Suggestion of how to incorporate In-Game support for CLASSLESS builds

Glad to be of service mate. What I would suggest is maybe having a “bank” of attribute points.

That way you wouldn’t need to quit out of the game every single time you levelled up.

May take a bit of selfcontrol though to not splurge it all :stuck_out_tongue:

hey man, would you mind going into a bit more detail on this? i have a chaos based character but dont really have a lot of RR, and i did take reaper lol

When I say reaper, I mean the nemesis…are you maybe referring to revenant?

Sources of chaos RR:

  • Combustion band: -8%
  • Voidheart: -10%
  • Symbol of solael: -10%
  • Ignaffar’s combustion: -10%
  • Fang of chthon: -15%
  • Pestilence of dreeg: -10%
  • Devotions: ~-60%

I’m sure there are a bunch of others I’m forgetting.

oh ok! yeah i meant revenant. i probably have to review my devotion choices, alot of stuff i didnt knew about stacking and what not when i build the character. thanks for the tips!

My man.

This is a cool idea, would be really fun. I love your passion about this stuff man! We can dream.

I have to say though, aside from the previously listed cons to this scenario, we also have to understand that if there was classless support, it would cheapen the experience and cause it to become far less of a novelty. Before you know it, a bunch of people would be trying it out. Then the criticism of going classless would start rolling in, and I think that’s the realism behind the inevitable balancing that would suddenly be demanded from players who were going classless.

I like how it is right now. Hardly anyone is doing it, so it makes my own adventures feel all the more unique and original, and it’s so much fun to be part of a niche group of players doing this. The kid gloves must stay away. It must remain punishing and grindy. This will keep the group of players who actually do go classless much more dedicated and passionate about the journey and reduce the potential of player complaints, as it is self imposed.

That said, I would never complain if one day the option showed up in an update, and it would be one more cool as hell thing you suggested that I would thank you (and Crate obviously) for.

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Same here :wink: It’s nothing that’s going to make or break me on GD… but I feel it would be nice “to have”.

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You deserve a knighthood, but I see you are already a SIR :faction_devilscrossing:. I downloaded GDstash for the first time (never done it before as I know it is a powerful tool that can be misused to cheat the game, which is not my prefered playstyle). I selected my CLASSLESS character who is at level 51 and lo and behold, there were the 151 unusable “Skill Points” sitting there.

I set the “Skill Points” to 0 and changed the “Attribute Points” to 151 (which is what my character legally earned in unassignable skill points), saved and my char and skill points now appeared as attributes.

EXACTLY what I wanted In-Game :smiley:

I am unsure how the actual game will track skill points after setting it to zero in GDstash when levelling up?
This is not really going to be an issue though as the legal classless attribute points of a character is easily re-calculated using the (attribute points x 1 per level) + (scaled skill points per level).
I will do occasional checks in GDstash. I am hoping that maybe the mechanics will work like “If any points are in Skill, I can just manually zero them out and add them to Attribute”, assuming that now when leveling up will still increase the skill points and the game itself does not reset them to the actual total points for the char level?

The beauty of your idea is that even though we are using GDstash to modify our char outside of the game, we are NOT actually cheating (as long as you maintain your own rules and self control). These converted skill points are actually legally earned by your classless char, but are unaccessible within the current mechanics of the game.

I now consider GDstash as my weird and out-of-game NPC - "My Magic Man, The Wizard"
In the classless world of GD, he is willing to accept my hard earned skill points and refund me with the attribute points that I should have received on levelling.

Yes, it requires a lot of discipline and self control, but this is quite a nice and easy solution for classless builds and does not require any development or mods. Classless and self styled custom players usually adhere to their own code of play anyway.

Once the game settles to a very stable state, maybe some modder can create a mod that automates all the above MANUAL procedures and come up with something like …

MOD - "On my own in Cairn"

  • No choice of a mastery when level 2 or 10 - you are YOU
  • When levelling convert any skill points for that level to attribute points

That’s really all that is is needed for a mod like this?

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It doesn’t keep track. Basically, each skill point you earn is independent of every other skill point. So you could award your self 10000 skill points at level 1, and when you levelled up to 2, you’d get 3 more skill points.

Ditto with devotion points and attribute points.

Welcome to the club. Careful…power corrupts :stuck_out_tongue:

P.S: Who tf cares if it’s cheating? It’s your game! Play it however you want. I’m sure what I do would be considered “cheating” by many, but whatever man.

