tagSkillClassName07=Inquisitor
tagSkillClassName08=Necromancer

tagSkillClassName0107=Tactician
tagSkillClassName0108=Death Knight
tagSkillClassName0207=Purifier
tagSkillClassName0208=Defiler
tagSkillClassName0307=Deceiver
tagSkillClassName0308=Cabalist
tagSkillClassName0407=Infiltrator
tagSkillClassName0408=Reaper
tagSkillClassName0507=Mage Hunter
tagSkillClassName0508=Spellbinder
tagSkillClassName0607=Vindicator
tagSkillClassName0608=Ritualist
tagSkillClassName0708=Apostate


tagSkillClassDescription07=As members of the esteemed Luminari Order, Inquisitors were responsible for protecting the Erulan Empire from the dangers of the arcane and the occult. Over the centuries, the Inquisitors gathered countless relics of unimaginable power, but duty sometimes overcomes safety, and some of these relics were studied and in turn replicated for use by the inquisition. While they excel with ranged weapons, Inquisitors are armed with an arsenal of relics and arcane runes that allow them to be more than capable in close-quarters combat.

tagSkillClassDescription08=Though most modern Necromancers hail from the Order of Death's Vigil and the training of the mysterious Uroboruuk, not all choose the secluded life. While their profession naturally inspires fear and revulsion, the Necromancers of Cairn seek balance through research and mastery over the ultimate fate that awaits all mortals: death. Necromancers make heavy use of conjuring forth skeletal minions and sapping the very vitality from their unwary foes, though entering the fray themselves with martial weapons is not unheard of.


#Class02

tagGDX1Class02SkillTracker02A=Current Number of Mortars Placed


#Class04

tagGDX1Class04SkillTracker01A=Current Number of Blade Spirits Conjured


#Class06

tagGDX1Class06SkillTracker01A=Current Number of Wind Devils Conjured
tagGDX1Class06SkillTracker02A=Current Number of Storm Totems Placed
tagGDX1Class06SkillTracker03A=Current Number of Wendigo Totems Placed



#Class07

tagGDX1Class07SkillName00A=Inquisitor
tagGDX1Class07SkillDescription00A=Rigorous training in combat against the arcane and the occult.

tagGDX1Class07SkillName01A=Word of Pain
tagGDX1Class07SkillDescription01A=With arcane runes carefully woven into their gear, even the voices of inquisitors are sufficient to inflict immense suffering upon the enemies of humanity. With a single word, your foes writhe in pain as arcane energies assault their very being.
tagGDX1Class07SkillName01B=Word of Agony
tagGDX1Class07SkillDescription01B=The Word of Pain becomes empowered with its full elemental potential, expanding the area of influence and inflicting agonizing harm that blurs vision.
tagGDX1Class07SkillName01C=Death Sentence
tagGDX1Class07SkillDescription01C=With a single word, elemental energies rupture within your foes, sealing their fate.

tagGDX1Class07SkillName02A=Storm Box of Elgoloth
tagGDX1Class07SkillDescription02A=Open the runed Storm Box of Elgoloth, surrounding the target foe with a psychic energy that electrifies the very air around them, shocking the target and all unfortunate enough to stand too close.
tagGDX1Class07SkillName02B=Lightning Tether
tagGDX1Class07SkillDescription02B=The target becomes tethered to you through an electrified connection that rapidly shocks the target and all enemies unfortunate enough to pass through it. The power within the tether is limited however and will snap should the distance between you and the target become too great. ^oUp to 5 enemies can remain tethered at any given time.
tagGDX1Class07SkillName02C=Allagast's Arcane Net
tagGDX1Class07SkillDescription02C=Although the Luminari were known to police the activities of the Gildam Arcanum, sanctioned collaboration was not unheard of between the two orders. With carefully calculated adjustments to the Storm Box, the field becomes infused with arcane energies that swell with the Aether. ^oThe tether remains electrified.

tagGDX1Class07SkillName03A=Word of Renewal
tagGDX1Class07SkillDescription03A=With the power to destroy their foes or revitalize allies with a single phrase, Words of Power quickly became a staple of the Inquisitor arsenal. The Word of Renewal established Inquisitors as priceless assets during wartime due to its ability to invigorate the Inquisitor and their allies and steel them against occult foes.
tagGDX1Class07SkillName03B=Vigor
tagGDX1Class07SkillDescription03B=A skilled Inquisitor lets nothing stand in the way of their doomed prey.
tagGDX1Class07SkillName03C=Steel Resolve
tagGDX1Class07SkillDescription03C=Word of Renewal sharpens the senses and steels the heart against corruption.
tagGDX1Class07SkillName03D=Word of Arms
tagGDX1Class07SkillDescription03D=By extending their will through massive two-handed weapons, Inquisitors can inscribe additional runes into their equipment and thus enact the Word of Renewal with greater frequency. ^oRequires a two-handed melee or two-handed ranged weapon.

tagGDX1Class07SkillName04A=Flames of Ignaffar
tagGDX1Class07SkillDescription04A=Hold the Stone of Ignaffar in front of you, unleashing a torrent of flame from the palm of your hand for as long as you channel your will into the artifact. ^oThis is a channeled skill and must be held down to maintain. At 100% Cast Speed, Flames of Ignaffar deals damage and drains Energy every 0.24s.
tagGDX1Class07SkillName04B=Intensify
tagGDX1Class07SkillDescription04B=The Flames of Ignaffar intensify, melting through defenses and turning flesh to ashes.
tagGDX1Class07SkillName04C=Infernal Purge
tagGDX1Class07SkillDescription04C=Your will pours forth through the Stone of Ignaffar, purging the weak with a blazing inferno.
tagGDX1Class07SkillName04D=Endless Flame
tagGDX1Class07SkillDescription04D=With enough training, an Inquisitor can maintain the power within the Stone of Ignaffar for longer periods and with increasingly devastating effect.
tagGDX1Class07SkillName04E=Tainted Flame
tagGDX1Class07SkillDescription04E=Though it is rare, some Inquisitors have been known to fall from grace and embrace the very powers that they were trained to defeat. By channeling the void itself into the Stone of Ignaffar, it instead unleashes a torrent of tainted flames.

