You didn’t mention any changes to zantarin though ? his shotgun attack will kill any character instantly and that’s way too OP. Also anestaria can reduce your res to 40% allowing most enemies to kill you. I would say that’s also OP.
I can be doing fine but when either of these comes out it’s like the difficulty is 1000x harder. I either get one shot by zantarin or ripped because my res are too low by anestaria.
Yeah but not in this post. I wonder if it’s because it won’t make it to the next hotfix or because it’s just not stated in this thread (forgot?).
Also Iron Maiden, it’s not just in the Crucible, but also in the Campaing!
I have only fought her a few times but I really thought it was reflect lol. Retaliation needs a huge tone down then. Her bleed dots can do higher dmg than any other nemesis too, well, apart from zantarins one shot, super, instant death, explosion, shotgun attack.
About the Iron Maiden and just enemies that use player skills. Does buffing a skill buffs it to everybody that uses it? If so, then Iron Maiden Cadence is ridiculously powerful now.
Make Aetherial Terraformers (etc.) spawn in the center of each arena and/or make them reward 1 second of clock time on death.
Make Aetherial Abominations reward 1 second of clock time on death (or reduce their overall health, which frankly I feel as though has been vastly too much even in vanilla GD).
Find some way to better balance the arenas against each other. I’ll let you know when I have an idea. I think right now Crucible of the Dead is widely considered ‘the best’ arena.
This was discussed in another thread also. Those terraformers sit in one place right in their spawning point and you have to chase around. Placing them in the middle is a good idea.
Could the same be done for other slow mobs like the aetherial zombies or undead archers? You also have to chase these right in their spawning point.
Are there any plans to make the Crucible more HC friendly?
I actually don’t mean nerfing Zantarin or bosses that spawn but a mechanic that would allow HC charas to revive after death. Like some kind of reward for Tribute points gathered that would allow a HC chara not to perma-die once.
Currently I don’t want to sacrifice a lvl 85 chara just to see how far I can get. Or just play to see how fast I can hit the Esc button.