Left - without procs | Right - with procs
- procs : elemental balance
- This is my first build that I post and I always welcome for your advice and suggestion.
- English isn’t my native language.
- I’m trying to make it best at my knowledge.
- I’ve test many things in this build and spend >70 hours in 2 weeks in game(and 1+ hour/day in new ideas and searched for items then combine it in sheets). I may headstrong due to my hard work, but I accepted that hard work may cause less creativity. So talk and discuss with reason.
Introduction
I want to play ranged so bad and Dual Wield ranged looks awesome. I’ve seen many pyromancer with bang bang! with fire and there’re good builds out there. So I want to try another way of DW ranged then I got an inspiration from jajaja’s tri-element sabotuer. That’s make me want to test out elemental attacks and I find that Demo+Arcanist may work.
I’ve searched for available builds about going DW ranged in sorcerer and only found Mad sorcerer posted in Jan, 2016 and it seems unfinished and not updated yet.
I began the build by an idea of “Barrelsmith’s Twin”, “Ulzuin’s Avatar”, and “Elemental Balance” and those work well, but I’m not satisfy with them. So I seek out somethings make 3 elements work together more than just focus only fire then finally got this build.
Focus on
- Dual Wield Ranged
- Auto Attack component (Dmg/hit and attack speed)
- Fire, Cold, Lightning Damage
- I realized when at high amplifier (>1000%), flat damage affects more than %damage. So having about 800-1200% is enough for each element. Then try to increase flat damage
- reduce enemies resistance
- Gain life by life leech attack & devotion
- has 2 life saver skills, 3 secs each (from mirror of ereoctes and mark of divinity)
I’ll write the build for 2 style
- Arcanum Elemental(as in the pics)
- Barrelsmith’s Twin
1. Arcanum Elemental
Gear
Head: Mask of Infernal Truth + Prismatic Diamond
Chest: Ulzuin’s Chestguard + Kilrian’s Shattered Soul
Pants: Legwraps of the Tranquil Mind + Silk Swatch
Boots: Golemborn Greaves or Footpads of the Grey Magi + Mark of Mogdrogen
Gloves: Icekorn Talons + Consecrated Wrappings
Shoulders: Ulzuin’s Shoulderguard + Silk Swatch
R-Weapon: Arcanum Sigillis + Hell’s Bane Ammo + [Creed’s Cunning]
L-Weapon: Arcanum Sigillis + Imbue Silver + [Creed’s Cunning]
Amulet: Empowered Essence of Beronath + Dread Skull + [Survivor’s Ingenuity]
Ring1: Ruby of Elemental Balance + Mark of Illusions + [Survivor’s Ingenuity]
Ring2: Sapphire of Elemental Balance + Mark of Illusions + [Survivor’s Ingenuity]
Belt: Ulzuin’s Torment or Equilibrium Sash + Antivenom Salve
Medal: Mark of Divinity + Dread Skull
Relic: Plunderer’s Talisman (for flat elemental dmg&speed with WPS)
Grimcalc without anybonus : http://grimcalc.com/build/We8GLdP
Grimcalc with skill+bonus, devotion, stats : http://grimcalc.com/build/ohR6lpS
My Opinion about it
- have (Fire/Cold/Lightning) dmg bonus for (13XX%/999%/13XX%) [forget to take the screenshot]
- have resistance reduction
- from LV7 Olexra’s Flash Freeze : - 60% Fire Resistance
- from LV7 Thermite Mines : -34% Fire & Lightning Resistances
- from Max LV Rowan’s Crown : 30 Reduced target’s Elemental Resistances
- from Max LV Viper : 20% Reduced target’s Elemental Resistances
- I’ve reason why not to invest point in these skills from my experience
- BWC line : benefit from last 2 skills are small for me, and due to low radius.
- Stun Jack line : 1 point for stun AOE is fine(but small radius). If you easily do CC, don’t wasted the point.
- Canister Bomb line : this is very useful stun AOE with good radius and has 2 steps stun in an exchange with long cooldown. Almost use for large group CC disable. Worth 4 points for going sure stun AOE. (I don’t know if someone play it as dmg skill, mostly use in stun AOE)
- Flash Bang : I saw many people say it’s good, essential skill. But I’ve test it and get the result that it may useful for some builds but not for mine. I easily do CC. The time I spend to throw Flash Bang until it explodes, I can kill entire group of enemies.
- Grenado Line : Very good dmg skill with high knockdown chance(but small radius). I take the points out of it when I think I can do as much dps as this skills can do. It may hard to target or throw where you want at beginning, but It’s very good dmg skill.
- Mortar Trap : Tried once, then never want to use it agian. Slow shot, need luck to be effective shot, large radius but I think combination of your other skills and your dps are far more better than use this single skill.
- Maiven’s Sphere of Protection line : 3 points for the most efficient investment, last skill line is ok. (0 or 10+, if you really wanna use it)
- Active Skills other than Olexra’s Flash Freeze : I’m not a caster, I want to be DW gunslinger dude.
- Reckless Power : As good as Star Pact but for different purpose. Max it instead of Star Pact if wanna go deeper in Aether, else go Star Pact for Skill Cooldown Reduction and good cold&lightning amp.(Meh, I hope dev will buff Starpact by replacing frostburn with flat cold dmg // dps from frosburn isn’t that high enough to be main dmg)
- Inner Focus : I feel my OA is ok at 25XX, and spirits affect small for me
- Arcane Will : I’m insufficient skill points (and my %elemental dmg is also high, so I’ll go with more important skill before invest in it)
- Nullification : It should be one of the best unique skill with 1 point, but I rarely use it.
- 2 passives left : I’m not a caster, and %dmg bonus from fire&aether isn’t that much I think it’s not worth to put many points in it except you’ve huge bonus from gears.
Video
Valderan Fight
Moosilauke Fight
Still Uploading…
2. Barrelsmith’s Twins
to be continue
Gear Change
Gloves: _ + Consecrated Wrappings
R-Weapon: Barrelsmith’s Crossfire + _ + [Creed’s Cunning]
L-Weapon: Barrelsmith’s Salvo + _ + [Creed’s Cunning]
Amulet: _ + Dread Skull + [Survivor’s Ingenuity]
Ring1: _ + Mark of Illusions + [Survivor’s Ingenuity]
Ring2: _ + Mark of Illusions + [Survivor’s Ingenuity]
Relic: _
Grimcalc with skill+bonus, devotion, stats :…
My Opinion about it
…
Leveling Guide
Though I had a hard time in experiment and kind a rush +10% to 2X% exp bonus from gear at early until lv72. I don’t know which way exactly easy and not bored you since beginning. But I guess starting with any class and put the point in flat dmg skills then buff with %dmg later should enough, or play caster at beginning is also fun.
Problem I met
- Cannot facetank some bosses and nemesis
- Ranged weapon’s cons like it can be deflected & impaired aim debuff
- Low bleeding & aether resistance
- Very hard to kill Fabius // I’ve changed with many supplies gear I have to fix it but can’t fix yet(I also don’t find any ranged weapon kill him smoothly too)