tagGDX1Class07SkillName05A=Rune of Hagarrad
tagGDX1Class07SkillDescription05A=The Rune of Hagarrad was one of the first objects contained within the Vault of the Luminari but, after mounting pressure from the imperial court to exterminate occult activity within the capital, it also became the first artifact to be sanctioned for study and replicated by the Luminari in order to cut off escape routes for fleeing targets. ^oRunes of Hagarrad take 1 second to arm and scale with player bonuses. Icicles initially deal 25% reduced damage before reaching their full strength as they expand outward.
tagGDX1Class07SkillName05A_PetSkill=Chilling Burst
tagGDX1Class07SkillName05B=Biting Cold
tagGDX1Class07SkillDescription05B=The chilling energy released from the Rune of Hagarrad dulls the wits of the afflicted and makes them easy prey for follow-up attacks.
tagGDX1Class07SkillName05C=Chillsurge
tagGDX1Class07SkillDescription05C=Unleash the full potential of the Rune of Hagarrad, chilling weaker foes to the bone.

tagGDX1Class07SkillName06A=Inquisitor Seal
tagGDX1Class07SkillDescription06A=Inscribe a protective seal upon the ground that shields allies and rebukes foes that cross its border. The seal is not permanent however and will fade over time. ^oInquisitor Seal scales with player bonuses.
tagGDX1Class07SkillName06A_PetSkill01=Barrier
tagGDX1Class07SkillName06A_PetSkill02=Rebuke
tagGDX1Class07SkillName06B=Arcane Empowerment
tagGDX1Class07SkillDescription06B=Allies standing within the seal are empowered with arcane energies, infusing their weapons and spells with renewed strength.
tagGDX1Class07SkillName06C=Runic Seal
tagGDX1Class07SkillDescription06C=When inscribed through a runed two-handed weapon, an Inquisitor can create the seal with reduced strain. ^oRequires a two-handed melee or two-handed ranged weapon.
XtagGDX1Class07SkillName06C=Null Field
XtagGDX1Class07SkillDescription06C=The Inquisitor Seal's inscription can be altered, if the need arises, to harden its barrier against incoming projectiles, but this comes at a cost in increased mental drain.

tagGDX1Class07SkillName07A=Rune of Kalastor
tagGDX1Class07SkillDescription07A=Place the Rune of Kalastor upon the ground. This unstable artifact explodes upon contact with enemies, spilling explosive shrapnel upon the battlefield that shatters and erupts to inflict grievous harm. ^oRunes of Kalastor take 1 second to arm and scale with player bonuses.
tagGDX1Class07SkillName07B=Ignition
tagGDX1Class07SkillDescription07B=The Rune of Kalastor becomes increasingly unstable, triggering an immediate additional detonation at point of contact that dazes nearby enemies.
tagGDX1Class07SkillName07A_PetSkill=Concussive Blast

tagGDX1Class07SkillName08A=Aura of Conviction
tagGDX1Class07SkillDescription08A=The protective properties of the runes emblazoned upon Inquisitor armor can be extended to nearby allies, offering enhanced combat awareness and martial prowess.

tagGDX1Class07SkillName09A=Aura of Censure
tagGDX1Class07SkillDescription09A=An Inquisitor's mere presence is enough to inspire dread within the foes of mankind. With arcane runes emblazoned upon their armor, Inquisitors march into the thick of battle with fire in their hearts.

tagGDX1Class07SkillName10A=Horn of Gandarr
tagGDX1Class07SkillDescription10A=Study of the Horn of Gandarr was forbidden for centuries due to its mind shattering properties, but desperation called it into use when High Inquisitor Serenir utilized the Horn to great effect while singlehandedly taking on an occult coven. The cultists turned upon each other in confusion, allowing Serenir to finish off the stragglers with ease. This earned the Inquisitor a commendation and the Horn was later replicated by the Luminari scholars for field use, though with reduced potency.

tagGDX1Class07SkillName11A=Ranged Expertise
tagGDX1Class07SkillDescription11A=Though armed with an array of powerful artifacts and relics, all Inquisitors must be prepared to face an opponent while relying solely on their wits and their firearm. Expertly wielding ranged weapons allows trained Inquisitors to take out their prey from a safe distance. ^oThis is a ranged weapon bonus. Also enables the ability to dual wield ranged weapons.

tagGDX1Class07SkillName12A=Bursting Round
tagGDX1Class07SkillDescription12A=A carefully calibrated round that explodes upon contact with the target to consume them and nearby foes in flames. ^oThis is a ranged technique that activates off of default weapon attacks.

tagGDX1Class07SkillName13A=Chilling Rounds
tagGDX1Class07SkillDescription13A=A barrage infused with chilling arcane energies freezes the target to the core, ensuring an easy kill. ^oThis is a ranged technique that activates off of default weapon attacks.

tagGDX1Class07SkillName14A=Storm Spread
tagGDX1Class07SkillDescription14A=A reckless technique for when enemy numbers prove overwhelming, a spread across a room can quickly even the odds. ^oThis is a ranged technique that activates off of default weapon attacks.

tagGDX1Class07SkillName15A=Deadly Aim
tagGDX1Class07SkillDescription15A=For an Inquisitor facing off against some of humanity's greatest foes, sometimes a single shot or well-placed ^ocritical blow^h is all the opportunity they have, and the only one they need.

tagGDX1Class07SkillName16A=Artifact Handling
tagGDX1Class07SkillDescription16A=Careful handling of the dangerous relics and artifacts replicated from the Vault of the Luminari storage is central to all Inquisitor training. In inexperienced hands, even the best of intentions could spell doom for the wielder, and those around them. ^o[Affects Rune of Hagarrad and Rune of Kalastor and requires one to unlock]



#Class08

tagGDX1Class08SkillName00A=Necromancer
tagGDX1Class08SkillDescription00A=Mastery of the cruel fate that awaits all living beings.

tagGDX1Class08SkillName01A=Drain Essence
tagGDX1Class08SkillDescription01A=Necromancers firmly believe in the concept of greater good, and sometimes the greater good means that one's life essence must be sacrificed so that another may live. Though this transfer is frowned upon, some practitioners have trouble resisting the temptation of raw vital energy. ^oAt 100% Cast Speed, Drain Essence deals damage and drains Energy every 0.24s.
tagGDX1Class08SkillName01B=Hungering Reach
tagGDX1Class08SkillDescription01B=The hunger for life's essence cannot be easily sated once experienced. With your hungering desires poured into the spell, Drain Essence sometimes affects nearby foes in addition to the primary target.
tagGDX1Class08SkillName01C=Decomposition
tagGDX1Class08SkillDescription01C=Even before life has left their eyes, your foes begin to decompose and fall apart where they stand.
tagGDX1Class08SkillName01D=Gravechill
tagGDX1Class08SkillDescription01D=Necromancers well versed in the whispers of death can force the chill of the grave upon their unwilling victims, slowing their actions.
xxtagGDX1Class08SkillName01D=Endless Thirst
xxtagGDX1Class08SkillDescription01D=The transfer of life essence is generally a practice reserved only for dire situations, but some practitioners have difficulty resisting the temptation of raw vital energies and succumb to sustaining themselves solely on this spell, at the cost of those around them.

