Targeted Heal, any luck guys?

Trying to make a targeted heal but I’m not having any luck. My heals only target NPCs… Anyone else tried to make a targeted heal?

Edit:

OK, I didn’t know there was a “target pet” hot key (ctrl default), so now I can heal my pets but how about myself?

What do you mean by targeted heal?
Single target heal or Self-Healing (without having to target yourself) ?

If you want to look at some of the current healing skills in the game check in:
groble_chainheal.dbr
and
heal_singletarget.dbr

Edit: If you put your current healing skill on an Hotkey for example “1”, can you cast the healing on your character?
That’s how it worked in TQ with Nature, i think. Been a while :slight_smile:

I might know of a way to self-heal tho, if that’s what you meant.

If you put your current healing skill on an Hotkey for example “1”, can you cast the healing on your character?
That’s how it worked in TQ with Nature, i think. Been a while

You cannot, and that’s what I was trying to replicate. If you hit the hotkey and click yourself nothing happens. Click a pet, nothing happens til you hold control. Click an NPC - he gets healed. XD

It’s intended behavior though, according to Zantai. SOOOO no targeted heals. Gotta find a workaround…

I see, that explain why heal_singletarget.dbr is build how it is.
Probably your best option so far.
I will test some things tonight and let you know if I can figure out a good way to do it.
I’m pretty sure self-healing is totally possible.
There’s already a lot of spell that heal the user when used (duh).

The work-around single target buff would be to use a small aoe or explosion radius to only target on “enemy” or “ally” or even yourself if possible.

Keep me updated with any progress you get :slight_smile:

I don’t want a self healing spell, I wanted a targeted heal for the spell I had in mind. I’m probably just going to make it a Point Blank AOE heal instead… which sucks cause it’s totally not what I wanted but that’s the only option I have. That or prevent the player from healing himself… and no one wants that.

This thread makes me miss my old Healadin for PvP matches. Holy Bolt and Blessed Aura did such an amazing job at healing other people that my team couldn’t die.

Try Skill_GiveBonus as that’s the one that is pretty much supposed to do what you want your skill to do.

It’s a while ago since I last tried this one, if it does only work for pets but not the player, try changing targetingMode to either target or object but I’d rather try blank first.

Edit: I should first sleep and then answer posts lol. Just returned home after 14h in the buss, sorry. Didn’t read the part about you already tried the givebonus, but did you try different targeting modes?

gonna get some sleep yawn

Elfe you’re back! How was your week? But no wait that’s off topic isn’t it? Will you post in off topic? My week has been so uneventful I wouldn’t mind knowing what the messiah of modding has been doing. And good night.

As mentioned above, Zantai said there are targeting isssues with that template now…

I did try multiple targetingMode’s but nothing worked.

Do you think it might be possible that at some point they update or fix or even add templates?

I think there’s so much more that could be done…

shrug We can only hope.

So I’ve tried some skillclasses myself but couldn’t find something that both lets you heal the player and pets…looks like it really only work seperated as targeted spell for pets and a selfbuff for the player, what a shame.

As you’re already speaking of aoe, maybe it works when making a friendly aoe that can be casted anywhere, has a small radius and therefore only heals the target next to it and than decrease the duration to something very small.

You probably wouldn’t be able to directly aim at a target but you can cast it near your target than. Gonna test that.

Lol :smiley: actually I didn’t really plan to write about that anywhere. Wasn’t that special as it would be worth mentioning much about it.

Just noticed, there is no real friendly aoe of that sort…

Well then here comes in the crazy workaround:

Make it spawn an invisible pet which will get spawned where your cursor is (for example using skill_defensiveground or maybe even spawnpet if that works, if not use an invisible projectile to make it work), the invisible pet then casts an aura with a small radius for a small amount of time (about a sec or less) which heals nearby allies (pet / npc / player).

That’s the only thing that looks possible to me now to make a heal of that type.

I’ll write if I get more ideas for it.

What about the totem mechanic? We have one of those already

It’s not what I want. The problem is actually more than just not being able to directly heal your target, but you cannot target an ally to buff them, to add a shield effect, to heal, etc etc. It has to be only you(selfbuff), everyone except you(targetedbuff), or everyone(radiusbuff).