–DESCLAIMER–BEGIN–
I use GD Stash to test build concepts and to find out how good it can be. So please keep in mind that the next build was posted with gear rolls pretty close to the best.
–DESCLAIMER–END–
The Guardian of Elements
Note: Screenshot was made with permanent buffs
Build setup
Gear setup
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Iskandra’s Unification set pieces - one of the good gear choices that give us: elemental damage support, OA & DA bonus, aether to elemental conversion and resistances. You can play around with other gear like Horns of Korvaak or Ravager’s Dreadgaze, Mythical Shroud of Illusion or Fateweaver’s Raiment and etc.
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Scion of Arcane Force - the best 2H weapon for elemental cadence builds. You can use another component like Seal of Blades or Seal of Might to gain more defense (resistances and armor).
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Elemental Harmony - grant us good damage support, OA and resistances and has nice proc. As an alternative you can try Mythical Reign of Ice and Fire rings.
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Mythical Peerless Eye of Beronath - grants us bonus to mastery skills, so we can max out required skills; OA and % crit bonus. As an alternative you can use one of Kaisan’s amulets with appropriate prefixes and suffixes: Kaisan’s Burning Eye or Kaisan’s Eldritch Eye.
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Mythical Dawnshard Grip - grants us flat elemental damage, % AS and pierce resistance
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Mythical Runebrand Legwraps - grants us resistances and allow to max out IEE. As an alternative you can use Mythical Leggings of Arcane Currents
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Mythical Phantom-Thread Girdle - grants us OA, energy absorbtion and +1 to all skills for Arcanist mastery
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Mythical Mark of the Dreadblade - to max out cadence, get flat aether converted to elemental damage and AS
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Iskandra’s Balance - grants us solid elemental damage boost, % AS and bonus to Arcanist mastery skills.
Devotions setup
Skills setup
Soldier mastery
Arcanist mastery
Damage: Elemental
Active skills: Cadence, Blitz, Callidor’s Tempest, Masterful Korvan Switness, Nullification, Mirror of Ereoctes
Passive skills: Field Command, Iskandra’s Elemental Exchange, Maiven’s Sphere of Protection, Reckless Power
WPS : None
Build concept: Elemental melee 2h Battle Mage based on using Cadence as main attack spam skill with Scion of Arcane Force
Credits to:
@Zantai and Crate team for introducing new weapon to support elemental melee battle mage builds
@Stupid_Dragon and others for useful discussions on elemental builds
Pros:
- Solid damage and DPS
- No green items in gear setup
- High attack speed
- Fun gameplay
- No issues with completing main campaign content
- Successfully tested against Nemesises
Cons:
- No skills disraption resistence
- Glass build - “sometomes on the edge gameplay”
- Some resistences are not overcapped
- Lack of RR sources
- You manually have to trigger 3 RR sources from devotions to increase your damage and should repeat it on regular base
- Lack of HP regeneration sources
- Probably not suitable for Shards - at least middle and high levels
Well, finally found some time for experiments and I have a couple of interesting builds to share with you. Hope you will enjoy it.
Credits:
@Stupid_Dragon for useful discussion about elemental ranged builds and advices - it became the core concept for both builds!
@Superfluff for weapons advice for dual melee build.
@Safarel and @John_Smith for skill adjustments advices.
@Zantai for giving some love to Arcanist mastery in recent patches! Hope you won’t stop on it and will grant one day RR to Arcanist mastery as well.
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Dual ranged 3-elemental battle mage build
>> Grim tools calc <<
Screenshot with permanent and temporal buffs (and some debuffs as well).
Damage: Fire, Cold and Lightning
Active skills: Cadence, Masterful Korvan Switness, Nullification, Mirror of Ereoctes
Passive skills: IEE, Reckless Power, Maiven’s Sphere of Protection, Filed Command, Arcane Resonance
Max damage: I got 231K in campaign. Looks good for such kind of builds.
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Dual melee 3-elemental battle mage build
>> Grim tools calc <<
Screensjot with permanent and temporal buffs.
