V1.1.0p4 Gate taking damage during a raid but no raider in the vicinity!

In my current game I’ve noticed this weird situation: when an enemy army attacks, one of my stone gate gets constant damage during the raid (-11 hp every 1 or 2 seconds, see picture), even though the enemy units are on the opposite side of the map and nowhere near said gate. During peace time, the gate is absolutely normal and maintains max hp.

I have ~20 stone gates in my settlement, but this only happens in one specific gate. As usually the gate gets destroyed during the raid, I rebuild it but the issue will repeat again at the next major raid.

I’m not 100% sure on this, but it also seems to happens only when the heavy army attacks (army including champions, heavy infantry, crossbowmen) - I don’t think I saw it happening with light raiders (thieves, archers, etc).

Could you please upload that save?

Saves are located in:

C:\Users\YOUR USERNAME\Saved Games\Farthest Frontier\Save

Zip up the entire TownName_###### folder along with the .map file and .sav that reproduces the issue. If the files are too big, you can use a service such as Google Drive to share it with us.

Thanks!

Hi @Zantai here’s the link: https://drive.google.com/file/d/1u_6BMXYCxpiqFnP9t5G498Hc62MlWdDU/view?usp=sharing

The gate is the most external one in the main city, near the bridge south of the Academy. If you let the invading army attack and destroy a few gates in the southmost settlement, the gate in the main city that I mentioned above will start taking damage (-5 or -11 hps every few seconds) even though enemies are nowhere near it.

Thank you for taking the time to set up the save and send it to us. I appreciate you having it setup with a raid that reproduced the issue. This led us to multiple fixes including the gate being hit from far away as you reported.