tagGDX1Class08SkillName02A=Raise Skeletons
tagGDX1Class08SkillDescription02A=The art of reanimating skeletal remains is among the first rites of aspiring Necromancers, but also one of the most rudimentary. Through sheer will, a Necromancer may call upon the spirits beyond the veil and draw them into the bones of the deceased. Should the ritual succeed, skeletal minions, loyal only to the summoner, shall rise. ^oSkeletons scale with Pet Bonuses. More powerful minions may be raised with higher skill rank.
tagGDX1Class08SkillTracker02A=Current Number of Skeletons Summoned
tagGDX1Class08SkillName02A_PetSkill=Ancient Weapons
tagGDX1Class08SkillName02A_PetSkill02=Fire Shard
tagGDX1Class08SkillName02A_PetSkill03=Firebolt Nova
tagGDX1Class08SkillName02A_PetSkill04=Undeath Aura
tagGDX1Class08SkillName02A_PetSkill04_Desc=The Revenants presence saps all life from nearby foes.
tagGDX1Class08SkillName02A_PetSkill05=Undeath Missiles
tagGDX1Class08SkillName02A_PetSkill06=Deathbolt
tagGDX1Class08SkillName02B=Undead Legion
tagGDX1Class08SkillDescription02B=Mastery of the resurrection ritual reduces the mental strain upon the caster, enabling you to maintain additional minions.
tagGDX1Class08SkillName02C=Will of the Crypt
tagGDX1Class08SkillDescription02C=Infuse your skeletal minions with necrotic energies, strengthening their bones against physical blows.
tagGDX1Class08SkillName02D=Bones for the Taking
tagGDX1Class08SkillDescription02D=A skilled Necromancer leaves no resource untapped. Every enemy slain is a potential opportunity to raise another willing minion. ^oChance to activate upon the player slaying a foe.
tagGDX1Class08SkillName02E=Bone Ritual
tagGDX1Class08SkillDescription02E=Through intense training of the mind, a Necromancer may instill the curse of undeath upon the bones of the dead for an indefinite period of time, thus allowing them to gradually gather a small legion of loyal servants. These persistent minions are more fragile however, as their curse makes them long for the merciful release of death.

tagGDX1Class08SkillName03A=Bone Harvest
tagGDX1Class08SkillDescription03A=Through a force of necrotic energies, a Necromancer can force the bones of the long forgotten to burst forth from the earth like jagged spines and impale unwary foes.
tagGDX1Class08SkillName03B=Dread
tagGDX1Class08SkillDescription03B=The necrotic bone spires pierce into the very essence of your enemies, ripping the life from their bodies and sending weaker foes fleeing, if their lives are not already claimed.
tagGDX1Class08SkillName03C=Soul Harvest
tagGDX1Class08SkillDescription03C=The bones of the dead fragment and absorb the souls of your foes, empowering you and your minions with the power of death. ^oSoul Harvest affects all attacks and pets while active.
tagGDX1Class08SkillName03D=Harvester of Death
tagGDX1Class08SkillDescription03D=Necromancers trained in melee combat are not uncommon, but those who brandish heavy two-handed weapons to cut swathes of death across battlefields rightfully earn themselves the title of bone harvesters. There have been rumors of the Black Legion having employed such individuals into their ranks rather than having them executed for defying Imperial decree. ^oRequires a two-handed melee weapon.

tagGDX1Class08SkillName04A=Ravenous Earth
tagGDX1Class08SkillDescription04A=At your command, disease and rot pour forth through a hellish maw within the earth and infect all unfortunate enough to stand too close.
tagGDX1Class08SkillName04B=Decay
tagGDX1Class08SkillDescription04B=The toxic fumes of decay emanate from the earth, weakening the resolve of enemies standing too close.
tagGDX1Class08SkillName04C=Foul Eruption
tagGDX1Class08SkillDescription04C=The vile necrotic energies suffuse the flesh, causing slain foes to erupt violently, spilling disease and ichor onto nearby enemies.

tagGDX1Class08SkillName05A=Summon Blight Fiend
tagGDX1Class08SkillDescription05A=Unmoved by the noxious fumes of decay, conjure forth an abomination made of corpses and rotting filth to rise up from the earth and subdue your enemies. ^oOnly one blight fiend can be summoned at any one time. The blight fiend scales with Pet Bonuses.
tagGDX1Class08SkillName05A_PetSkill=Blighted Claws
tagGDX1Class08SkillName05A_PetSkill02=Virulent Death
tagGDX1Class08SkillName05B=Rotting Fumes
tagGDX1Class08SkillDescription05B=The stench emanating from the blight fiend becomes impossible to withstand, with the very air around the creature inducing vomiting and blurring vision.
tagGDX1Class08SkillName05C=Blight Burst
tagGDX1Class08SkillDescription05C=Toxic gases build up within the rotting bulk of the blight fiend, which it can then release upon unsuspecting foes in a toxic eruption of decay.
tagGDX1Class08SkillName05D=Unstable Anomaly
tagGDX1Class08SkillDescription05D=While a blight fiend can serve as an ample guardian, a twist in the necromantic ritual can also turn it into a highly unstable vector for spreading rot and decay across the battlefield. These unstable abominations will rampage through your foes before violently erupting after a brief period.

tagGDX1Class08SkillName06A=Spectral Binding
tagGDX1Class08SkillDescription06A=Binding spirits is a dangerous practice, but one that can be vastly rewarding with forgotten knowledge or even protection. By forcing the spirits of the fallen to serve, you become infused with their essence, granting you vitality and further control over your necrotic powers.
tagGDX1Class08SkillName06B=Spectral Wrath
tagGDX1Class08SkillDescription06B=The spectres empowering you lash out at anything that dares strike you, cursing it with a debilitating spell from beyond the grave.

tagGDX1Class08SkillName07A=Siphon Souls
tagGDX1Class08SkillDescription07A=In a ghastly release of necrotic energies, you attempt to harvest the spirits of nearby foes with a cruel curse, draining them of their very essence while transferring it to you.
tagGDX1Class08SkillName07B=Blood Boil
tagGDX1Class08SkillDescription07B=The curse boils the blood within your enemies, causing them to rapidly decay even as they draw their final breaths.
tagGDX1Class08SkillName07C=Sear Souls
tagGDX1Class08SkillDescription07C=By channeling the raw energies of the Aether into the Soul Siphon, a necromancer can sear the very souls of their enemies for an extended period of time, but the essence transferred in this manner is not as stable.

