Hey all, pretty new to the game, though I have played other ARPG’s before, I really want to give Grim Dawn a good fair go.
I’d like some advice on Mastery selection if I wanted the playstyle of a mobile melee based mage’y kind of class. A spellblade by most other RPG’s standards, I want a class combination that let’s me have access to magic but not sacrifice mobility and the ability to move from enemy to enemy quickly, closing gaps while weaving aoe magic to decimate in my wake.
Any suggestions on mastery combinations to help me achieve this?
callidor’s Tempest Sorcerer w/ devastation is what you are looking for.
For early game you will use riftstone as your movement skill
Later if you can craft the korvaak’s deception relic you can get rid of the riftstone.