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***BEGIN PROTOSETS***
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tagSpellslingerPistolD01=(S) {^I}Spellslinger's Sidearm
tagSpellslingerShieldD01=(S) {^I}Spellslinger's Sanctuary
tagSpellslingerShouldersD01=(S) {^I}Spellslinger's Shoulderguard
tagSpellslingerAmuletD01=(S) {^I}Spellslinger's Shard
tagSpellslingerSet=The Spellslinger
tagSpellslingerSetSkill=Aura of Undoing
tagSpellslingerSetSkillDesc=Radiate an aura that renders nearby foes more susceptible to the elements and weakens their resolve.

tagBladefallMaceD01=(S) {^I}Bladefall's Beacon
tagBladefallMaceD01Skill=Linear Phantasmal Blades
tagBladefallMaceD01SkillDesc=Your Phantasmal Blades has a reduced spread angle.
tagBladefallAxeD01=(S) {^I}Bladefall's Breaker
tagBladefallAxeD01Skill=Nova Phantasmal Blades
tagBladefallAxeD01SkillDesc=Your Phantasmal Blades behaves like a nova skill.
tagBladefallHelmetD01=(S) {^I}Bladefall's Breach
tagBladefallTorsoD01=(S) {^I}Bladefall's Bluster
tagBladefallAmuletD01=(S) {^I}Bladefall's Bloom
tagBladefallSet=Bladefall
tagBladefallSetDesc=Armaments with which to pierce the heavens.
tagBladefallProc01=Chain Lightning
tagBladefallProc01Desc=Cascading lightning pierces through one foe to the next, electrifying the world around you.
tagBladefallProc02=Lightning Bolt
tagBladefallProc02Desc=The skies above collapse upon your enemies to electrically eviscerate them.

tagVaalPathSwordD01=Exaltation
tagVaalPathHelmetD01=Valiant Gaze
tagVaalPathTorsoD01=Valiant Guard
tagVaalPathMedalD01=Valiant Sign
tagVaalPathSet=The Valiant Path
tagVaalPathSetDesc=Even in exile, a path of valiance must be pursued.

tagTwistedHelmD01=(S) {^I}Twisted Gaze
tagTwistedHelmD01Desc=As you don the armor, you find the view it provides is not your own.
tagTwistedAmuletD01=(S) {^I}Twisted Knot
tagTwistedAmuletD01Desc=As the amulet settles over your chest, your heart beats more swiftly.
tagTwistedDaggerD01=(S) {^I}Twisted Edge
tagTwistedDaggerD01Desc=The blade carves through flesh with haste, as though eager for blood.
tagTwistedRingD01=(S) {^I}Twisted Band
tagTwistedRingD01Desc=As you slide the ring over your finger, you find your hands drawn toward others.
tagTwistedSet=Twisted Adornments
tagTwistedSetDesc="...for the blood is not theirs, and must be returned to its rightful owner." -UT

tagMeteoricSwordD01=(S) {^I}The Fall
tagMeteoricSwordD01Desc=When the heavens meet the earth, desolation follows.
tagMeteoricHelmD01=(S) {^I}Meteoric Sight
tagMeteoricHelmD01Desc=Targeting apparatus for the fall of celestial bodies.
tagMeteoricAmuletD01=(S) {^I}Meteoric Gateway
tagMeteoricAmuletD01Desc="...and the syzygy of orbitals creates a portal through which..."
tagMeteoricMedalD01=(S) {^I}Meteoric Mastery
tagMeteoricMedalD01Desc=Strength found in total annihilation.
tagMeteoricSet=Meteoric Might
tagMeteoricSetDesc=Clandestine cladding causing calamitous collapse.
tagMeteoricSetSkill=Ruinate
tagMeteoricSetSkillDesc=Channel the felling of empires and stars into your blade to bring your foes to a devastating end.^n^oThis skill requires a Caster Off-hand. Embers continue to fall over the duration. Only one Ruinate can be active at a time.

tagDancerRifleD01=A Foxtrot Most Fearsome
tagDancerRifleD01Desc=Blitz the bloodbath.
tagDancerRifleSkill=Weave
tagDancerRifleSkillDesc=
tagDancerSwordD01=A Ballet Most Bloody
tagDancerSwordD01Desc=Give unto gore.
tagDancerSwordSkill=Glide
tagDancerSwordSkillDesc=
tagDancerHelmD01=A Waltz Most Wailing
tagDancerHelmD01Desc=Swing into sundering.
tagDancerHelmSkill01=Driving
tagDancerHelmSkill01Desc=
tagDancerHelmSkill02=Collection
tagDancerHelmSkill02Desc=
tagDancerAmuletD01=A Tango Most Twisted
tagDancerAmuletD01Desc=Murder takes two.
tagDancerAmuletSkill01=Kinaesthesia
tagDancerAmuletSkill01Desc=
tagDancerAmuletSkill02=Relevé
tagDancerAmuletSkill02Desc=
tagDancerBeltD01=A Samba Most Sinister
tagDancerBeltD01Desc=Stride unto slaughter.
tagDancerBeltSkill01=Bounce
tagDancerBeltSkill01Desc=
tagDancerBeltSkill02=Footwork
tagDancerBeltSkill02Desc=
tagDancerSetD01=A Dance Most Deadly
tagDancerSetD01Desc=By blade or bullet, death graces all.