tagGDX1Class08SkillName08A=Ill Omen
tagGDX1Class08SkillDescription08A=The mere presence of a Necromancer is often enough to inspire terror within their enemies. You unleash a ghostly wail upon your target that shatters the confidence of lesser foes and rapidly spreads confusion and fear amongst your enemies.

tagGDX1Class08SkillName09A=Reap Spirit
tagGDX1Class08SkillDescription09A=One of the most powerful techniques bestowed upon his followers by Uroboruuk. By ripping apart the very being of a foe, one can not only inflict grievous harm, but also conjure forth a fragment of their soul to serve you. The resulting spirit is unstable and highly aggressive, which makes it all the more useful in battle. ^oThe Wraiths scale with Pet Bonuses.
tagGDX1Class08SkillName09A_PetSkill=Wraith's Touch
tagGDX1Class08SkillName09A_PetSkill02=Vitality Nova
tagGDX1Class08SkillTracker09A=Current Number of Wraiths Summoned

tagGDX1Class08SkillName10A=Harbinger of Souls
tagGDX1Class08SkillDescription10A=Having mastered death, you become a living harbinger of that final fate, the life essence of your enemies but a plaything to manipulate at will.

tagGDX1Class08SkillName11A=Master of Death
tagGDX1Class08SkillDescription11A=A fully trained Necromancer is a terrifying thing to behold, their arrival heralded by the endless legions of the dead, forever bound to the will of their master.

tagGDX1Class08SkillName12A=Reaping Strike
tagGDX1Class08SkillDescription12A=By infusing their weapons with deadly necrotic energies, Necromancers can inflict physical wounds that cut deeper than just the flesh. ^oCan activate with all default weapon attacks.

tagGDX1Class08SkillName13A=Necrotic Edge
tagGDX1Class08SkillDescription13A=By striking with the chill of the grave, your attacks inflict instant necrosis upon the afflicted wound, the sight of which can cause even the most resolute foes to falter. ^oCan activate with all default weapon attacks. When used with a melee weapon, the attack strikes multiple nearby targets.

tagGDX1Class08SkillName14A=Mark of Torment
tagGDX1Class08SkillDescription14A=Though all must ultimately answer to that final fate, your mastery of death has allowed you to delay the inevitable. By linking your soul to a nearby foe, you transfer some of the harm intended for you into them instead. ^oOnly one enemy can be Marked at any one time.

tagGDX1Class08SkillName15A=Call of the Grave
tagGDX1Class08SkillDescription15A=Call upon the rot and decay of the grave to fuel your vile magic and throw your undying minions into a vicious frenzy.

#ItemSkills

tagGDX1RelicSkillTracker01A=Current Number of Swarmlings Summoned

tagGDX1ItemSkillB101Name=Blastwave
tagGDX1ItemSkillB101Desc=A wave of fire erupts from your attack.

tagGDX1ItemSkillB102Name=Fleshwarped Strikes
tagGDX1ItemSkillB102Desc=The corrupting touch of the Master of Flesh scars your foes with every blow. ^oWhen used as your default weapon attack, Fleshwarped Strikes empowers your blows.

tagGDX1ItemSkillB103Name=Aether Burst
tagGDX1ItemSkillB103Desc=A burst of aether energies erupts from you.

tagGDX1ItemSkillC101Name=Soulsplit
tagGDX1ItemSkillC101Desc=Rend the souls of your foes in a deathly cascade.

tagGDX1ItemSkillC102Name=Legionnaire's Firearms
tagGDX1ItemSkillC102Desc=With sufficient training, firearms helped close the gap between soldiers and magic users. ^oThis is a ranged one-handed weapon passive bonus.

tagGDX1ItemSkillC103Name=Vaultkeeper's Aim
tagGDX1ItemSkillC103Desc=Defense of the Vault of the Luminari requires the best training. ^oThis is a ranged one-handed and two-handed weapon passive bonus.

tagGDX1ItemSkillC104Name=Drain Soul
tagGDX1ItemSkillC104Desc=Sap the target's very soul and restore some of your own vitality.

tagGDX1ItemSkillC105Name=Phantasmal Blade
tagGDX1ItemSkillC105Desc=Hurl a conjured blade infused with shadow magic that rends through flesh like paper.

tagGDX1ItemSkillC106Name=Corrupted Soul
tagGDX1ItemSkillC106Desc=The armor corrupts your soul, granting you dark power and greater control over your minions.

tagGDX1ItemSkillC107Name=Silver Mark
tagGDX1ItemSkillC107Desc=Your target becomes marked with a blessed Luminari rune that seals their fate. This symbol is particularly effective against fiends of the void.

tagGDX1ItemSkillC108Name=Dreadwalker's Grace
tagGDX1ItemSkillC108Desc=Inhale the energies given off by a freshly slain foe, restoring your strength and empowering your vile powers.

tagGDX1ItemSkillC109Name=Luminari Presence
tagGDX1ItemSkillC109Desc=The very presence of a trained Luminari Inquisitor is enough to put fiends and heretics at unease.

tagGDX1ItemSkillC110Name=Poison Bolt Burst
tagGDX1ItemSkillC110Desc=A burst of poisonous orbs erupts from you.

tagGDX1ItemSkillC111Name=Noxious Fumes
tagGDX1ItemSkillC111Desc=Unleash your excitement.


tagGDX1ItemSkillD101Name=Uroboruuk's Will
tagGDX1ItemSkillD101Desc=Impose the dark master's will upon your feeble foes, forcing the weakminded to flee helplessly.

tagGDX1ItemSkillD102Name=Bone Barrier
tagGDX1ItemSkillD102Desc=The bones of fallen minions form a barrier around you, shielding you from physical and unliving harm.

tagGDX1ItemSkillD103Name=Ravager's Bite
tagGDX1ItemSkillD103Desc=Ravager's very bite saps the will to live out of any foe, leaving them withered and drained of all life essence.

tagGDX1ItemSkillD104Name=Insanity
tagGDX1ItemSkillD104Desc=The spirits within the axe lash out at your foes, driving them mad with despair.

tagGDX1ItemSkillD105Name=Mortal Coil
tagGDX1ItemSkillD105Desc=Morguul's toxin accelerates the victim towards their inevitable end.

tagGDX1ItemSkillD106Name=Venomlance
tagGDX1ItemSkillD106Desc=Unleashes a lance of venom that penetrates any foe.

tagGDX1ItemSkillD107Name=Malmouth Ingenuity
tagGDX1ItemSkillD107Desc=A peerless defense and offense in one. ^oThis is a ranged weapon passive bonus.

