Vitality weapon attacks

So…in it’s current state, every damage type has a direct attack provided by a component. Most damage types have several direct attacks from components. Except Vitality. Why is this? It’s not like Vitality is an underused damage type, or that +Vitality % gear choices are lacking. The two weapon components that do buff Vitality damage don’t even provide a Vitality-based attack, they instead provide a short-term, long cooldown temporary aura which buffs lifedrain effects, and has a chance to proc additional bleed damage. Ok, I understand that Bleed/Vitality damage often go hand-in-hand. But that’s still not a reason to not provide even a SINGLE vitality-based weapon effect, when every other damage type has them. Please, give us something.