So recently I’ve been reviewing my builds, seeing what devotions I use a bit too much and which I may have just completely skipped over, when I noticed that among 38 characters, not one uses the Berserker devotion. I went back to all my characters using axes, all characters built around physical, all characters built around bleeding…and in every single case it would take a hefty amount of devotion gymnastics and some pretty unsavoury sacrifices to squeeze berserker into essentially any build that meets the criteria.
Now, obviously, just like Rhowan’s Scepter, Berserker is a rather niche devotion. It only affects axes, and only benefits users of Physical or Bleeding. That’s already going to cut down on its appeal drastically. The main issue with it is, though, that 1) the devotion is inefficient, requiring an investment of 6 points for a 5 Affinity return), 2) the devotion rewards the completely wrong types of Affinity for most builds that would use it, and 3) the bonuses are not particularly spectacular to go out of your way to pick the devotion up, considering points 1) and 2)
Point 2) though, is where I think Berserker needs some serious adjustment. If you’re a bleed-focused build, you’re likely going for Mogdrogen as your T3. That makes the requirement of 5 Ascendant 5 Eldritch pretty reasonable, those are already Affinities you’re going for. But then you invest 6 points into Berserker to get only 3 Eldritch out of it for your Mogdrogen progress. The 2 Chaos you get does not benefit you in that respect. It does line up nicely with Huntress at least, so if you’re a bleed build, going for Mogdrogen AND using axes, you can use Berserker. It’s a niche of a niche but ok. We’ve found a use.
But thankfully, Berserker isn’t limited to just bleed. In fact, only 2 points out of the 6 it takes actively promote bleed. There’s also some support for Physical. So cool, right? Problem solved, physical axe builds can use it too. It leads very nicely into…I, um…uuumm. It leads nowhere. All physical damage support is over on the Ascendant + Order side. Ascendant, which is required for Berserker but not awarded by Berserker, and Order, which Berserker has nothing to do with. Why is a niche Physical + Bleed devotion, which are associated with Ascendant, Order and Eldritch, rewarding Eldritch + Chaos points? Now, granted, Falcon is rather efficient and ok for Bleed + Physical. It can lead you very naturally to get the Affinity required for Berserker, especially since Berserker can partially support its own Eldritch requirement. But there’s so much to do over on the Eastern side of the constellation map, between Ulzaad, Unknown Soldier, Azrakaa and Oleron (depending on what damage type between Physical and Bleed you lean more on), that I can’t imagine a build having the luxury to spend 6 points on an out of the way, point-inefficient devotion like Berserker.
So as the title suggests, I think it’d improve on the appeal of Berserker a lot if it were repositioned to the East, and awarded Eldritch + Ascendant affinity instead of Eldritch + Chaos. Otherwise, I think its cost : reward ratio (in terms of bonuses gained or affinity awarded) could use some major improvement to increase its appeal. For such a niche constellation, I feel it does very little to reward even the very few builds that would just naturally want to take it.