tagGDX1ItemSkillD108Name=Grey Barrier
tagGDX1ItemSkillD108Desc=The Grey Knight's barrier shields you from inhuman harm.

tagGDX1ItemSkillD109Name=Defy Death
tagGDX1ItemSkillD109Desc=When death approaches, you boldly say...no.

tagGDX1ItemSkillD110Name=Foul Contagion
tagGDX1ItemSkillD110Desc=A foul contagion infects your foes, weakening them to further infection.

tagGDX1ItemSkillD111Name=Fiend's Gaze
tagGDX1ItemSkillD111Desc=The fiend's gaze falls upon your foes, burning their very souls.

tagGDX1ItemSkillD112Name=Flame Patch
tagGDX1ItemSkillD112Desc=You ignite the very ground your foes stand upon.

tagGDX1ItemSkillD113Name=Light of Truth
tagGDX1ItemSkillD113Desc=The light of the sacred truth overwhelms your foes.

tagGDX1ItemSkillD114Name=Spines of Hagarrad
tagGDX1ItemSkillD114Desc=Unleash icy spines conjured from the Luminari Rune of Hagarrad upon your foes.

tagGDX1ItemSkillD115Name=Storm Binding
tagGDX1ItemSkillD115Desc=Sorcerous lightning binds the feet of your foes, slowing them down.

tagGDX1ItemSkillD116Name=Nightclaw
tagGDX1ItemSkillD116Desc=Shred nearby foes with blades of shadow, tearing open wounds and crippling movement.

tagGDX1ItemSkillD117Name=Malakor's Infusion
tagGDX1ItemSkillD117Desc=Malakor's runes instill a balance within you, mending wounds and empowering your weapons with the elements.

tagGDX1ItemSkillD118Name=Arcane Devastation
tagGDX1ItemSkillD118Desc=At your command, arcane energy tears through the sky and barrages your foes.

tagGDX1ItemSkillD119Name=Gutsplosion
tagGDX1ItemSkillD119Desc=A shower of gore erupts from your slain foe.

tagGDX1ItemSkillD120Name=Dreadfire
tagGDX1ItemSkillD120Desc=Aetherfire surrounds and burns your foe before spreading to nearby enemies.

tagGDX1ItemSkillD121Name=Rune of Elgoloth
tagGDX1ItemSkillD121Desc=Mark your foe with the Luminari Rune of Elgoloth, electrocuting and exposing them to the elements.

tagGDX1ItemSkillD122Name=Hungering Maw
tagGDX1ItemSkillD122Desc=Lash out with your shield, hungrily sapping your foes of their life essence. ^oRequires a melee weapon.

tagGDX1ItemSkillD123Name=Watcher's Aim
tagGDX1ItemSkillD123Desc=Unhindered by the weight of a shield, the watcher's aim is true. ^oThis is a ranged one-handed weapon passive bonus.

tagGDX1ItemSkillD124Name=Hellscourge
tagGDX1ItemSkillD124Desc=A surge of tainted flame erupts from you, easily burning through any foe.

tagGDX1ItemSkillD125Name=Rageflame
tagGDX1ItemSkillD125Desc=A burst of tainted flames erupts from the earth.

tagGDX1ItemSkillD126Name=Flame of Gar'dal
tagGDX1ItemSkillD126Desc=Engulf yourself in the wicked flames of Gar'dal, which are harmless to you and those you consider allies while singeing any foes that draw near.

tagGDX1ItemSkillD127Name=Executioner's Edge
tagGDX1ItemSkillD127Desc=Unleash a deadly spinning blade to decapitate your foes.

tagGDX1ItemSkillD128Name=Gladiator's Persistence
tagGDX1ItemSkillD128Desc=Persistence through glorious battle. ^oThis is a two-handed melee and two-handed ranged weapon passive bonus.

tagGDX1ItemSkillD129Name=Treacherous Means
tagGDX1ItemSkillD129Desc=Victory through any means. ^oThis is a ranged weapon passive bonus.

tagGDX1ItemSkillD130Name=Magma Orb
tagGDX1ItemSkillD130Desc=Hurl a projectile of pure fire which fragments at the slightest touch.

tagGDX1ItemSkillD131Name=Fleshcarver
tagGDX1ItemSkillD131Desc=Carve a path of destruction through your foes, leaving the survivors bleeding out, their fate already sealed.

tagGDX1ItemSkillD132Name=Dreadblade
tagGDX1ItemSkillD132Desc=Strike your foes with a tainted strike that petrifies flesh.

tagGDX1ItemSkillD133Name=Debilitating Rot
tagGDX1ItemSkillD133Desc=Infect your foes with a disease that rots the flesh away until nothing remains.

tagGDX1ItemSkillD134Name=Unleash the Arcane
tagGDX1ItemSkillD134Desc=Arcane energies emanate from you, the sheer force of magic so intense that it harms nearby foes.

tagGDX1ItemSkillD135Name=Lucky Shot
tagGDX1ItemSkillD135Desc=Fire a spread of bullets at your enemies. With that many attempts, luck just may not have anything to do with it. ^oThis is a ranged technique that activates off of default weapon attacks.

tagGDX1ItemSkillD136Name=Blood Pool
tagGDX1ItemSkillD136Desc=A pool of filthy blood forms beneath your foes.

tagGDX1ItemSkillD137Name=Elemental Force
tagGDX1ItemSkillD137Desc=A spiraling force of arcane energies erupts from you.

tagGDX1ItemSkillD138Name=Master of Spirits
tagGDX1ItemSkillD138Desc=Your mastery over your undying servants inspires within them a fierceness that cannot be matched.

tagGDX1ItemSkillD139Name=Whispers of the Void
tagGDX1ItemSkillD139Desc=The void whispers to you secrets not meant for mortal ears.

tagGDX1ItemSkillD140Name=Combustion
tagGDX1ItemSkillD140Desc=Inflict searing magical flames upon your foes that sear the flesh and melt through armor.

tagGDX1ItemSkillD141Name=Mark of the Blade
tagGDX1ItemSkillD141Desc=The target is marked by the blade, its fate sealed.

tagGDX1ItemSkillD142Name=Curse of the Void
tagGDX1ItemSkillD142Desc=The target is marked by the void, its maddening whispers slowly destroying it from within.

tagGDX1ItemSkillD143Name=Stormfield
tagGDX1ItemSkillD143Desc=A field of electricity forms at your command, electrocuting any enemies that pass through it.

tagGDX1ItemSkillD144Name=Runeguard
tagGDX1ItemSkillD144Desc=The runes inscribed upon the greaves shield you from arcane harm.