tagMonkHelmD01=(S) {^I}Might of the Mind
tagMonkHelmD01Desc=^oThis item's skill modifiers require the user to be unarmed.
tagMonkHelmSkill=Mind's Might
tagMonkHelmSkillDesc=That which is imaginable is possible. ^oRequires the user to be unarmed.
tagMonkChestD01=(S) {^I}Command of the Core
tagMonkChestD01Desc=^oThis item's skill modifiers require the user to be unarmed.
tagMonkChestSkill=Core's Command
tagMonkChestSkillDesc=Offensive prowess that comes from within. ^oRequires the user to be unarmed.
tagMonkShouldersD01=(S) {^I}Bulwark of the Body
tagMonkShouldersD01Desc=^oThis item's skill modifiers require the user to be unarmed.
tagMonkShoulderSkill=Body's Bulwark
tagMonkShoulderSkillDesc=Indomitable defenses that come from within. ^oRequires the user to be unarmed.
tagMonkHandsD01=(S) {^I}Strength of the Soul
tagMonkHandsD01D01Desc=^oThis item's skill modifiers require the user to be unarmed.
tagMonkHandsSkill=Soul's Strength
tagMonkHandsSkillDesc=The Strength of the Soul can dominate any foe, for there is no greater armament. ^oRequires the user to be unarmed.
tagMonkSetD01=Purity of Being
tagMonkSetD01Desc=Forsake the corruption of the arcane and the cowardice of steel, and embrace the ascendant strength within yourself. ^oThis set's skill modifiers require the user to be unarmed.
tagMonkSetSkill=Rhythmus
tagMonkSetSkillDesc=The rhythmic flow of purity cleanses corruption around you and disorients those weak of will. ^oWhen used as your default weapon attack, Rhythmus will amplify every other strike. Requires being unarmed.

tagAuradinHelmD01=(S) {^I}Visage of the Automata
tagAuradinChestD01=(S) {^I}Plating of the Automata
tagAuradinChestSkill=Adaptive Plating
tagAuradinChestSkillDesc=Magecraft plating provides you with consistent regenerative defenses and occasional bursts of extreme protection.
tagAuradinShouldersD01=(S) {^I}Mantle of the Automata
tagAuradinShieldD01=(S) {^I}Tower of the Automata
tagAuradinSet=Imperial Automata
tagAuradinSetDesc=Defensive sentry of a world long forgotten.
tagAuradinSetSkill=Retributive Chain Lightning
tagAuradinSetSkillDesc=The magical bindings of the automata lash out when struck, electrocuting assailants at a high frequency. A returning current is fed through blood in the air, if present, to redirect the energy back into the defensive matrix, sustaining the user.

tagSplitterHelmD01=(S) {^I}Crown of the Realmsplitter
tagSplitterShouldersD01=Mantle of the Realmsplitter
tagSplitterAmuletD01=(S) {^I}Sigil of the Realmsplitter
tagSplitterShieldD01=(S) {^I}Splicer's Shielding
tagSplitterDaggerD01=(S) {^I}Splicer's Slicer
tagSplitterDaggerSkill=Splicing Assault
tagSplitterDaggerSkillDesc=Commit to the offensive, and deliver a Piercing execution to your foes with your subsequent attacks.
tagSplitterSet=Realmsplitter
tagSplitterSetDesc=Slice through reality with the utmost precision.
tagSplitterAegisMod=^zAegis of Menhir Fragments
tagSplitterAegisModDesc=^oThis transmuter can only be made functional by equipping the full Realmsplitter set. It is present in the UI to enable you to spec out of Aegis of Menhir should you so choose. Speccing out of this skill will give you one skillpoint more than is intended in the vanilla game. Consult your mod's author on whether this is accounted for, or use your own judgment as to whether gaining a skillpoint in this manner would give you an undue advantage.^n^nAlternatively, petition Crate for better mod capabilities, such as context-dependent respecs/respec blacklists.

