Theorycrafting the amazing Chaos Whirlwind Sentinel

Pros:

  • 20k weapon damage/attack (when fully buffed)
  • 10% Life steal (95% with Ghoulish Hunger proc)
  • An average of 3 attacks p/second
  • 22k health (when fully buffed)
  • 3K OA
  • 2.5K DA
  • 67% Block Chance
  • 18% damage absorption from Possession
  • Solid 2700 armor rating
  • 88% all resistances achieved (when fully buffed)
  • Skill energy cost reduced by 20% allowing more constant usage of EoR

Cons:

  • Critical damage is not amazing
  • Reduced target resistances % is not impressive
  • Lot’s of skills to cast

Any tips to improve the build are more than welcome :wink:

Build: https://www.grimtools.com/calc/bVAYxKDV

I like, I like.
I’d suggest using this for the weapon to get some added RR.

Also you could always use the Blood Orb of Ch’Thon to do the Chaos conversion on EoR giving you 100% EoR.
Use can also use Rah’Zin’s Gem to add extra Chaos RR to Curse of Frailty - but after re-reading it defeats the purpose so maybe not…

OR you could use 2 Voidheart’s and a Mythical Sash of the Bloodlord if you need to keep the Shield and Sword as these would also convert all fire damage to Chaos so you can go full Chaos Sentinel and gets you heaps more Chaos RR which is really important and quite hard to find

But I’m a sucker for Chaos builds, I think Chaos is my favorite damage type so I like where you’re heading with this.

EDIT: Realised you’re already using the sash and a voidheart, so just use 1 more voidheart and you don’t need the amulet and can opt for Rah’Zin’s amulet :smiley:

EDIT 2: misread the amulet modifier and realised it converts the Physical damage, not the fire damage lol… But the extra void heart would still go a long way in converting all the damage of EoR to Chaos.

Or just use Mythical Wrath of Tenebris with the 2 rings and the sash and you have 100% Physical and fire converted to chaos and 50% of the lightning converted :smiley:

I couldn’t be bothered going into all of the components and augments, but here’s a meme build running the Scythe that converts all but 50% of the Lightning damage of EoR to Chaos with a decent chunk more Chaos RR.

Or, keeping your shield and amulet set up you can do this which still has a decent RR proc on the dagger.

I didn’t spend long on the skills so these are far from optimal, just playing around haha

I have many chaos EoR builds gathered here http://www.grimdawn.com/forums/showthread.php?t=81728

Yeah I’m still considering this weapon. I would have to test to see if the -20% chaos resistance would actually perform better.

I really don’t like the idea of dropping the shield. The shield synergies so well with Oathkeeper skills that it feels wrong to not use it.

The low health and not capped resistances make me question the survivability of both builds. It makes me itchy to see a low health pool and uncapped resistances. Not that I’m playing hardcore, fortunately I left that playstyle some time ago, but I like a good balance between both offensive and defensive fields.

Thanks dude. Some interesting chaos EoR builds there, unfortunately the interesting ones are all 2h builds. It’s kinda difficult to make (and find) a balanced sword & board build.

Add your build to the theorycrafting thread by x1x1x1x2 and I add it to my summary thread :slight_smile:

Good luck finding those greens btw

Yup that’s a very valid point. Not easy to build at all.

The problem with the build is that the elemental damage is unconverted. Sure, you have phys and fire damage converted, but don’t forget that your %WD is tiny, and especially so with a 1H weapon.

Another thing is the lack of RR. It seems like you have less than 70% RR. You should gun for a minimum of 100%. Anything more than 120% is stellar.

You’re also wasting points in guardian. It adds nothing to the build.

If you want to do chaos EoR, use the scythe of tenebris.

This frees up your amulet slot for RR - you can use either divine conduit or rah’zins or even the mythical pestilence of dreeg etc.

Lastly you should gun for 26/16 EoR. It’s your bread and butter skill. At 26/16, it does 40% WD. Add 16% from the big fuck off scythe, and you’re really cooking with gas.

EDIT: I linked the non-mythical one by mistake

I agree with you in all points. The Guardian aura would help a little bit with the small amount of acid damage the build is doing, but yeah nothing significant. I guess all the other arguments you’ve presented totally defeat this build. Thanks for the input dude.

Edit: your signature is awesome hahaha!

:slight_smile:

I like my signature too.

But yes, another big issue is that your build has 150% AS. You need 200% AS for EoR.

https://www.grimtools.com/calc/dVbO8vQZ

This is a very quick sketch I drew up. You get 200% AS with hungering void up, which is easily reset with aeon’s.

DB is bound to aeon’s as well allowing for a double doom bolt.

I also used the covenant of the three helm for -1s to DB thereby allowing me to have the flat 25 RR up for perpetuity.

I really don’t like the idea of dropping the shield. The shield synergies so well with Oathkeeper skills that it feels wrong to not use it.

The low health and not capped resistances make me question the survivability of both builds. It makes me itchy to see a low health pool and uncapped resistances. Not that I’m playing hardcore, fortunately I left that playstyle some time ago, but I like a good balance between both offensive and defensive fields.

You will easily cap resistances and gain a couple thousand more health with components and augments.

Also, keep in mind even though you don’t necessarily have 20k health, this is still plenty and you gain a lot of life steal which adds a lot more sustain, meaning you don’t need to rely on the shield.

https://www.grimtools.com/calc/w263kBvV

Here’s with components and augments, you can see you get far more life, capped resistances and insane chaos damage output.

https://www.grimtools.com/calc/m23K0a42

This is using green pants to get better res/stun/OA

https://www.grimtools.com/calc/wV1Qa3mV

Judicator rings for better OA, but worse RR proc and less fire damage conversion.

Why aren’t you hardcapping EoR?

Entropic coil + Void heart
Sigil of the bear king
Greaves of ill omen
Harbinger’s grasp

^I’m almost 100% certain that these items are BiS. Though I could be wrong.

Sending my GT link again as a reference: https://www.grimtools.com/calc/dVbO8vQZ

EoR also hits with the shield afaik

Where does it say this? Are you sure EoR hits with the shield?

Anyway, there is no shield which does chaos damage anyway. So it’s rather pointless even if it does. :confused:

Grim Tools do not show if skill hits with main hand, main + off-hand etc.

http://www.grimdawn.com/forums/showthread.php?t=79819

But perhaps shield damage is not considered “off-hand” damage in this case (4). I know shield counts as off-hand for Aegis of Menhir (10)

I think I will ask this on the crate stream today

I’m pretty sure it’s a MH weapon skill. At least that’s what intuition tells me.

Would be broken if it could be applied with a shield

If you read the thread I linked you can see for yourself… I always use that thread next to Grim Tools when I am theorycrafting anything with OK

  1. Eye of Reckoning
    Spoiler!

Next Level : 1
26.3 Energy Cost per Second
3 Meter Target Area
10% Main Hand Damage
10% Off-Hand Damage
66-99 Physical Damage
72 Fire Damage

Next Level : 18
70.2 Energy Cost per Second
3 Meter Target Area
30% Main Hand Damage
30% Off-Hand Damage
383-425 Physical Dama

Also, have you noticed the number of DW EoR builds that has been theorycrafted?