[Tool] GD Stash

Hi.
I download Version 0.99g Windows 32 bit executable and install java.
Program dosnt run?
Pls help me,I have windows 7 64bit HP.
thx

That is too little to go by…

The compiled 32bit version does not require an installed JVM, but it should not hurt either.

What happens when you install it, does the install already fail / not start ?
Does the install work but actually running the program does not ?
Do you get any error message ?
What if you run it with admin privileges ?

Since you are in 64bit Windows, you could also install the 64bit JVM and use the Java version. Try that and let me know if that works (the code for both is identical, so it really should be both or neither, but who knows, esp. since there is no good reason for it not starting)

When I click on GDStash.exe ( root authority ) Nothing happens , nothing will start .

I installed Gdstash for Java.
When click GDStash.jar ,I have error:

Detail error:
Lunch file : PK
Exception:
JNLParseException[ Could not parse launch file. Error at line 1.]
at com.sun.javaws.jnl.XMLFormat.parse(Unknown Source)
at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
at com.sun.javaws.Main.launchApp(Unknown Source)
at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
at com.sun.javaws.Main.access$000(Unknown Source)
at com.sun.javaws.Main$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.xml.sax.SAXParseException; lineNumber: 1; columnNumber: 1; Content is not allowed in prolog.
at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.createSAXParseException(Unknown Source)
at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.fatalError(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLScanner.reportFatalError(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl$PrologDriver.next(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(Unknown Source)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl.parse(Unknown Source)
at com.sun.deploy.xml.XMLParser.parse(Unknown Source)
at com.sun.deploy.xml.XMLParser.parse(Unknown Source)
… 8 more

Wrapped Exception:
org.xml.sax.SAXParseException; lineNumber: 1; columnNumber: 1; Content is not allowed in prolog.
at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.createSAXParseException(Unknown Source)
at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.fatalError(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLScanner.reportFatalError(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl$PrologDriver.next(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(Unknown Source)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl.parse(Unknown Source)
at com.sun.deploy.xml.XMLParser.parse(Unknown Source)
at com.sun.deploy.xml.XMLParser.parse(Unknown Source)
at com.sun.javaws.jnl.XMLFormat.parse(Unknown Source)
at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
at com.sun.javaws.Main.launchApp(Unknown Source)
at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
at com.sun.javaws.Main.access$000(Unknown Source)
at com.sun.javaws.Main$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

how to solve it?

Try
this version

Hi,

I was wondering: what is the folder to backup for the game database that GD Stash imports the items to from the Shared Stash?

So far I just found the Shared Stash files but want to make sure to have a backup of the game’s database file as well.

And big applause: GD stash is a great tool!!!

Thanks
F

you can save the stored items to a file on the Mass Import screen (and import that file again from there too), that saves you a lot of space as 99% of the DB actually is a duplication of GD data…

The tool’s DB is in your user dir in its own sub-dir. Usually that would be C:\Users<username>\GDStash\db

And big applause: GD stash is a great tool!!!

Thanks :slight_smile:

I’m getting an OutOfMemory exception while trying to import the database.
Actually, I started getting this error since the DB folder was moved to the User\GDStash location (after version 0.99c).

version 0.99c still working well for me.

Read the readme.txt and/or the documentation (subdirectory ā€œdocā€)! :rolleyes: :wink:

That is odd, the location of the DB has nothing to do with how much memory the database import needs. There is no correlation.

Try increasing the heap, as mentioned by FOE.

Hi, I’ve configured everything as instructed and imported my items, but when i try to use any of the other tabs, my character’s inventory is empty. How do I fix this? Thanks.

What do you mean ā€˜any of the other tabs’ ? There is only one tab showing the char inventory, and it will only do so once you selected the char for which to show it. By default no char is selected, so the inventory is empty.

Did you select a char and it still is empty ? Did you get any messages ?

Wait, how do I select the character?

By selecting it from the list

same for your shared stash (except that there is a default one)

Actually I have the dropdown menu and I’m able to select my character, but it’s a bit outdated (I am lvl 49 but the file seems to indicate I’m lvl 46). I reimported database and reloaded my items and it seems to persist. Also, my stash transfer tab seems to be bugged as it only displays one pane of shared storage (II-IV are greyed out).

The data (level etc.) shown is what the file contains. If it is outdated, then you probably switched between local and cloud saving recently, in which case the current save file is in a different location.

I checked steam again and the cloud option is unchecked. Looking at the cloud save location also didn’t yield anything either. Could it be because I recently played a coop game hosted by someone else? Thanks.

No, that should have nothing to do with it, that does not affect where your char is saved.

So when you go in game, you see level 49 and in the tool 46 ? That must be two different files / locations. The stash pages also indicate this (unless one is SC and the other HC).

Which save dir are you using ?

C:\Users<username>\Documents\My Games\Grim Dawn\save

i.e. the local dir, or are you using the cloud ?

I’m using the local save. And, yes, when I look in the tool, my character is lvl 46 as opposed to 49 in game.

I very much doubt that this is an error in the tool, instead I assume that you simply use two different directories / chars.

Is one maybe in the mod dir ?

If you want me to check, please post the char, I will then check what the in-game vs tool char level is and if there is a difference I assume I can find the reason, but imo it is unlikely that this actually is a bug.

I will just offer my quick congratulations, after a bit of fiddling around with the program (I found it was very intuitive to learn from without help too, well done!) I fixed all the issues I was having with it and can now use it without dramas!

THis really is a brilliant piece of work! Superb addition to an already superb game. A quick question though, if I’m trading with other people I CAN apparently upload items directly to the saved stash IN GAME as long as it is NOT OPEN at the time, is this correct?