Damage: Fire, Cold and Lightning
Active skills: Cadence, Masterful Korvan Switness, Nullification, Mirror of Ereoctes
Passive skills: IEE, Reckless Power, Maiven’s Sphere of Protection, Filed Command, Arcane Resonance
Max damage: I got 328K in campaign. Looks solid.
Pros:
- Good damage and DPS
- No green items in gear setup
- High attack speed
- Fun gameplay
- Can complete main campaign content
- Successfully tested against Fabius, Valdaran and Moosilauke
Cons:
- No skills disraption resistence
- Glass build - “sometomes on the edge gameplay”
- Some resistences are not overcapped
- Lack of RR sources
- Lack of HP regeneration sources
P.S: The builds setups are not yet finalized. Probably some optimization will be done in future.
================
–DESCLAIMER–BEGIN–
I use GD Stash to test build concepts and to find out how good it can be. So please keep in mind that the next build was posted with gear rolls pretty close to the best.
–DESCLAIMER–END–
Mage Hunter - Aetherial Hunter
Note: Screenshot was made with permanent buffs and Word of Renewal with Inquisitor Seal enabled
https://www.grimtools.com/calc/O2G1WzXZ
Build setup
Gear setup
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Bonemonger’s Hood - grants us skill bonuses to inquisitor mastery and additional source of aether RR.
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Krieg’s set pieces - one of the best gear choices for aether builds that give us aether damage boost support, phusycal resistance and nice proc.
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Rutnick’s Blaster - the core of the build. It grants us solid range damage support as well as neat mode for Mirror of Ereoctes - additional time duration and aether damage boost. Since Mage Hunters don’t have auto attack skill we use Shard of Beronath on one of the guns to get it.
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The Magelord rings set - it not only grants us flat and % aether damage boost but also allows to get 95% elemental to aether conversion with good rolls on the rings and on the shoulders.
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Heart of Malmouth - grants us bonus to arcanist mastery skills as well as useful resistances, so we can max out required skills; OA and % crit bonus. As an alternative you can use Mythical Peerless Eye of Beronath or one of Kaisan’s amulets with appropriate prefixes and suffixes: Kaisan’s Burning Eye or Kaisan’s Eldritch Eye.
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Ascended Shoulderplates - grant us important elemental to aether conversion and allow to cover the gap in resistances.
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Mythical Wraithborne Legwraps - grants us aether damage boost, resistances, OA and DA, and allow to max out Reckless Power.
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Mythical Arcanoweave Cord - grants us skill bonuses to masteries, resistances and aether damage boost.
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Mythical Mark of Anathema - to max out Reckless Power, get flat and % aether damage boost and resistances.
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Serenity - the relic with crafting bonus allows us to get solid DA as well as additional skill points for masteries and resistances.
Devotions setup
Skills setup
Inquisitor mastery
Arcanist mastery
Damage: Aether
Active skills: Beronath’s Fury, Inquisitor Seal, Astral Rift, Word of Renewal, Word of Pain, Ather Corruption, Nullification and Mirror of Ereoctes
Passive skills: IEE, Reckless Power, Maiven’s Sphere of Protection
WPS : Bursting Round, Chilling Rounds, Storm Spread, Aether Spread
Build concept: Range dual wield aether Mange Hunter build using Rutnick’s Blaster with Beronath’s Fury as main attack spam skill and WPS pool to boost the damage. The build is focused on elemental to aether conversion.
Pros:
- Good DPS and single target damage
- No problems with main campaign content
- Save and protect abilities
- Fun gameplay
Cons:
- No skills disraption resistence
- Lack of AoE - can be mitigated by selecting Imp in devotions
- The damage is not enough to go to the Shards 66+
- Can’t close 170 wave in Crucible - the max wave passed was 160
- Can’t kill super bosses
- Some resistences are not overcapped
Credits :
@Michael1994 for sharing his range build calc and useful discussion.