tagGDX1ItemSkillD145Name=Cinderwind
tagGDX1ItemSkillD145Desc=Conjure a blaze of living flame to incinerate your foes. ^oCinderwinds scale with player damage bonuses.

tagGDX1ItemSkillD146Name=Ravager's Deathgaze
tagGDX1ItemSkillD146Desc=The gaze of ravager falls upon nearby foes, weakening their defenses.

tagGDX1ItemSkillD147Name=Ravager's Deathgaze
tagGDX1ItemSkillD147Desc=The hellish gaze of ravager falls upon nearby foes, crippling their defenses.

tagGDX1ItemSkillD148Name=Feral Lash
tagGDX1ItemSkillD148Desc=Primal energies lash out at your foe.

tagGDX1ItemSkillD149Name=Venom Lash
tagGDX1ItemSkillD149Desc=A lash of venomous energy strikes your foe.

tagGDX1ItemSkillD150Name=Lifeblaze
tagGDX1ItemSkillD150Desc=Living flame consumes your foe, burning more than just the flesh.

tagGDX1ItemSkillD151Name=Venomancer's Aura
tagGDX1ItemSkillD151Desc=Empower your weapons and those of nearby allies with a dreadful venom.

tagGDX1ItemSkillD152Name=Necrolord's Aura
tagGDX1ItemSkillD152Desc=Imbue your weapons and those of nearby allies with the power of undeath.

tagGDX1ItemSkillD153Name=Ignaffar's Presence
tagGDX1ItemSkillD153Desc=Imbue your armor with the flame of Ignaffar, which sears nearby foes.

tagGDX1ItemSkillD154Name=Gildor's Guard
tagGDX1ItemSkillD154Desc=Raise up your shield in anticipation, retaliating against any melee attackers in kind.

tagGDX1ItemSkillD155Name=Prismatic Aura
tagGDX1ItemSkillD155Desc=Imbue your armor and that of your nearby allies with protective runes.

tagGDX1ItemSkillD156Name=Aether Spines
tagGDX1ItemSkillD156Desc=Unleash a burst of aether-tainted bone spines upon your foes.

tagGDX1ItemSkillD157Name=Krieg's Fury
tagGDX1ItemSkillD157Desc=Unleash a shockwave of aether energy upon your foes.

tagGDX1ItemSkillD158Name=Krieg's Wrath
tagGDX1ItemSkillD158Desc=Stomp the ground with Krieg's unquenchable wrath.

tagGDX1ItemSkillD159Name=Briar Wave
tagGDX1ItemSkillD159Desc=A wave of briars erupts from the ground to pierce your foes.

tagGDX1ItemSkillD160Name=Avenger's Might
tagGDX1ItemSkillD160Desc=Unparalleled physical resilience and strength. ^oThis is a two-handed melee and two-handed ranged weapon passive bonus.

tagGDX1ItemSkillD161Name=Nature's Avenger
tagGDX1ItemSkillD161Desc=The avenger's spirit swells within you.

tagGDX1ItemSkillD162Name=Arcane Cataclysm
tagGDX1ItemSkillD162Desc=A burst of arcane energies erupts at your command.

tagGDX1ItemSkillD163Name=Stone Ward
tagGDX1ItemSkillD163Desc=A physical barrier shields you from harm.

tagGDX1ItemSkillD164Name=Stoneguard
tagGDX1ItemSkillD164Desc=The stoneguard hardens your skin against physical blows and lashes out against those who would harm you.

tagGDX1ItemSkillD165Name=Gunner's Aegis
tagGDX1ItemSkillD165Desc=The best offense and defense at the tip of the barrel. ^oThis is a ranged one-handed weapon passive bonus.

tagGDX1ItemSkillD166Name=Concussive Round
tagGDX1ItemSkillD166Desc=Fire a high-velocity round that penetrates all targets.

tagGDX1ItemSkillD167Name=Stun Blast
tagGDX1ItemSkillD167Desc=Fire a spread across the room that leaves foes perforated and stunned. ^oThis is a ranged technique that activates off of default weapon attacks.

tagGDX1ItemSkillD168Name=Korba's Bite
tagGDX1ItemSkillD168Desc=Korba's axe bites into your foes with its chilling edge.

tagGDX1ItemSkillD169Name=Unleash Chaos
tagGDX1ItemSkillD169Desc=Unleash the darkness you harness upon unsuspecting foes in a devastating blastwave around you.

tagGDX1ItemSkillD170Name=Spellscourge
tagGDX1ItemSkillD170Desc=Through sheer mental will, you turn the powers of magic itself into a physical force.

tagGDX1ItemSkillD171Name=Lifedrinker
tagGDX1ItemSkillD171Desc=Your thirst for life is insatiable. Even when you draw upon a foe's life essence, nearby victims suffer the same fate.

tagGDX1ItemSkillD172Name=Belgothian's Strikes
tagGDX1ItemSkillD172Desc=Lash out at your foes with Belgothian's fury. When used as your default weapon attack, Belgothian's Strikes increase the intensity of your attacks with every strike. ^oBuilding up charges increases the potency of the bonuses.

tagGDX1ItemSkillD173Name=Runic Bolts
tagGDX1ItemSkillD173Desc=A clever combination of martial weapons and arcane properties makes for a particularly deadly combination. ^oWhen used as your default weapon attack, Runic Bolts inflict additional damage.

tagGDX1ItemSkillD174Name=Rune Trap
tagGDX1ItemSkillD174Desc=Mark your foe with a runic trap that cripples their movement.

tagGDX1ItemSkillD175Name=Dark One's Gift
tagGDX1ItemSkillD175Desc=The vestments, anointed with the dead god's blood, offer a gift to the bearer in time of need.

tagGDX1ItemSkillD176Name=Gargabol's Corruption
tagGDX1ItemSkillD176Desc=The corrupted core of Gargabol singes your foes once, then returns to renew the suffering.

tagGDX1ItemSkillD177Name=Aetherblaze
tagGDX1ItemSkillD177Desc=A blaze of pure arcane fire erupts beneath your foes.

tagGDX1ItemSkillD178Name=Void Rounds
tagGDX1ItemSkillD178Desc=A barrage infused with void energies passes through your foes and unmakes them from within. ^oThis is a ranged technique that activates off of default weapon attacks. Also enables the ability to dual wield ranged weapons.

tagGDX1ItemSkillD179Name=Spelldrinker
tagGDX1ItemSkillD179Desc=Empower your weapon to resonate with the arcane, absorbing a portion of hostile spells and redirecting the energy to your own spellcraft.