tagUnravelHelmD01=(S) {^I}Unraveler's Gaze
tagUnravelGlovesD01=(S) {^I}Unraveler's Grasps
tagUnravelChestD01=(S) {^I}Unraveler's Breastplate
tagUnravelShieldD01=(S) {^I}Unraveler's Ward
tagUnravelSet=Unraveler's Calling
tagUnravelSetDesc=Unmake those foolish enough to stand against you.

tagPrimordialPistolD01=(S) {^I}Primordial Devastator
tagPrimordialPistolD01Skill=Canister Bomb Bonuses Active
tagPrimordialPistolD01SkillDesc=You are receiving bonuses to Canister Bomb.
tagPrimordialPistolD02=(S) {^I}Primordial Obliterator
tagPrimordialPistolD02Skill=Grenado Bonuses Active
tagPrimordialPistolD02SkillDesc=You are receiving bonuses to Grenado.
tagPrimordialHelmD01=(S) {^I}Primordial Gaze
tagPrimordialRingD01=(S) {^I}Primordial Band
tagPrimordialMedalD01=(S) {^I}Primordial Mark
tagPrimordialMedalD01Skill=Primordial Despoilment
tagPrimordialMedalD01SkillDesc=The might of a betrayed god grants you the power to ruin your mutual foes.^n^oThis is a ranged dual-wielding passive bonus. Also enables the ability to dual wield ranged weapons.
tagPrimordialSet=Primordial Saboteur
tagPrimordialSetDesc=Devastate and obliterate with powers from beyond.

tagForerunnerGreatAxeD01=(S) {^I}Worldcleaver
tagForerunnerAmuletD01=(S) {^I}Forerunner's Gate
tagForerunnerBeltD01=(S) {^I}Forerunner's Girdle
tagForerunnerLeggingsD01=(S) {^I}Forerunner's Stride
tagForerunnerSet=Forerunner of Five
tagForerunnerSetDesc=Amidst the Vanguard is a cleaver of worlds.
tagForerunnerBladeArcAoE=Blade Arc Splash Damage

tagJudicatorNecklaceD01=(S) {^I}Armaments of Wrath
tagJudicatorMedalD01=(S) {^I}Emblem of Patience
tagJudicatorSet=Judicator's Ward

tagFelsicShieldD01=(S) {^I}Felsic Slab
tagFelsicShieldD01Skill=Fracture
tagFelsicShieldD01SkillDesc=When struck, summon forth a fracture of Obsidian to come to your aid. ^oObsidian Fractures scale with Pet Bonuses.
tagFelsicMaceD01=(S) {^I}Felsic Shard
tagFelsicMaceD01Skill=Basaltic Eruption
tagFelsicMaceD01SkillDesc=Summon forth a swarm of Fractures to busy your foes. ^oObsidian Fractures scale with Pet Bonuses.
tagFelsicHandsD01=(S) {^I}Felsic Grip
tagFelsicChestD01=(S) {^I}Felsic Bastion
tagFelsicChestD01Skill=Igneous Cooling
tagFelsicChestD01SkillDesc=At the cost of damage, cool the area around you, healing yourself and your minions.^oThis effect is applied to you and any nearby allies.
tagFelsicSet=Felsic Flow
tagFelsicSetDesc=Build a path to victory across crystalline destruction.
tagFelsicSetSkill=Summon Ma's'Ka
tagFelsicSetSkillDesc=Summon forth the Obsidian Champion Ma's'Ka, Herald of the Banished God, to shield you in combat and crush your foes. ^oOnly one Ma's'Ka can be summoned at any one time. Ma's'Ka scales with Pet Bonuses.

tagFortuneRifleD01=(S) {^I}A Day in Your Life
tagFortuneRifleD01Desc=Written along the barrel in weathered white chalk is the phrase, "^wDo what you love...^q"
tagFortuneHelmD01=(S) {^I}Fortune's Casque
tagFortuneTorsoD01=(S) {^I}Fortune's Bekhterets
tagFortuneMedalD01=(S) {^I}Fortune's Insignia
tagFortuneSet=Soldier of Fortune
tagFortuneSetDesc=Audentes Fortuna Iuvat.
tagFortuneSkillName=Fortunate Son
tagFortuneSkillDesc=May Fortune smile upon you. ^oThis is a two-handed ranged weapon passive bonus.

