For the sake of brevity, I’m going to be mad direct and forgo any sugarcoating. So I just want to preface what I’m about to say with the following - I mean no offence, and am just trying to be helpful. I do sincerely apologize if I come across as rude and offensive.
This build is highly inefficient IMO and probably has piss poor single target DPS.
Firstly, blade arc relies on cast speed, not attack speed, so you lose out a lot of the potential DPS gain from 22/12 solael’s witchfire.
Secondly, despite all the huge bonuses riftwarped gives to doombolt, you’re effectively gimping your doombolts dps by 25% because of the chaos to vit conversion. Admittedly, I’m not 100% certain if the benefits of the buffs granted by riftwarped gloves outweigh the huge conversion, but I’d be surprised AF if it did.
- You gotta max out field command as high as it can go (do leave it as an even number though). Same thing with blood of dreeg. This is to get better OA/DA values.
You have 2 real options here - caster or fighter.
1) Caster
Haven’t thought it through much, but I do love the concept you’re going for. I would find all items which convert fire --> chaos, and use seal of destruction to spam stormfire as my main attack, while using doom bolt as a nuke. It’s going to take a HUGE amount of energy to sustain, however. You might be forced to pick up constellations like harp &/or tree for sustain.
2) Fighter
This is another build I’ve been theorycrafting but have not gotten about to actually try. I can’t find my link, so I’ll just tell you the logic of it.
Essentially it’d use cadence as it’s primary attack. Voidsteel gloves and warborn set would obviously be crux.
I would prioritize pumping cadence and deadly momentum first, followed by possession. Then solael’s witchfire (3/3 consecrated blade included) and squad tactics. Blood of dreeg and field command would come next. Would then pump warcry, then blitz for an AoE nuke, and markovian’s advantage for a DA shredding WPS.
The soldier passives would obviously be given the love they need. 1 point wonders would include skills like fighting spirit, fighting form, menhir’s will, etc. etc.
I doubt I would even get sigil of consumption.
Weapon component would be seal of the void for more phys --> chaos conversion, more attack speed, and that nice WPS.
Since option (2) is my own brainchild, I’m obviously biased towards it. But, if interested, you should test both out, and post your findings here. I for one am curious to know which would do better.
Your devotions…
Not the biggest fan of it. Since you rely on cast speed, kraken IMO is a huge waste. You also can’t afford to NOT take fiend (whihc is has THE BEST tier 1 damage celestial power) and solael’s witchblade for chaos RR. I mean…you’re packing a measly 10% chaos RR? That shit isn’t going to fly in late game.
Even -45% with solael’s witchblade is horribly low. <-- This is the biggest reason why I haven’t actually taken the time to toy with a chaos withcblade. There is simply too little support for chaos damage outside the inquisitor and demolitionist class.
I suggest this alternative: https://www.grimtools.com/calc/w269XWKN
Last but certainly not least, you gotta do something about your stun res. My signature pretty much sums up the why of it.