As far as i know +%1000-1100 total seems enough depending on data that are posted on build section for each.
What do you think? Many builds specializes on two damage types and total of %1800 bonus for both seems good i guess?
A build has +%1300 fire and +%500 other.
+%1000 and +%1000 chaos total, how does it look? Probably, this is not good since you sacrifice survivability for this.
So is there any actual lower limit? Depending on some items and constellations, some damage types could be more in the late game than others.
Does anyone have numbers?