tagMalHelmD01=(S) {^I}Maltrovauc's Gaze
tagMalHelmD01Desc=Helmet of Maltrovauc, the Betrayed and the Betrayer.^n^oCrush the Egotist in his Arena.
tagMalHelmD01Skill=Voice Aflame
tagMalHelmD01SkillDesc=The words of Maltrovauc sear the unprepared.
tagMalShouldersD01=(S) {^I}Maltrovauc's Shoulderguard
tagMalShouldersD01Desc=Pauldrons of Maltrovauc, the Steadfast and the Swift.^n^oPut the Burning Forest to rest.
tagMalShouldersD01Skill=Ignition
tagMalShouldersD01SkillDesc=Maltrovauc's seething hatred coalesces into molten orbs that splay across the battlefield from him.
tagMalChestD01=(S) {^I}Maltrovauc's Warplate
tagMalChestD01Desc=Warplate of Maltrovauc, the King and the Claimant.^n^oA path closes where Sand meets Sky.
tagMalChestD01Skill=Plating of the Outcast Son
tagMalChestD01SkillDesc=Maltrovauc's Warplate shields him from any martial blow his cowardly opponents may send his way.
tagMalGlovesD01=(S) {^I}Maltrovauc's Grasp
tagMalGlovesD01Desc=Gloves of Maltrovauc, the Burned and the Incinerator.^n^oSnuff the Fire in the Bastion.
tagMalGlovesD01Skill=Alacrity of the Banished Lord
tagMalGlovesD01SkillDesc=It is said Maltrovauc could attack with Avanuir at such a pace as to ignite the very air around its edge. ^oRequires a Two-Handed Sword.
tagMalBootsD01=(S) {^I}Maltrovauc's Step
tagMalBootsD01Desc=Boots of Maltrovauc, the Fear and the Future.^n^oSet the Voiddrinker aflame.
tagMalBootsD01Skill=Pacebreaker
tagMalBootsD01SkillDesc=There are none that may escape Maltrovauc's inevitable reign.
tagMalLeggingsD01=(S) {^I}Maltrovauc's Stride
tagMalLeggingsD01Desc=Legplates of Maltrovauc, the Umbral and the Brilliant.^n^oIn a battlefield, a chance encounter with a Magical Assassin.
tagMalLeggingsD01Skill=Farstride
tagMalLeggingsD01SkillDesc=Where Maltrovauc goes, the souls of the slain emanate from his wake.
tagMalBeltD01=(S) {^I}Maltrovauc's Brace
tagMalBeltD01Desc=Waistguard of Maltrovauc, the Guarded and the Unyielding.^n^oEnd Her Majesty's Maddened cries.
tagMalBeltD01Skill=Smoldering Court
tagMalBeltD01SkillDesc=To stand in the grace of the Burned Lord is to be scorched oneself.
tagMalRingD01=(S) {^I}Maltrovauc's Band
tagMalRingD01Desc=Left Ring of Maltrovauc, the Fervent and Objective.^n^oSeek the Unseen.
tagMalRingD01Skill=Flames of Aeneris
tagMalRingD01SkillDesc=The Flames of Aeneris scorch your foes from the inside out, reducing them to smolders. ^oThis proc will stack with the proc on Maltrovauc's Signet.
tagMalRingD02=(S) {^I}Maltrovauc's Signet
tagMalRingD02Desc=Right Ring of Maltrovauc, the Devoted and Disloyal.^n^oSeek the Betrayer under a Ruptured Fort.
tagMalRingD02Skill=Flames of Aeneris
tagMalRingD02SkillDesc=The Flames of Aeneris scorch your foes from the inside out, reducing them to smolders. ^oThis proc will stack with the proc on Maltrovauc's Band.
tagMalAmuletD01=(S) {^I}Maltrovauc's Beacon
tagMalAmuletD01Desc=Gem of Maltrovauc, the Midnight and the Flame.^n^oSeek the Herald of an Endless Shadow.
tagMalAmuletD01Skill=Ward of The Sunless Scion
tagMalAmuletD01SkillDesc=Maltrovauc's regalia imbue his defenses with antimagic wards.
tagMalMedalD01=(S) {^I}Maltrovauc's Sign
tagMalMedalD01Desc=Emblem of Maltrovauc, born of Dogma and scorned by Zeal.^n^oTopple the Mountain.
tagMalMedalD01Skill=Spiteful Wrath
tagMalMedalD01SkillDesc=Maltrovauc's spite lashes out at those foolish enough to strike against him.
tagMalGreatswordD01=(S) {^I}Avanuir
tagMalGreatswordD01Desc=Steel be his skin and fire be his blood, in hatred he conquers all before him.
tagMalGreatswordD01Skill=Cindercleave
tagMalGreatswordD01SkillDesc=Avanuir breaks through the ranks of Maltrovauc's enemies, leaving any that can withstand a single hit weaker and frailer than they already were.
tagMalSetD01=Phoenixbane
tagMalSetD01Desc=Hatred without end, bloodshed without pause, desolation without limit.
tagMalSetSkillName=Phoenixbane
tagMalSetSkillDesc=Annihilate all who dare oppose Maltrovauc's destined reign.
tagMalRelicD01=Spellshield Supreme
tagMalRelicD01Desc=Relic of Maltrovauc, Son of Aeneris, the Wight King.^n^oA path begins in the blood of an Infernal Zealot.
tagMalRelicBonusSkillName=Spellshield
tagMalRelicBonusSkillDesc=Anathema to spellcasters, Maltrovauc's Spellshield nullifies malignant hexes placed upon its owner.

