[Suggestion] Buff Upheaval skill or turn it into a WPS

yes, that’s right.

as you don’t have normal attacks, Upheaval can’t proc.

Correct.

Upheaval is a WPS but On-Crit WPS are added to a different pool from On-Attack WPS. In theory, if you had several On-Crit WPS, they’d weigh against each other in proc chances.

I think Upheaval activating as rarely as it does is mostly fine, because it’s quite powerful what with having an unlimited number of targets it can hit. It did get slightly nerfed by the recent buff to general WPS’s Ultimate-rank scaling, though, as now it will proc more infrequently. (less frequently? idk, weird grammar and shit)

E: Were it an on-attack WPS, I don’t think it’d be nearly as powerful as it is now. And I think that’d detract from the skill as a whole.

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One of it’s other strengths as well is being the only WPS that can theoretically break the standard 10-30% proc chance every other one has with enough OA and DA shred stacked up.

But what the cost?

I think it’s good as is, because it can proc often on builds that either don’t have WPSs on the second mastery, or they don’t find them useful (e.g. bleed warder).

A strong point for the skill is that it’s a non-inquisitor ranged AoE WPS.

Depends how you build it. The topic got me curious so I revisited Upheaval Elementalist with some new gear from the MI update and threw this together. Not perfect but looks ok.

Checking the OA vs a standard Campaign Nemesis with @tqFan’s PTH calculator, it gets 35% crit chance with Flashbang’s DA shred in effect.

You can honestly get away with just 3300 OA. It procs often enough at that point. But I’ll admit the orange crits look prettier.

I had an old ranged Savagery Elementalist and had no issue with Upheaval but in those particular builds there’s very little it has to compete with

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Lol, I mean the more OA the merrier.

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So with 4K OA and Flashbang you have +/- 35% chance to procs Upheaval, and cause you have FH random still can mess with entire gameplan rollin crits on FH even after all investing in this. Upheavel look cool, but i’m really not shure about him.

So don’t take FH?

I would rather take Feral Hunger and have 27% of all of my attacks be stronger and leech more than them do nothing at all. No matter how much I push that character’s OA, they’re not getting to the point where even half of their attacks will crit and thus proc Upheaval.

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brilliant skill. Don’t take advantegous WPS for the sake of 10 points skill that gives nothing, apart from small dps gain.

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#Worth

/10chars

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actually no, cos you lose FH’s massive wd. so it’s a loss overall.

Well it’s a choice of 3 (6 with mod) targets vs infinite, and with proper mods the two % WD are pretty close (FH is more by 45%, but you sacrifice weapon and amulet for it whereas Upheaval only needs Avenger mace).

and you lose lifesteal which is essential for any AA.
i can’t imagine scenario where someone would sacrifice FH for more frequent upheavel procs.

> implying you can’t get it elsewhere

Seriously, what kind of argument is this?

I can. It’s called an Upheaval build.

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it’s actually called poorly done build with an attempt to protect lackluster skill that should had been rework/buffed a long time ago.
you can make builds around everything, but it doesn’t mean that those skills are good.

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I think I’ve found why so many players with this mindset are retiring. :thinking:

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