…
/10chars
…
/10chars
Ah, I guess I didn’t scroll through enough to spot that.
I am not interested in making this open source
it doesn’t do that, it renames it
GD Stash only needs Java 8, did not know it is asking for 8 when you have a higher version, will have to check if there is a flag for ‘or any higher version’
it doesn’t do that, it renames it
That seemed to be the intent, but for some odd reason, not what it did for me.
GD Stash only needs Java 8, did not know it is asking for 8 when you have a higher version, will have to check if there is a flag for ‘or any higher version’
FYI I have AdoptOpenJDK 11 installed on my machine. I was tired of dealing with Oracle’s crap.
are you using cloud save ? in that case I can see the original being fetched from the cloud again. The Java code definitely renames the existing dir.
I was using cloud save, yes. But Steam wasn’t open at the time.
Not sure what else it would be, here is the code…
if (! name.equals(charName)) {
dirNew = dirNew + "_" + charName;
File fDirNew = new File(dirNew);
fDirOrig.renameTo(fDirNew);
The call ends up going to java.io.WinNTFileSystem.rename()
, which invokes the native method in the C runtime library (https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/rename-wrename?view=msvc-160). The spec allows for a rename operation to be implemented by a copy then delete. But I can’t find any Microsoft documentation that says that that’s how it’s implemented. I saw someone mentioned that’s what happens when copying from one drive to another, but that wouldn’t be the case here.
oh nvm, it patched itself after a retry or two
I have a question about GD STASH.
Can’t you give the option you want when creating an item?
‘SEED’ value doesn’t figure out what option.
Not sure what you mean by ‘the option you want’. You can select the item you want, the affixes you want and the completion / crafting bonus you want.
What you cannot specify are the bonuses the item gives, that is defined by the above, or what values they have, that is defined by the seed.
I want to get the best values performance of the equipment.
ex) +22/34 physique(strenghth) -> 34 physique
+20/39 chaos resistance -> 39 resistance …
Even if the performance of the equipment are similar, the SEED values are completely different with no similarities.
So basically what I wrote, the seed determines that.
So your options are either create 10 items with their random seeds and pick the best, or use a seed from an existing item with high values. You won’t get one item with all values maxed (or at a minimum would have to be VERY lucky to do so, unless the item only has 2 stats)
That seeds with similar values can look very different is a consequence of the RNG.
Hello, I wanted to ask you a question (sorry, I don’t know much English) when I want to import the data from the dawn of Masteries mod, it throws me this error at the end and it doesn’t load anything, but with the base game if it lets me import
Your ‘screenshot’ does not show any error message, only warnings. I need the details of the actual error message (not just the screenshot, but the full text) to check it.
It only tells me what you see, and the error I think is the message that tells me error when importing. but for some reason, when I close that warning, everything is grayed out and it won’t let me modify anything
I put import several times and it does not let me when I choose the mod, and the same thing happens to me with all
It clearly tells you more, there is a scrollbar… look for an error message, hide the warnings to make that faster
I imported again to look for the error but now I do not skip and it says that the importance is over, but I give OK and I keep getting the other tabs in gray, which is my main problem which is not being able to see my dawn of masteries characters
They don’t look greyed out to me… in any case, if the import fails, they will be greyed out because the tool is not set up properly. So you need to first overcome your import error.
yes the import says that it is correct but once it finishes everything is the same, I click on the other folders and nothing, but if I uncheck the mod everything is as usual
I just want to know how to see the items of the mod and the masters since I saw that other users can with the same mod