tagVanguardShieldD01= {^I}Vanguard's Assault
tagVanguardShieldD01Desc=The Aetherials knew that they only could make one first impression. They made it count.
tagVanguardShieldD01SkillName=Aether Lance
tagVanguardShieldD01SkillDesc=A flare of Aether lashes out at foes as their blows land upon your shield, stealing their life force for yourself.

tagMediocreSetD01=Mediocrity's Vengeance
tagMediocreSetD01Desc=Power.
tagMediocreNecklaceD01=(S) {^I}Unremarkable Pendant
tagMediocreHelmD01=(S) {^I}Totally Normal Gaze
tagMediocreChestD01=(S) {^I}Pretty Great Torso
tagMediocreChestD01Desc=Actually, it's just ok.
tagMediocreChestD01SkillName=Pretty Great Doombolt
tagMediocreChestD01SkillDesc=Um, actually it's spelled "Doom Bolt." Two words. And it's still just ok.
tagMediocreShouldersD01=(S) {^I}Very Mundane Feathers
tagMediocreShouldersD01SkillName=Not Quite Callidor's Tempest
tagMediocreShouldersD01SkillDesc=It's close, but not quite there yet.

tagForceShieldD01=^xOnec's Forceshield
tagForceShieldD01Desc="Onec mastered the means of magically mitigating incoming forces...or, so he thought."{^n}^xSo you've slain one of my Avatars, have you? Worry not - I have others.
tagForceShieldD01SkillName=Shield of Force
tagForceShieldD01SkillDesc=Convert incoming blows into defensive reinforcement for yourself and strengthen your outgoing might in the process.

tagBrutalSetD01=Darksteel Destroyer
tagBrutalSetD01Desc=Hit hard. Hit once.
tagBrutalMace2HD01=(S) {^I}Darksteel Despoiler
tagBrutalChestD01=(S) {^I}Darksteel Core
tagBrutalShouldersD01=(S) {^I}Darksteel Guard
tagBrutalBootsD01=(S) {^I}Darksteel Treads

tagDreadSetD01=Dreadwing's Flight
tagDreadSetD01Desc=Fly above. Fly beyond.
tagDreadAxeD01=(S) {^I}Dreadwing's Talon
tagDreadChestD01=(S) {^I}Dreadwing's Stock
tagDreadShouldersD01=(S) {^I}Dreadwing's Plumage
tagDreadHelmD01=(S) {^I}Dreadwing's Beak

tagPrimalSetD01=Primal Carnage
tagPrimalSetD01Desc=Kill as kill can.
tagPrimalAxeD01=(S) {^I}Primal Cleaver
tagPrimalDaggerD01=(S) {^I}Primal Carver
tagPrimalChestD01=(S) {^I}Primal Furs
tagPrimalShouldersD01=(S) {^I}Primal Spines

tagNorthSetD01=Northbite
tagNorthSetD01Desc=Lashing is the Northern tongue.
tagNorthChestD01=(S) {^I}Northgarb
tagNorthHelmD01=(S) {^I}Northsight
tagNorthFocusD01=(S) {^I}Codices of the North
tagNorthNecklaceD01=(S) {^I}Northward

tagWinterSetD01=Wintershriek
tagWinterSetD01Desc=Cold are the Words of Winter.
tagWinterScepterD01=(S) {^I}Howling Winds
tagWinterFocusD01=(S) {^I}Biting Frost
tagWinterBeltD01=(S) {^I}Wintershriek's Embrace
tagWinterShouldersD01=(S) {^I}Wintershriek's Mantle

tagEarthSetD01=Earthrend
tagEarthSetD01Desc=Earth's blood bleeds all.
tagEarthHelmD01=(S) {^I}Earthrend Crown
tagEarthTorsoD01=(S) {^I}Earthrend Garb
tagEarthShouldersD01=(S) {^I}Earthrend Knot
tagEarthNecklaceD01=(S) {^I}Earthrend Gnarl

tagClarionSetD01=Clarion Call
tagClarionSetD01Desc=The Lord of Blood beckons.
tagClarionHelmD01=(S) {^I}Beckoner's Cowl
tagClarionChestD01=(S) {^I}Beckoner's Cover
tagClarionGlovesD01=(S) {^I}Beckoner's Grasp
tagClarionRingD01=(S) {^I}Beckoner's Band

