What are the advantages of playing a spellcaster in Grim Dawn

well ill explain last time super politely and this my last explanation try to you,

starting with** dude how many times i am gonna say your warlock, or my casters or jovs vitality casters, chthon weird ass builds are cant be the main actors of this topic… balance in arpg’s is all about composing&seeing big pictures not exceptions***

  1. are we playing same game with you mate ? or you are just playing cindirella in ponylands or someshit? seriously asking this,

you insist on talking about conditions where you can CC everything, freeze stun whole world… you are living in dreamland where fabius cant shadow strike you, where flesh hulks doesnt blitz on you or iron maiden kindly walk to you with 10 movement speed or something?
seriously asking, how many times you fully cleared valbury with your warlocks?
how many times you got surrounded by 1 flesh 1 iron 1 rage hulk + aetherial obelisk with 10000 spawns near it + 2-3 crystals???

tldr, you cant CC fabius, heck you are fucking warlock you have zero control on flesh hulks + nemesis and t4 heroes, you cant stun them, you cant freeze them, you cant slow them with cof… i wonder whats your fucking secret JAM to control whole world with your mighty warlocks and others cant do with their garbage casters?
stop drawing world most cindirealla picture, where you will never get hit , control everything and outrun all with movespeedtho this is funniest

  1. eh dude, i have even guide of pb spellbreaker facetanking fabius, without using pots heck that char can even kill 3 fabius sametime without using pot… and i didnt even bother obelisk + trol etc- died 1 time in +50 mad queen runs etc… now you made me contradict myself i gave example from my char…

i am not complaining about anything, i am pointing out of the facts… if other poor itemization and such continues for casters* i have listed 11 diff shits*, they will force to wear same items and force to go mostly same devotions… heck you can do whatever you want and overcome any issues in arpgs , all that matter is your ‘knowledge + classy playstyle’ at the end.

you clearly dont understand 1 thing, i am talking in general balance NOT WHINING ABOUT CASTERS BEING BAD… its my general thoughts, not my casters situations to inform you : all doing fine bro, 8/9 of them afk farms %99.9 of the content… did i make this crystal clear for you ?

  1. none of my casters has mana issues, again doesnt fucking mean that other casters has to think fucking MANA…

i dont know how informative my this post to you but i am gonna point out

MY CASTERS HAVE NO PROBLEMS
tho no1 gives a single damn fuck about my casters imo… problem is ALL OTHER CASTERs, how they solve their issues and most important thing ima underline

WHATS THE COST OF TANKING UP A CASTER? devotion and skill point wise
WHATS THE COST OF TANKING UP A MELEE? devotion and skill point wise

to make this super clear, many melee chars generally dont even bother with most defensive setup + carry shield and HAVE MORE DPS than most casters, more durable then most casters + they have less defensive devotions then most casters + they dont give a fuck about mana and goes onn…

COST of reaching dps and defensive points also matters when comparing the classes and builds…

this thing goes on…
melee deals more damage than casters in generalpls dont wanna listen your warlock adventures, melee has access to life leech, more dmg : more leech : more sustain.

w/e i am tired and i am super dumb person to do this to myself…