[v1]Ultos, the Storm Striker

These are the recommended skills that I’ve used in my primal strike warder.

Shaman

  • [li]Brute Force[/li]The Flat lightning damage goes well with Primal Strike. I don’t recommend putting more than a point though because those skill points can go into better areas. Let bonus skills increase it.
    [li]Primal Strike[/li]This will be are main damage dealer. In all honesty, Savagery scales much better than Primal Strike, but the whole point of focusing on primal strike is to constantly get that sexually gratifying (#Kreygasm) “OOMF” when throwing out a primal strike. Since this will be our main damage dealer, You will want have this up to it’s ULTIMATE rank.
    [li]Thunderous Strike[/li]Removes Cooldown of Primal Strike and reduces it’s energy cost. This makes it an obvious transmuter to have in order to spam Primal Strike. Don’t worry your head over the damage reduction, You’ll find a way to get more Damage output in your Primal Strike eventually. As of this writing, I have 26K DPS on my Primal Strike, so trust me when I say reduced damage is not an issue.
    [li]Torrent[/li]It’s a chain lightning that can scale with weapon damage. Why shouldn’t this be maxed?
    [li]Storm Surge[/li]Only a point is needed. Let the bonus skill points scale it.
    [li]Wendigo Totem[/li]This one’s a black sheep in terms of the character’s theme, but it has really good healing. Max this because even bonus skill points make this scale really well.
    [li]Mogdrogen’s Pact[/li]It’s a must have, Max this.
    [li]Heart of the Wild[/li]Maintain this at rank 10. Getting higher isn’t really worth it.
    [li]Oak Skin[/li]Maintain this at rank 10 since you get high pierce resist and the armor stacks really well with the %Armor Bonus.
    [li]Stormcaller’s Pact[/li]Keep this at max at all times.

Soldier

  • [li]Military Conditioning[/li]Gives high health. This will let you survive longer in a fight.
    [li]Fighting Spirit[/li]You’re going to get hit anyway, so might as well use that to your advantage. Maxing this skill out will make this skill more consistently triggered to get more DPS and OA out of it.
    [li]Menhir’s Will[/li]Get this at rank 6, This skill will help you stay alive in a lot of fights.
    [li]Blitz[/li]This your mobility and (sometimes) CC skill. This skill will allow you to get into the thick of fights. If you can find an enemy who isn’t in the pack you’re fighting, you can use that enemy as a way to get out of the thick of things when the going gets tough. A point is only needed since the chance to knockdown doesn’t scale with rank.
    [li]Field Command[/li]Max this skill. Offensive Ability and Defensive Ability can be hard to come by sometimes and the %Armor on the skill scales really well.
    [li]Squad Tactics[/li]With this maxed alongside it’s main skill, Field Command, you become Harder, Better, Faster, Stronger.
    [li]Scars of Battle[/li] This skill should be maintained at rank 8. The bleed resist is good, the CC resist is heaven sent, and the Armor Absorption is GODSEND.