Weapons

Yes, you have reason about this, but… remember that GD is a game of ARPG… is phantasy and in the phantasy you can do wherever you want.

I feel his pain… it’s gun-nerd instinct…

My thoughts: OMGWTFBBQ WE GET GUNS.

That is all.

Do people really worry about getting trapped by enemies?

I have confidence that the team will implement a number of crowd control abilities for any play style someone could want to play.

Getting surrounded by mobs is one of my favorite times to unleash a powerful but short ranged AOE ability. Running around, chasing mobs and picking them off one at a time has never been my favorite strategy.

If this game doesn’t get shotguns, I’ll cry!

Medierra I have a question, ¿can you tell us something about the weapons for mage class’s?

[post=13012]He already did …[/post]

Any chance we’ll be able to dual wield pistols like the original post?

… from May 2010

ah, I must of missed that one while sifting through the posts. Thanks.

Originally Posted by medierra
Yes you can dual wield swords and can also use a pistol and shield. You may be able to dual wield pistols but I am not sure we’ll have sword + pistol. We’d need to add some tech to support that […]

You made my day better. :slight_smile:
Great news.

I have a question about pistols (and bows), do they will need ammunitions like in D2 ? (sorry for this comparison, but when I tested D2 after TQ, I felt it could be a good idea to implement the need of arrows).

[post=415]medierra doesn’t think so.[/post] [post=15070]There will be unlimited ammo. We will probably have “ammo” as a type of add-on that you can attach to ranged weapons that works like the relics in TQ.[/post] (see also: [thread=302]Reloading[/thread])

Thanks eisprinzessin for this useful answer.
Ammo-like relic is a good idea :slight_smile:

I like the ammo as a relic type of thing but not the reloading. I think it would be a little weird to have to reload in an ARPG of this kind and maybe even hurt it. But having ammo that adds a special property to the weapon sounds interesting and it’s unheard of in other games before this one.