I am a bit confused here. The mesh converter is converting meshes, it does not seem to touch animations. Do animations also need to be converted sometimes ? Is there anything that does this, or are we simply lost at that point and cannot use the mesh either ?
That’s right, the converter doesn’t touch animation files.
The first versions of the mesh-converter were only able to convert mesh files from type 0x0b.
Later on the converter was able to convert all mesh file types correctly and therefore to play their animations.