tagGDX1ItemSkillD180Name=Call Upon the Bloodbathed
tagGDX1ItemSkillD180Desc=Call forth a bloodied servant of Nazaran to cast vitality-sapping spells upon your foes before the torment of the grave calls upon it once more. ^oBloodbathed Servants scale with player damage bonuses.
tagGDX1ItemSkillD180SkillTracker=Current Number of Servants Summoned

tagGDX1ItemSkillD181Name=Soul of Nazaran
tagGDX1ItemSkillD181Desc=Summon the tormented soul of Lord Nazaran to lash out at your foes and transfer the agony it inflicts as life essence for you. ^oYou can only summon one manifestation of Lord Nazaran at any one time. Lord Nazaran scales with player damage bonuses.

tagGDX1ItemSkillD182Name=Mark of the Rimetongue
tagGDX1ItemSkillD182Desc=Rimetongue's mark was renowned for sowing discord and confusion among the political elite. When applied to your foes, it fills them with a similar unease and sense of entrapment.

tagGDX1ItemSkillD183Name=Tormented Soul Well
tagGDX1ItemSkillD183Desc=Tear open a rift to the beyond, unleashing a well of tormented spirits that will tear at any enemy that dares enter it.

tagGDX1ItemSkillD184Name=Stormcaller Rune
tagGDX1ItemSkillD184Desc=Place the Stormcaller Rune upon the ground. The sigil quickly arms and erupts with the power of storms when enemies pass over it, an invaluable offensive measure in an inquisitor's arsenal. ^oStormcaller Runes take 0.5 seconds to arm and scale with player bonuses.
tagGDX1ItemSkillD184PetSkill=Storm Surge
tagGDX1ItemSkillD184PetSkill_Desc=The Stormcaller Rune erupts with a debilitating surge, exposing defenses to further harm.

tagGDX1ItemSkillD185Name=Scorch Reality
tagGDX1ItemSkillD185Desc=Scorch your foes with a shot that ignites reality. ^oThis is a ranged technique that activates off of default weapon attacks.

tagGDX1w=GrimDawn/images/evil


#Component Skills

tagGDX1CompSkillA101Name=Presence of Might
tagGDX1CompSkillA101Desc=You shrug off the blows of your opponents with ease.

tagGDX1CompSkillA102Name=Whirling Blades
tagGDX1CompSkillA102Desc=At your command, whirling blades spin around you, shredding all foes who come too near.

tagGDX1CompSkillA103Name=Chain Lightning
tagGDX1CompSkillA103Desc=Lightning crackles at your fingertips and cascades off of your foes to demolish their ranks.

tagGDX1CompSkillA104Name=Acid Purge
tagGDX1CompSkillA104Desc=Unleash a continuous spray of vile acid from your hand to melt your foes, so long as you maintain focus. ^oThis is a channeled skill and must be held down to maintain. ^oAt 100% Cast Speed, Acid Purge deals damage and drains Energy every 0.24s.

tagGDX1CompSkillA105Name=Aether Corruption
tagGDX1CompSkillA105Desc=Corrupting Aether energy rips through your foes, rapidly spreading corruption among your enemies.

tagGDX1CompSkillA106Name=Burning Void
tagGDX1CompSkillA106Desc=By enveloping your weapon within the destructive forces of the Void, you can unleash its power upon unsuspecting foes with a calculated blow. When used with a ranged weapon, the projectile will explode upon contact. ^oCan activate with all default weapon attacks.

tagGDX1CompSkillA107Name=Chillspikes
tagGDX1CompSkillA107Desc=Hurl conjured spikes of pure ice to pierce your foes.

tagGDX1CompSkillA108Name=Stormfire
tagGDX1CompSkillA108Desc=Unleash a blast of electrified flame that shatters upon contact to wreak havoc upon the battlefield.

tagGDX1CompSkillA109Name=Biting Blades
tagGDX1CompSkillA109Desc=Hurl a blade coated in caustic acid that spins outward away from your position, piercing through all enemies along the way before returning to you.

tagGDX1CompSkillA110Name=Arcane Resonance
tagGDX1CompSkillA110Desc=Your mastery over the arcane shields you from debilitating effects.

tagGDX1CompSkillB101Name=Annihilation
tagGDX1CompSkillB101Desc=The power within the seal annihilates your foe.

tagGDX1CompSkillB102Name=Ancestral Ward
tagGDX1CompSkillB102Desc=The power within the seal shields you from the powers beyond.

tagGDX1CompSkillB103Name=Eldritch Binding
tagGDX1CompSkillB103Desc=Bind your minions to your will. ^o(Passive bonus)



#Relic Skills

tagGDX1RelicSkillB101Name=Breath of Death
tagGDX1RelicSkillB101Desc=A wave of vampiric energy erupts from you.

tagGDX1RelicSkillB102Name=Spectral Bolt
tagGDX1RelicSkillB102Desc=Unleash an orb of spectral energy that saps the strength from your foes.

tagGDX1RelicSkillB103Name=Fervor
tagGDX1RelicSkillB103Desc=Enter a fervored state of eagerness to tear your foes to shreds.

tagGDX1RelicSkillB104Name=Shield Bash
tagGDX1RelicSkillB104Desc=Bash your foe with your shield, sending them into a daze. ^oRequires a melee weapon and shield.

tagGDX1RelicSkillB105Name=Summon Crab Spirit
tagGDX1RelicSkillB105Desc=Bind a spirit of a swamp creature to serve you. The spirit chills foes with its icy attacks. ^oOnly one Crab Spirit can be summoned at any one time. The crab scales with Pet Bonuses.
tagGDX1RelicSkillB105Name_PetSkill=Crab Claws

tagGDX1RelicSkillC101Name=Mortality
tagGDX1RelicSkillC101Desc=You strike a balance between life and death, embracing the strengths of both and imbuing them within your attacks and minions.

tagGDX1RelicSkillC102Name=Cleansing Blade
tagGDX1RelicSkillC102Desc=Unleash an arcane blade to cleave through your foes. The blade magically returns to its origin after traveling a fixed distance.

tagGDX1RelicSkillD101Name=Impure Blast
tagGDX1RelicSkillD101Desc=Unleash a blast of tainted arcane energies to sap the life from your foes.

tagGDX1RelicSkillD102Name=Chilling Vengeance
tagGDX1RelicSkillD102Desc=Unleash a surge of chilling force upon those that dare strike you.

