So I recently made a Tainted Power Aether Ray Warlock build, because who doesn’t want to run around disintegrating enemies with a giant red laser beam? But I was wondering whether I could go with pure Chaos/Fire/Vitality damage, as Disintegration does Lightning and Electrocute damage too, but the Tainted Power skill transmuter only mentioned “100% Lightning Damage converted to 100% Vitality Damage” - nothing about what happens to Electrocute.
But, to my (pleasant) surprise, when I got to use Disintegration, I found that my Aether (Chaos) Ray does not have any Electrocute Damage, only Vitality Decay. I could even see the visual effect of the vitality decay on enemies or the target dummies. I am quite sure as I have no equipment or skill that’d give a spell flat vitality decay. So this is useful info for those who are looking for flat vitality decay damage, as it is not easy to get, as far as I know. I wish this was displayed in the skill description, though.
My new question is, though… what about the % Aether damage that Disintegration gives? Is that transmuted to Chaos as well by Tainted Power? Otherwise, there is not much use of that extra Aether % damage increase. Anyone knows how this works?