To make AAR builds more viable defense-wise i suggest adding the following mod to that skill
Each second the skill is channelled the player gets <number>% damage absorption.
<number> of 0.5-1% is ok Imo. Or more…
To make AAR builds more viable defense-wise i suggest adding the following mod to that skill
Each second the skill is channelled the player gets <number>% damage absorption.
<number> of 0.5-1% is ok Imo. Or more…
And does that come with a duration or is the damage absorption bonus instantly dropped when channeling is stopped or interrupted?
Too much of an exploit: channel AAR at training dummies or just midair until damage absorption is 100% and then engage…
of course not. Once you’ve stopped channeling the damage absorption is dropped back to 0%