tagVeilSetD01=Veilbreaker
tagVeilSetD01Desc=Gaze beyond reality, and be gazed upon.
tagVeilHelmD01=(S) {^I}Veilbreaker Hood
tagVeilChestD01=(S) {^I}Veilbreaker Robes
tagVeilShouldersD01=(S) {^I}Veilbreaker Epaulets
tagVeilMaceD01=(S) {^I}Veilbreaker

tagVoidspeakerSetD01=Voidspeaker
tagVoidspeakerSetD01Desc=Wicked is the Voice of Damnation.
tagVoidspeakerMaceD01=(S) {^I}Pho'Dorath
tagVoidspeakerNecklaceD01=(S) {^I}Voidspeaker Gems
tagVoidspeakerRingD01=(S) {^I}Voidspeaker Signet
tagVoidspeakerBeltD01=(S) {^I}Voidspeaker Girdle

tagBleakSetD01=Blur of Bleak Blades
tagBleakSetD01Desc=Accoutrements of those insipid assassins from the Age of Unreason.
tagBleakRingD01=(S) {^I}Band of the Bleak
tagBleakHandsD01=(S) {^I}Bindings of the Bleak
tagBleakMedalD01=(S) {^I}Badge of the Bleak

tagPotentialNecklaceC01={^B}Amulet of Unrealized Potential
tagPotentialNecklaceC01Desc=As you come into your own, the range of possibilities for you wanes away...
tagPotentialNecklaceC01Skill=Realize Potential
tagPotentialNecklaceC01SkillDesc=Manifest the potential within you, allowing your future strength to assist you in battle in the present. ^oRealized Potential scales with Pet Bonuses. Realized Potential grows weaker as you grow stronger.

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***END PROTOSETS***
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***BEGIN COMPONENTS***
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tagCC_Desc=Transcendent power to recontextualize one frame of reality into another.{^n}^w(Used in Rings)

tagFireFire=Enflamed Purity
tagFireCold=Enflamed Frost
tagFireLight=Enflamed Shock
tagFirePhys=Enflamed Weight
tagFirePierce=Enflamed Wound
tagFireAcid=Enflamed Corrosion
tagFireVit=Enflamed Decay
tagFireAether=Enflamed Corruption
tagFireChaos=Enflamed Abyss

tagColdFire=Frozen Flame
tagColdCold=Frozen Purity
tagColdLight=Frozen Shock
tagColdPhys=Frozen Weight
tagColdPierce=Frozen Wound
tagColdAcid=Frozen Corrosion
tagColdVit=Frozen Decay
tagColdAether=Frozen Corruption
tagColdChaos=Frozen Abyss

tagLightFire=Shocking Flame
tagLightCold=Shocking Frost
tagLightLight=Shocking Purity
tagLightPhys=Shocking Weight
tagLightPierce=Shocking Wound
tagLightAcid=Shocking Corrosion
tagLightVit=Shocking Decay
tagLightAether=Shocking Corruption
tagLightChaos=Shocking Abyss

tagPhysFire=Weighted Flame
tagPhysCold=Weighted Frost
tagPhysLight=Weighted Shock
tagPhysPhys=Weighted Purity
tagPhysPierce=Weighted Wound
tagPhysAcid=Weighted Corrosion
tagPhysVit=Weighted Decay
tagPhysAether=Weighted Corruption
tagPhysChaos=Weighted Abyss

tagPierceFire=Wounding Flame
tagPierceCold=Wounding Frost
tagPierceLight=Wounding Shock
tagPiercePhys=Wounding Weight
tagPiercePierce=Wounding Purity
tagPierceAcid=Wounding Corrosion
tagPierceVit=Wounding Decay
tagPierceAether=Wounding Corruption
tagPierceChaos=Wounding Abyss

tagAcidFire=Corrosive Flame
tagAcidCold=Corrosive Frost
tagAcidLight=Corrosive Shock
tagAcidPhys=Corrosive Weight
tagAcidPierce=Corrosive Wound
tagAcidAcid=Corrosive Purity
tagAcidVit=Corrosive Decay
tagAcidAether=Corrosive Corruption
tagAcidChaos=Corrosive Abyss

tagVitFire=Decaying Flame
tagVitCold=Decaying Frost
tagVitLight=Decaying Shock
tagVitPhys=Decaying Weight
tagVitPierce=Decaying Wound
tagVitAcid=Decaying Corrosion
tagVitVit=Decaying Purity
tagVitAether=Decaying Corruption
tagVitChaos=Decaying Abyss

