Apologies if this kind of post has been made a hundred times before but I’ve tried everything I could think of and am just wondering if anyone has any ideas left.
I’m having trouble running Grim Dawn at 60 fps consistently. Heavily populated fights dip down between 20-30 fps. I’m also getting stuttering and temporary lockups, usually when loading into a new zone or walking far enough a zone I’ve been in for awhile. Changing the in game settings doesn’t seem to do much of anything, maybe a 5 fps boost from low shadows/lighting.
From looking around at similar issues, it seems like GD is heavily CPU bound and specifically does not make good use of multiple cores. Am I just screwed in this case?
Things I’ve tried:
-Installing to an SSD instead of an HDD
-Messing with CPU affinity (Half cores, disabling core 0, ect)
-Messing with GD’s priority (High, Realtime)
-Messing with the options.txt
-Defaulting GD’s settings
-Disabling Vsync and Triple Buffering in game then forcing them through the GPU software
-Closing background applications
-Whitelisting GD in windows firewall/antivirus
-Disabling Steam overlay
-Running Steam in offline mode
Intel Core i7 8700K