Would appreciate help modifying/optimizing my build - Lord of Pestilence and Disease!

LINK TO THE BUILD: http: // w w w. grimtools.c o m/ calc/ O2GlepLV
(remove spaces to access link (first post lul))

Hey all, so I recently picked up this game and have had a great time with it so far. I tried some premade builds on the grim dawn website for a bit and then decided to create my own build, a character that specializes in spreading disease and rot, etc, kinda like a Lord of Pestilence and DoT attacks.

I decided to theory craft the following build early on when I didn’t really have a full grasp on the nuances of the game and damage types. I’ve managed to nearly finished Ultimate mode with this game and work towards the expansion.

However I think I’ve reached a point in act 4 where I feel my build is plateauing and I could really use a bit of advice modifying or optimizing it to maximize damage output while staying true to the type of character I wanted it to be originally.

Initially I wanted a character that specializes in Poison/acid/vitality/bleeding damage (and then doom bolt and chaos damage kinda just came into the picture because it was a nice burst of damage early on, not so much now). I’ve been fairly comfortable using the currently build until now, however I’ve been struggling with skeleton key/nemesis bosses on ultimate difficulty as well as clearing Crucible on Challenger (haven’t gotten to gladiator yet but I probably wouldn’t stand a chance).

I would greatly appreciate any suggestions pertaining to how I can modify/optimize the skill build, the best legendary items for this build, a better devotion path (possibly?), better ways of sustaining/surviving high burst attacks (that randomly one shot you out of nowhere) and anything else that I could find useful. :slight_smile: