction effect to freeze them for a short time.

  • [#1] change "-% Fire Resistance" to "-% Elemental Resistance
  • [#2] some nerf “-*% Physical Resistance” (There is synergy with melee caster)

purple frame
Good damage and proc, too bad energy cost. Compared to Cadence.

  • [#1] Reduced energy cost. change “flat fire dmg” to “flat elemental dmg”
  • [#2] change “+% fire dmg" to "+% elemental dmg”

green frame
I adjust it by combining it with OFF to act more strongly.

  • [#1] change “flat cold dmg” to “flat Physical dmg”
  • [#2] add “flat cold dmg”*% Freeze Resistance"(maybe Lv12/22 90% Lv22/22 Maximum?)
  • [#3] change “% Chance of flat Lightning dmg" to "% Chance of flat Physical dmg” (There is synergy with melee caster)

black circle
Devastation is too strong, so need to make adjustments…

  • [#1] change “% fire dmg" to "% vitality dmg” and “Retaliation dmg Fire to Aether” and % Burn Damage" to "% total retaliation dmg"
  • [#2] cooldown and cost increased. change “flat fire dmg” to “flat Physical dmg”
  • [#3] change “% Lightning and cold dmg" to "% elemental dmg” and add +*% Burn Damage
  • [#4] add +* Health Regenerated per second and *% Chance to Avoid Melee and Projectiles Attacks (2 to 15%? “Chance to Avoid” is conservatively added.)
  • [#5] add -*% Elemental and Caos and Aether Resistance all enemies within its area (2 to 20%? “Category B” is conservatively added.)

I am using a translation site. Forgive me if I am wrong.

I have played GD over 1400 hours and played with many builds.
And I feel that Caster Build (primarily the arcanist) is poorer than the Melee Build.
So I would like to present an improvement plan to the Arcanist. Please tell us your opinion.

I think Arcanist is the strongest caster in the game right now. Maxed AAR is sick , OFF is awesome trash-cleaner, Devastation with stacked CDR is godlike. Inner focus is one of the most powerfull passives in the game, only second to solidier`s military conditioning. Sphere is strong. Nulification is awesome against mad quene, fabius, valdran, mordrogen =). Star pact has an unique %CDR reduction .
Well, some of arcanist spell synergyes are lacking. Inferno is useless, even after the buff, i would sugest to get rid of burning dmg and switch it to lightning dmg or chaos dmg, or add another synergy behind it. Supercharged is kinda meh, mb it need some buff. TSS could use some buff at ultimate levels?

Do not like the replacement of caster damage types with Physical (same for RR), nor Fire/Cold/Lightning with Elemental, neither makes sense to me. I would also not weaken Devastation.

Buffing PRM might make some sense, not sure though, my PRM build is not far enough yet :wink:

Disagree with most of points. Some of them are useless, some of them become too op.

Thank you for everyone’s opinion!
In any case, I hope that “weak build”(battle mage etc…) will be better.:slight_smile:

Playing TSS Druid now on HC. TSS doesn’t need any changes. It’s a good balanced skill. In late game you have no problem with mana. It’s just doesn’t end at all.

PRM need to be changed to maybe less points in skills. It need too much of it now. 52 just in skills and 50 in stats to make it max.

Maiven Sphere becomes more popular if it will have +% phys res on it. Or at least +% Armor/DA

Phys. damage is now the highest problem at ultimate difficulty

Battle mage is weak 0_0 Its actualy one of the strongest end-game casters. Absurdly tanky due to sphere, battlecry, military conditioning and nullification and, at the same time do absurd amount of dmg due to OA and %crit dmg stacking.


When battlecry is up i deal max crit mutipliers to Mad Quene :stuck_out_tongue:

good dps. but.That build beat Crucible Soro Gladiator?
Campaign is not hard, so it’s not worth much for me :stuck_out_tongue:

AAR isnt realy a crucible-frendly skill. :roll: I wouldnt dare to do it on HC :stuck_out_tongue: I gues you can beat it with a CT-devastation CDR build just like sorserer if you dont encounter double Iron maidan with valdaran on nasty transmuters.

No, anything a Battlemage can do some other class combo can and will do it better.

