I don’t mind, but you are going way off-topic.
It’s not about fixing the build. The build I posted was already performing well enough, after putting in Ghoul, Eastern Legs and getting one Vitality affix.
That was never the complaint.
It’s also not a “phys damage OP, pls nerf” topic.
If I find an issue, like taking too much phys damage, I will fix it on my build, as done above.
The issue I found when making the build, was a severe lack of budget options, and the phys res options (Stoneplate, Eastern, Ghoul) outperforming the others.
Stoneplate Greaves, Mythical Eastern Legs are, without much competition, the best choices.
In fact, on a budget level, almost the only real choices.
I have a number of items in my stash that I tested, a greater number that are just inferior in every way.
Worthy of consideration for pants were for example:
- Mythical Legplates of Valor - Great defense, but no %damage or OA, also a random lvl94 epic drop that can’t be transmuted to
- Mythical Anchorite’s Leg Armor - less DA than Valor, no damage, random lvl 94 epic
- Runeward Legguards - Close to Eastern, but no OA, and random lvl 94 epic that can’t be transmuted
- Dreeg-Sect - Best case: Slightly worse than Eastern, but with some regen and stun res.
So it’s really between farming great Dreeg pants or using Eastern, and every other pair of pants is just an honorable mention.
Extending this to Stoneplates, the affixes on the helm, the devotions… it all narrows down to taking the maximum amount of phys res and losing nothing in return.
And if phys res is not available because it#s a rare item, taking the best offensive affix and “of Vitality” suffix.
Making a build survivable vs phys damage is “easy enough”, but it also excludes so many items that would compete for those 3-4 items slots in question.
I think pushing the argument “Phys res doesn’t matter much” is pulling the wool over everyone’s eyes. That’s just not true, as shown in your own videos: You gained 100 DA and you still take hits for 4-5k, occasionally 6-7k.
Phys res didn’t go down by as much, on most builds, it’s just distributed over fewer slots.
Phys damage also didn’t go down as much, you will still need phys res, or become a 25k HP sponge.
You can’t show me a video of a 12k dmg charge hit, 5k auto-attack hits, and then try to tell me “It’s clearly a sustain issue”.
Yes, anything that’s got a retaliation aura, Vald, Durg, Skybreaker (hilarious), Mad Queen goes absolutely mental against this, especially if you don’t remove the (very crucial) Imp proc.