tagAetherFire=Corrupting Flame
tagAetherCold=Corrupting Frost
tagAetherLight=Corrupting Shock
tagAetherPhys=Corrupting Weight
tagAetherPierce=Corrupting Wound
tagAetherAcid=Corrupting Corrosion
tagAetherVit=Corrupting Decay
tagAetherAether=Corrupting Purity
tagAetherChaos=Corrupting Abyss

tagChaosFire=Abyssal Flame
tagChaosCold=Abyssal Frost
tagChaosLight=Abyssal Shock
tagChaosPhys=Abyssal Weight
tagChaosPierce=Abyssal Wound
tagChaosAcid=Abyssal Corrosion
tagChaosVit=Abyssal Decay
tagChaosAether=Abyssal Corruption
tagChaosChaos=Abyssal Purity

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***END COMPONENTS***
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***BEGIN MANUAL VARIANT ITEMS***
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tagVariantGTMWRecipe=Variant Gate to Many Worlds
tagVariantGTMWSkillName=Variant World Gate
tagVariantGTMWSkillDesc=Tear a rift in reality that unravels foes that stand within it. ^oVariant World Gates scale with Player Bonuses.
tagVariantRiftwarpedGraspRecipe=Variant Riftwarped Grasp
tagVariantSoulrendRecipe=Variant Soulrend
tagVariantAdversaryRecipe=Variant Adversary
tagVariantDreadKnightsGuardRecipe=Variant Dread Knight's Guard

tagVariantVortexofSouls=Vortex of Blood
tagVariantVortexofSoulsDesc="Every shot fired sends ripples through the void."

tagVariantMarkovianSet=Markovian's Citadel
tagVariantMarkovianSetSkillName=Defense in Depth
tagVariantMarkovianSetSkillDesc=The famed tactician Markovian believed in employing defensive resistance not merely on the front lines, but all throughout allied territory. In this way, his forces could withdraw and launch subsequent counterstrikes at a whim, and Markovian himself was no stranger to hit-and-run tactics of his own. ^oRequires a melee weapon. At 100% Attack Speed, Defense in Depth deals damage and drains Energy every 0.16s.
tagVariantMarkovianShield=(S) {^I}Variant Markovian's Bulwark
tagVariantMarkovianAmulet=(S) {^I}Variant Markovian's Distinction
tagVariantMarkovianTorso=(S) {^I}Variant Markovian's Platemail
tagVariantMarkovianShoulders=(S) {^I}Variant Markovian's Vanguard
tagVariantMarkovianHelm=(S) {^I}Variant Markovian's Visor

tagVariantUlzuinSet=Ulzuin's Diabolical Avatar
tagVariantUlzuinHelm=(S) {^I}Variant Ulzuin's Headguard
tagVariantUlzuinTorso=(S) {^I}Variant Ulzuin's Chestguard
tagVariantUlzuinShoulders=(S) {^I}Variant Ulzuin's Shoulderguard
tagVariantUlzuinRifle=(S) {^I}Variant Ulzuin's Flamespreader
tagVariantUlzuinAmulet=(S) {^I}Variant Ulzuin's Gem

tagVariantDreegSet=Betrayal of Dreeg
tagVariantDreegSetSkillName=Watcher's Pursuit
tagVariantDreegSetSkillDesc=The gaze of Dreeg is omnipresent, and finds what it seeks no matter the obstacles in its way.
tagVariantDreegAmulet=(S) {^I}Variant Black Gem of Dreeg
tagVariantDreegHelm=(S) {^I}Variant Hood of Dreeg
tagVariantDreegShoulders=(S) {^I}Variant Mantle of Dreeg
tagVariantDreegDagger=(S) {^I}Variant Runed Dagger of Dreeg
tagVariantDreegTorso=(S) {^I}Variant Vestments of Dreeg

tagVariantDeathmarkSet=Umbral Deathmark
tagVariantDeathmarkSetSkillName=Deathmark
tagVariantDeathmarkSetSkillDesc=Mark your target for a swift and painful end.
tagVariantDeathmarkSword=(S) {^I}Variant Deathmarked Claw
tagVariantDeathmarkAxe=(S) {^I}Variant Deathmarked Decapitator
tagVariantDeathmarkHelm=(S) {^I}Variant Deathmarked Hood
tagVariantDeathmarkTorso=(S) {^I}Variant Deathmarked Jacket
tagVariantDeathmarkShoulders=(S) {^I}Variant Deathmarked Shoulderguard

