Ah ok, thank you It all downloaded as 1 big download, so I didn’t see the patch history and on Crate’s patch notes forum I didn’t see anything for 1.1.5.2, just hotfix 1 for 1.1.5.1. I shall wait patiently for the update
usually how long does it takes for grim internals to be updated?
Usually 12-24 hours.
Sometimes shorter, sometimes longer
Grim Internals (x64) v1.90 Download-Link (MEGA)
v1.90
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Updated for GD v1.1.5.2
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For all “Fashion Lovers”: added a notification when you receive new item illusions.
Notification can be disabled in the .ini file
[Settings]
NewIllusionAlert=False -
Added new tag to the GI localization file (see first post):
tagGI_CinematicIllusionAdded={^g}New Illusion Added!
Known issues:
- Steam Cloud Save is not functioning properly when you launch Grim Internals!
To prevent possible data loss disable Cloud Saving! - some tooltips in the Configurator are missing.
- The Configurator window becomes unaligned and illegible when the desktop DPI scaling
is set higher than 100% (A workaround is in the Q&A section, please read it!) - You can’t edit/delete teleport locations within the Configurator;
instead use an external texteditor to edit the file “GrimInternals_TeleportList.txt”.
Thank you and have a nice holiday!
I dont usually post here but I wanna let you know your efforts are appreciated and highly valued! Thanks for your tireless and speedy efforts in keeping this amazing tool up
Thanks
that was fast! thanks man
This is a nice little touch. Very cool.
wooow the illusion notification is nice! great touch
tks~~~~~~~~~~~~~~~~~~~~~~
Did the cat eat the birb?
Is this a new feature, that GG snuck in, or did I miss the green beam for double rares so far?
In any case: noice.
Thanks for the prompt update Glocken!!!
You’re all welcome!
wooow the illusion notification is nice! great touch
It was a spontaneous idea to implement this.
Did the cat eat the birb?
Oh no, what have you done? Bad cat!
Is this a new feature, that GG snuck in, or did I miss the green beam for double rares so far?
In any case: noice.
Hey @tsuelue, the loot beam was implemented in v1.86.
I’m glad you like it too!