Swarmageddon. From level 1 to 100 using only devouring swarm

Challenge completed!

All expansions beaten, and all skills and stats collected.

Ashes of Malmouth

Forgotten god

Fangs of Asterkarn

Shattered realms

The Dread:

Final build:

That was a fun exercise. :slight_smile:
I’m surprised at how good this was, given that DS is a level 1 skill, with a single node, and it’s just a debuff. But, it has what’s needed: agressive -RR, ADCtH built-in, and solid itemization.

If you have suggestions for something else like it, I’m all ears.

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how do you think this build will fair as say an oathkeeper secondary and not occultist, looks fun but just looking for a few less skills to press, dont want to use bloody pox or curse

Good question. Health Regen was really part of the equation here, so I don’t know how it would fare without it. It also has no real support for bleed besides the RR on Guardians. So maybe it would be better to pivot and lean more on vitality with path of the 3, but you would also lose the damage absorb… On the flip side, the life leech you would have access to (with healing effects increase) and the massive health pool Archons have could compensate.

I think it would not be as good, but it might be perfectly viable too.

Let us know how it goes if you try it, I’m curious :slight_smile:

how about blade barrier :slightly_smiling_face:

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I want to PLAY this game, not suffer through it :sweat_smile:

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ok another idea for a challenge (maybe also suffering):

use only one WPS skill without DAR
get the chance to be used to 100% asap
and try beat the game with it.

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Before dismissing it as lunacy, I went ahead and checked if it is at all possible.
For that, we need to have access to MI for leveling. If it’s not possible to get at LEAST 35% extra, it’s probably not worth my time.

:x: Zolhan’s technique has 1 helmet and 1 1-h gun
:x: Markovian’s advantage has 1 dagger
Belgothian’s shears has 1 helmet and 2 2-h weapons (35%)
:x: Amarasta’s quick cut has nothing
:x: Whirling death has 1 helmet
:x: Execution has 1 medal
Feral hunger has 1 helmet, 1 shield and 1 2-h weapon (35%)
:x: Upheaval has 2 2-h weapon
:x: Bursting round has nothing
Chilling round has 1 2-h gun and 1 medal (35%)
:x: Storm spread has 1 1-h and 1 2-h gun
:x: necrotic edge has 3 2-h weapon
Reaping strike has 1 helmet and 2 2-h weapons (40%)
:x: Smite has 1 1-h weapon and 2 2-h weapons
:x: Shattering smash has 1 shield and 2 2-h weapons
:x: Bloodfang has 1 1-h weapon, 1 shield and 1 2-h weapon
:x: Avalanche has 1 shield, 2 2-h weapons and 1 medal

For a lot of those, the MIs in question are pretty hard to get or farm ( the helmet for Zolhan’s and Belgothian’s is Ironeye’s casque… which only drops from a single boss in the expansion…)

Some are also not enough to rely on. (The 3 items that boost avalanche and the 3 that boost necrotic edge all only give 10%)
So belgo is also out :x:

Chilling round relies on a 2-h gun that gives a whopping 25% that drops from a monster in Ashes of Malmouth… and a medal you can get from a single boss… inside a roguelike dungeon…
So chilling round: :x:

The only ones that seem… doable are reaping strike and Feral hunger

Reaping strike: the helmet is real easy to get, and one of the 2-h weapon also. The other 2-h weapon would be better since it offers 25% instead of 20, but is found in AoM…
However: The helmet boosts aether and vitality, the first weapon boosts elemental damage, and the 2nd boosts acid… which would require me to stick to one of them … or respec constantly.

Not impossible, but … yeah, a real challenge

Feral hunger:
The helmet drops from FG, so is accessible fairly early. The 2 other options are fleshwarped bulwark and troll bonecrusher, which are everywhere.
Once I hit level 94, the only improvement would be 10% from a pair of gloves… and praying that I get really lucky with ascended affixes

Reaping strike however REALLY comes online once you can add legendaries, multiple options are there, and you can natively add 55% if you choose to go for physical damage (and get a good Korvan helm for it)

…I think I’d rather try blade trap first :stuck_out_tongue:

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It isn’t really clear to me if your rule is here that you are also not allowed to use aura,exclusive and passive skills to buff the damage of your main attack?

I actually assumed that was allowed to make the challenge reasonable.

I’m allowed to use those, just not other attacks. (My original challenge has a BUNCH of things that boosted bleeding and vitality damage)

But the prospect of leveling with basic attack in the hopes that 30% of the time I get a good hit sounds like torture more than a challenge.

So I wanted to at least get the extra chance to proc

also what difficulty are you leveling on?
also any relic is allowed?
some low level relics can add more dmg like guile

I think the troll bonecrusher + mogdrogens pact and primal bond is doable
you might be able to stay as single class for a while to cut the amount of ascended affixes in the pool to get the right ones easier.

Last time I did veteran, then breezed through elite, then finished off in ultimate

As long as it’s not an attack (or a clear damaging skill, like blade spirit) it’s fine

I think I’ve seen somewhere that it doesn’t work like that. If I’m not mistaken, you will just get more non-mastery affixes