@StrUktO and @Zul for testing the build and providing feedback on it.
@Slev1n for testing the build in Crucible
@Crate for adding new MI granting good aether range build support.
Test it
If someone wants to try the build before start leveling such character - you can use the save:
_WStashMH2.zip (1.7 MB)
================
–DESCLAIMER–BEGIN–
I use GD Stash to test build concepts and to find out how good it can be. So please keep in mind that the next build was posted with gear rolls pretty close to the best.
–DESCLAIMER–END–
Ritualist - Bleed Executioner of Souls
Note: Screenshot was made with permanent buffs
https://www.grimtools.com/calc/pZrm0kkV
Build setup
Gear setup
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Bloodrager’s Endless Frenzy set - one of the best gear choices for bleed builds with Shaman mastery. The set grants us attack speed and bleed damage boost, OA and DA and useful resistances.
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Mythical Guillotine - probably the best weapon choice that supports bleed in necromancer mastery and grants us solid damage boost as well as ADcTH and bonus to both masteries skills.
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Malmouth Blade Seal - the ring is used to get OA boost and Stun duration reduction as well.
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Mythical Right Hand of Carnage - the ring not only grants us flat and % bleeding damage boost but also boost OA and provides useful resistances.
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The Crimson Claws - the gloves grant us flat and % bleeding damage boost as well as nice mod for Feral Hunger.
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Mythical Chausses of Barbaros - this pants are used to get flat OA bonus as well as resistances and nice proc to boost low attack speed.
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Windshear Greaves - I use this boots due to defense stats and nice proc, but you can pick up other boots with more appropriate bonusses for your playstyle, for example Mythical Boneshatter Treads or Mythical Wyrmscale Footguards.
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Mythical Guthook Belt - grants us flat and % bleeding damage boost and bonus to shaman mastery skills.
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Bloodletter’s Lagoth’Ak’s Bloodbinding of Butchery - the medal is used to boost bleeding damage on Devouring Swarm and Siphon Souls. The Bloodletter’s prefix is highly recommended to be used to boost OA. As for the suffix - you can use any other to close gaps in resistances.
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Massacre - one of the best the relics for bleed builds. It grants us flat and % bleeding damage as well as shaman mastery skill bonuses and has a nice proc.
Devotions setup
Skills setup
Shaman mastery
Necromancer mastery
Damage: Bleeding
Active skills: Savagery, Ill Omen, Devouring swarm, Violent Delights, Siphon of Souls, Wendigo Totem and Mark of Torment
Passive skills: Mogdrogen’s Pact, Primal Bond, Spectral Binding
WPS : Reaping Strike, Necrotic Edge, Feral Hunger, Upheaval
Build concept: 2h melee Ritualist with Guillotine aka bleed Executioner.
The build uses Savagery as main attack skill to boost OA, attack speed and damage. WPS from both masteries are used to support melee damage, while Siphon Souls is used to reduce enemies OA and DA and bleeding resistance. The build is focused on bleeding DoTs.
Pros:
- Good DPS and bleeding damage
- Save and protect abilities
- No problems with main campaign content
- Can complete Crucible 170 wave and SR 75-76
- Fun gameplay
Cons:
- Low slow and freeze resistance
- Low basic attack speed
- Can’t kill super bosses - checked on Ravager
- Some resistances are not overcapped
- Sometimes you could feel lack of bleeding RR
To mitigate cons you can play around with gear and devotion setups, for example like this: https://www.grimtools.com/calc/L2J1BDaN, and craft items with required crafting bonuses - for example stun duration reduction on helm and boots.
Credits :
@Safarel and his Discord Community for inspiration and valuable build discussions and proposals
@Michael1994 for testing the build in Crucible and Shards and his feedbacks
Build’s Performance
Crucible
4 blesses and no beacons
4 blesses and 3 beacons - Roman’s run
Shattered Realm - can complete SR75-76.
Test it
If someone wants to try the build before start leveling such character - you can use the save:
_WStashRit.zip (1.4 MB)