Some other things I would recommend:

  • Every time you decide to make major modifications to your spec, make a copy of the character folder on your desktop. If you don’t like the changes, delete the edited file, and replace it with the original.
  • Feel free to get creative. Introducting GDstash into GD is like giving an artist an endless canvas. Want to try a whacky idea? GDstash what you need. Honestly, if it weren’t for black mamba, we’d know so much less about the game.

Maybe, but it seems unlikely if only because GDstash does provide a very easy fix.

Anyhoo, glad it worked out for you!

P.S: Just to give you a rough idea - there’s a maximum total of 248 skill points to be earned, and 107 stat points. However, some of those come from stuff like completing SR, and/or the hidden path, so be sure to complete those things.

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So I have been doing this classless thing for a few weeks now. The journey up to level 50. I posted it on the Reddit forum. It’s proving very interesting to say the least. I may copy the whole thing into a thread on the official forums once I’m further into the journey.

I will note that since level 35 or so I’ve been going with all chaos thanks to @sir_spanksalot advice. I’m keeping an eye on his 'equipment list - see above - but so far I still only have 3 bits of my Symbol of SolaeI (arghh). And as to the devotions part, that’s a sincere pain in the ass because without active skills I don’t have anything to bind stuff to. I’ve actually gotten all the way through Dying God but I can’t take the celestial power yet because I can’t bind it!!!)

I have also NOT been taking any mastery skill level attributes and I will just say I think this is the #1 thing that is the hardest about this. It’s a huge trickle down effect.

In order to get my main stats up high enough to qualify to wear equipment I have to choose equipment that also adds to those base stats which in turn keeps me from getting better additions to resistances and on down the line. My Health is terrible, I’ve just moved into epic and even white trash can 2-shot me. HA! I kite a lot. Since I’m not using any Writs for this my reputation is currently in the realm of Respected for nearly everything after getting through Normal. I’ve debated just staying in Normal and doing bounties to at least get to Honored in Devil’s Crossing and a few others but wow is that slow. But that just maybe what happens because it’s slow going in Elite right now because I have to kite EVERYTHING. :crazy_face:

Anyway, I am keeping that journal of sorts and posting every 10 levels. With how slow things have started to get though I may start updating it every 5 levels.

Mate. Redo your devotions and get abominable might first. DG might just make you…well. dead. :rofl:

@CaiusMartius: Also most definitely get ghoul :stuck_out_tongue:

I have ghoul. Also, I actually did not take the node in dying god because i currently only have two things to bind things to and they’re on Fiend and Solael’s Witchblade. However, I have been thinking about ditching Fiend for Giant’s Blood (which binds to a less active skill if memory serves and I need the 3 eldritch, 2 chaos) and then grabbing Abomination first instead of Dying God. Better choice do you think?

Give me a second to look at the GT. I’m trying to apply game mechanics on a classless spec - something I’ve never done before. I’ll tag you when I edit this post with my speculative suggestion.

Emphasis on the word sPeCuLaTiVe

Some questions:

  1. What’s the biggest weakness of the build? Are enemies surviving too long, and thus endangering you?
  2. Are you ok in the DPS front, but having trouble staying in the fight?

giphy

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I think it’s probably more #2 than #1. I can kite pretty easily but if I move in too long and get even one hit it procs ghoul and then I bash away for the five seconds as fast as I can but even a couple of hits can take me down if I stay in too long.

Although maybe it’s a little of both?

Let’s move this to PM so as to not derail the thread. Apologies to OP.

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No problem, it fits the thread theme of classless builds nicely.

The one devotion skill I find extremely effective in my classless build is the “Scorpion Sting” from Akeron’s Scorpion constellation. I attach it to a movement glyph of RUSH style that is an augment of my medal.

It doesn’t really matter if you are focusing on poison or not as when you rush through enemies it has a high proc rate and just the reduced target defense is worth while. It also add some nice poison damage over time as well which starts to add to your badly needed damage output in classless as the devotion increases in levels.

“Bull Rush” from the Bull constellation is another easy one to get and can proc nicely on component grants like Empowered Lighning Nova

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I’m currently working with Wendigo, Revenant and Ghoul as well as Giant’s Blood. LOL. My only offensive devotions is Solael’s Witchblade.

This is crazy intense and hard. But I like the challenge even when I am raging at my computer. :flushed: