Visual feedback: buffs override ranged weapon's projectiles.

For example, most rifles have really cool default projectiles like Thunderclap, Hellborne, or The Northen Wyrm, but they all get erased by Flame Touched, Elemental Exchange or Solael’s Witchfire. I know this is intended but it’s really a let down when your legendary totally lose its special projectile just because some buffs are turned on, not to mention I feel really bad for the special effect artist who did all the cool effects for rifles but they go unnoticed in actual gameplay.

Suggestion: add the visual effects from buffs on top of the original projectiles or only add them to impacts rather than overriding the original projectiles completely.