tagVariantIskandraSet=Iskandra's Unanimity
tagVariantIskandraSetSkillName=Iskandra's Replicating Barrier
tagVariantIskandraSetSkillDesc=Observing the offensive capabilities of one of her peers' spells, Iskandra repurposed the technique to form a defensive ward around her being, fueled by her own spellcasts. 
tagVariantIskandraAmulet=(S) {^I}Variant Iskandra's Focusing Prism
tagVariantIskandraHelm=(S) {^I}Variant Iskandra's Hood
tagVariantIskandraShoulders=(S) {^I}Variant Iskandra's Pauldrons
tagVariantIskandraFocus=(S) {^I}Variant Iskandra's Texts
tagVariantIskandraTorso=(S) {^I}Variant Iskandra's Vestments

tagVariantUltosSet=Ultos's Maelstrom
tagVariantUltosSetSkillName=Flensing Totem
tagVariantUltosSetSkillDesc=Call forth a brutal Totem to Ultos which lacerates nearby enemies, reminding them of nature's fury. ^oFlensing Totem scales with Pet Bonuses. Flensing Totem has a 10% chance to Exsanguinate an enemy, obliterating their vitality.
tagVariantUltosSetPetSkill01Name=Flense
tagVariantUltosSetPetSkill02Name=Exsanguinate
tagVariantUltosHelm=(S) {^I}Variant Ultos's Hood
tagVariantUltosTorso=(S) {^I}Variant Ultos's Cuirass
tagVariantUltosShoulders=(S) {^I}Variant Ultos's Spaulders
tagVariantUltosAxe=(S) {^I}Variant Ultos's Stormseeker
tagVariantUltosAmulet=(S) {^I}Variant Ultos's Gem

tagVariantRunebinderSet=The Runebound
tagVariantRunebinderSetNote=^oThis set is scheduled to receive additional features when modders receive new tech to work with in Grim Dawn's ^bFangs of Asterkarn ^oExpansion. Stay tuned!
tagVariantRunebinderSetSkillName=Rune of Ibero
tagVariantRunebinderSetSkillDesc=Arcanist Ibero consulted with Luminari Runebinders in the creation of a glyph that could store potent Elemental forces in tight spaces, resulting in a newfound technique capable of shredding even the sturdiest of antimagic defenses. ^oRunes of Ibero take 1 second to arm and scale with player bonuses.
tagVariantRunebinderSetSkillSkillName=Ibero's Elemental Shreddification
tagVariantRunebinderHelm=(S) {^I}Variant Runebinder's Hat
tagVariantRunebinderTorso=(S) {^I}Variant Runebinder's Armor
tagVariantRunebinderShoulders=(S) {^I}Variant Runebinder's Shoulderguard
tagVariantRunebinderCrossbow=(S) {^I}Variant Runebinder's Spellthrower
tagVariantRunebinderAmulet=(S) {^I}Variant Runebinder's Gem

tagVariantUroSet=Uroboruuk's Secret
tagVariantUroSetSkillName=Conjure Bone Goliath
tagVariantUroSetSkillDesc=Repurpose the remains of fallen foes to your necromantic bidding. ^oBone Goliaths scale with player bonuses.
tagVariantUroSetPetName=Bone Goliath
tagVariantUroSetPetSkill1=Bone Harvest
tagVariantUroSetPetSkill2=Charge
tagVariantUroSetPetSkill3=Soulchill Aura
tagVariantUroHelm=(S) {^I}Variant Uroboruuk's Visage
tagVariantUroTorso=(S) {^I}Variant Uroboruuk's Robes
tagVariantUroShoulders=(S) {^I}Variant Uroboruuk's Mantle
tagVariantUroFocus=(S) {^I}Variant Uroboruuk's Effigy
tagVariantUroAmulet=(S) {^I}Variant Uroboruuk's Eye

tagVariantVirtueSet=Virtue's Radiance
tagVariantVirtueSetWPSName=Dreeg's Radiance
tagVariantVirtueSetWPSDesc=Radiate a surge of toxic acid around you, corroding the flesh and armor of your foes, while desiccating lesser enemies into stone. ^oRequires a melee weapon and a shield. Uses your shield's damage for calculating Weapon Damage %.
tagVariantVirtueHelm=(S) {^I}Variant Virtue's Gaze
tagVariantVirtueTorso=(S) {^I}Variant Virtue's Armor
tagVariantVirtueShoulders=(S) {^I}Variant Virtue's Guard
tagVariantVirtueShield=(S) {^I}Variant Virtue's Defender
tagVariantVirtueAmulet=(S) {^I}Variant Virtue's Ward

tagVariantFenrisSet=Huginn
tagVariantFenrisHelm=Cowl of Huginn
tagVariantFenrisTorso=Armor of Huginn
tagVariantFenrisShoulders=Shoulderguard of Huginn
tagVariantFenrisAxe=Beak of Huginn
tagVariantFenrisAmulet=Talisman of Huginn

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***END VARIANT ITEMS***
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