  1. Physical Cadence- CoF Witchblade, Temper Commando, DW Blademaster, 1h-Shield Warder (Not sure if 2h warder would fit here)

  2. Discord Cadence- You have successfully reduced cadence’s potential to a third of the original, its functional but not the greatest thing ( i haven’t seen a tier-1 usage of discord)

  3. Forcweave- Kinda tricky to build around but it does work, and probably is the only thing a Battlemage can do better than other classes. But the skill does lack in producing efficient results so lies in tier-2

  4. Blade Arc- Lol, no

  5. PRM- You’re better off making a Sorcerer due to better synergies

  6. AAR- Aether Ray Sorcerer and Chaos Ray Warlock are better in terms of DPS

  7. TSS- Druid, Spellbreakers are much superior

  8. CT- Sorcerer for conventional CT and Warlock for Blood Orb CT

Yes Battlemage has good defensive options and shit tons of OA but all that can achieved on other combinations through perfectly balanced devotions and gear what other classes bring to the table is nigh-perfect synergy.

Not saying you can’t make a working Battlemage, you definitely can and probably can farm end-game but a different combo will out-perform that build with a similar setup.

My point is Battlemage doesn’t have its own signature

  1. AAR- Aether Ray Sorcerer and Chaos Ray Warlock are better in terms of DPS

Plz show me AAR Sorcerer with 12k HP and 2.1k DA, maxed resists and more DPS thats a battlemage. Not papper DPS, but actual DPS - that sorserer must kill Logh in less that 20 sec, cause my BM kill him in 20sec :stuck_out_tongue:
Warlock is another story, mostly about Dark Flame set.

PRM could be stronger on the initial target and weaker on the fragments, to make it a bit better against single targets, but that’s it.

-%Freeze resistance on OFF would be too good, physical damage on TSS would be weird.

Black Flame was cool for I preference, but was a slightly disappointing effect:泣く::泣く::泣く:

I imagined an ice version of Grenado and Meteor Shower.
However, if think carefully, we don’t have good item to strengthen ice and physics at the same time, so it’s not so good :o


I am using a translation site. Forgive me if I am wrong.

[off]Black flame is awesome :lucky:
I still need to farm for mantle and i would definitly try it
http://grimcalc.com/build/1007-WVSNig[/off]

Ptirodaktill, kudos for making a decent BM. You managed to surprise me, which doesn’t happens too often nowadays :stuck_out_tongue:
3.6k OA is smth to be proud of.

Why not?

I don’t use AAR but i think Zars’s AAR sorcerer can do MQ, Shar’Zul, Nemesis in 30 sec with less sheet DPS than yours.

Like i said you can make a working battlemage (yours seems to be more than working, it’s actually good) but it’ll be inferior to other combos, if you want to change my opinion then i’d like to know how you do against the end-game stuff (not the crucible, it is as you said AAR is unfit for that). Not trying to discredit your build i can see its pretty OP being able to stand next to Log but would like some extra info. It might and i say might change people’s opinion about battlemage

What are you going to do with Blade Arc on a Battlemage?

What I can say Aether cadence. With Temporal Arc blade crits may reach 100K and the latest patch also gave it % AS. I It also has Callidor 26/26 with transmuter and as you can imagine since arc blade is 2h it pulverises mobs. It seems quite solid. You me me wanna play it again lol

Edit: I alos tried forcewave. it is slower most certainly but doable. Definitely not tier 1 but the above is good.

I don’t use AAR but i think Zars’s AAR sorcerer can do MQ, Shar’Zul, Nemesis in 30 sec with less sheet DPS than yours.

Like i said you can make a working battlemage (yours seems to be more than working, it’s actually good) but it’ll be inferior to other combos, if you want to change my opinion then i’d like to know how you do against the end-game stuff (not the crucible, it is as you said AAR is unfit for that). Not trying to discredit your build i can see its pretty OP being able to stand next to Log but would like some extra info. It might and i say might change people’s opinion about battlemage

Mad quene takes few minutes - cant facetank her, sharzul around 40 sec - need to kite fire demon. Faceroll fabius, valdran, iron maiden. Chtonic and undead nemesis need some kiteing, but usualy die pretty fast. Port trio die in few minutes with some kite and ring switch to Screems of Aether .:stuck_out_tongue: Can facetank 3 aetherial bully at once.

Well its still on drawing board but you probably could beat gladi crucible with this.
Aether dmg tank.

Its precisely that

All aboard the ‘Delete Cold Damage’ train!

What I can say Aether cadence. With Temporal Arc blade crits may reach 100K and the latest patch also gave it % AS. I It also has Callidor 26/26 with transmuter and as you can imagine since arc blade is 2h it pulverises mobs. It seems quite solid. You me me wanna play it again lol

Aether Cadence is best on a Witchblade, imo.