tagGDX1RelicSkillD103Name=Summon Skeletal Servant
tagGDX1RelicSkillD103Desc=Bind the remains of a hundred tormented souls to serve you. ^oOnly one Skeletal Servant can be summoned at any one time. The servant scales with Pet Bonuses.
tagGDX1RelicSkillD103Name_PetSkill=Skeletal Claws

tagGDX1RelicSkillD104Name=Elemental Bane
tagGDX1RelicSkillD104Desc=Unleash a bolt of pure elemental energies to knock back any advancing foes.

tagGDX1RelicSkillD105Name=Doomforce
tagGDX1RelicSkillD105Desc=Unleash a physical shockwave so powerful that it knocks down and draws in nearby foes.

tagGDX1RelicSkillD106Name=Blazing Charge
tagGDX1RelicSkillD106Desc=Charge forth into battle in the name of Empyrion and incinerate foes with the divine flame. ^oRequires a melee weapon. When used with a shield, the shield's damage is added.

tagGDX1RelicSkillD107Name=Chaos Surge
tagGDX1RelicSkillD107Desc=Hurl a blast of destructive energy that pierces through foes before returning to you.

tagGDX1RelicSkillD108Name=Nidalla's Final Strike
tagGDX1RelicSkillD108Desc=A favorite technique of the Nightblade master Nidalla, hurl a fan of blades at your foes that pierces through them and leaves their gaping wounds blistering with venom. The enchanted blades then return to the point of origin.

tagGDX1RelicSkillD109Name=Time Loop
tagGDX1RelicSkillD109Desc=Your actions ripple through time. ^oRequires a Caster Off-Hand.

tagGDX1RelicSkillD110Name=Blood Spine
tagGDX1RelicSkillD110Desc=Unleash a fan of blood-coated spines of bone at your foes.

tagGDX1RelicSkillD111Name=Reaping Arc
tagGDX1RelicSkillD111Desc=Swing with your weapon in an arc, cleaving through foes and reaping their souls. ^oRequires a melee weapon.

tagGDX1RelicSkillD112Name=Ignaffar's Combustion
tagGDX1RelicSkillD112Desc=The ancient relic erupts with destructive flame that is harmless to you and your allies, but devastating to anyone standing too close.

tagGDX1RelicSkillD113Name=Mogdrogen's Ardor
tagGDX1RelicSkillD113Desc=The beast god's blessing surrounds you and your minions, shielding you from harm.

tagGDX1RelicSkillD114Name=Summon Deathstalker
tagGDX1RelicSkillD114Desc=Call forth Deathstalker, a fearsome embodiment of Mogdrogen's fury that shreds the Physical, Poison and Bleed Resistance of nearby enemies. ^oYou can only summon one manifestation of Deathstalker at any one time. Deathstalker scales with player damage bonuses.
tagGDX1RelicSkillD114_Skill=Aura of Darkness
tagGDX1RelicSkillD114_Desc=A creature of darkness stalks your foes, shredding their Physical, Poison and Bleed Resistances.

#ConsumableSkills
tagGDX1ConsumableSkill_B101=Ugdenjuice
tagGDX1ConsumableSkill_B101Desc=Fills you with a soothing warmth.

tagGDX1ConsumableSkill_B102=Ugdensalve
tagGDX1ConsumableSkill_B102Desc=Revitalizes and strengthens bones.

tagGDX1ConsumableSkill_B103=Vilescar Ointment
tagGDX1ConsumableSkill_B103Desc=Drastically accelerates coagulation.

tagGDX1ConsumableSkill_B104=Elixir of the Dranghoul
tagGDX1ConsumableSkill_B104Desc=Fills you with the rage of a Dranghoul.

tagGDX1ConsumableSkill_B105=Elixir of Mogdrogen
tagGDX1ConsumableSkill_B105Desc=Fills you with a deeper connection to your minions.

tagGDX1ConsumableSkill_F101=Hex Oil
tagGDX1ConsumableSkill_F101Desc=Coats your weapon with the Hex concoction.

tagGDX1ConsumableSkill_F102=Cursed Tincture
tagGDX1ConsumableSkill_F102Desc=Unleash a cruel curse upon nearby foes.

tagGDX1ConsumableSkill_F103=Aetherward Oil
tagGDX1ConsumableSkill_F103Desc=Coats your weapon with the Aetherward concoction.

tagGDX1ConsumableSkill_F104=Stormflame Tincture
tagGDX1ConsumableSkill_F104Desc=Unleash an explosion of electrified flame upon nearby foes.

tagGDX1ConsumableSkill_F105=Hungerer Oil
tagGDX1ConsumableSkill_F105Desc=Coats your weapon with the Hungerer concoction.

tagGDX1ConsumableSkill_F106=Vile Tincture
tagGDX1ConsumableSkill_F106Desc=A vile spirit haunts your foes.
tagGDX1ConsumableSkill_F106PetSkill=Wraith's Touch

tagGDX1ConsumableSkill_F107=Potion of Clarity
tagGDX1ConsumableSkill_F107Desc=The potion fills you with a clarity of purpose.


#SkillsQuest

tagQuestSkill_A101=Malostria's Ward
tagQuestSkill_A101Desc=You have been warded by Matron Malostria, protecting you from vile spirits.

tagQuestSkill_A102=Coven Ward
tagQuestSkill_A102Desc=Created by the Coven of Ugdenbog to ward off evil spirits.

tagQuestSkill_A103=Wendigo Ward
tagQuestSkill_A103Desc=Created by the denizens of Barrowholm to ward off the evils of Ugdenbog.


#SkillDevotion

tagGDX1Devotion_A101=Stag
tagGDX1Devotion_A101Desc=The stag is the gentle yet stalwart guardian of nature's domain.
tagGDX1Devotion_A102=Wretch
tagGDX1Devotion_A102Desc=The wretch writhes in the night sky, the taint of the Dying God having taken hold within its flesh.
tagGDX1Devotion_A103=Quill
tagGDX1Devotion_A103Desc=The quill is said to have been used by the gods to bestow their decrees upon mankind. Its ink is the endless night sky. 
tagGDX1Devotion_A104=Toad
tagGDX1Devotion_A104Desc=The Toad represents disorder, a favored symbol of witches and warlocks.

tagGDX1Devotion_B101=Murmur, Mistress of Rumors
tagGDX1Devotion_B101Desc=Few truly respect the power of words. But none know the devastating effect rumors can impart as well as Murmur. It is said that her vile tongue has triggered countless bloody conflicts. Some even say that the gods themselves battled across the starry skies because of her scheming.
tagGDX1Devotion_B102=Staff of Rattosh
tagGDX1Devotion_B102Desc=The winged staff of Rattosh is said to be the key to the veil separating the physical and spirit realms. When it is visible in the sky, it is believed that the barrier between the living and the dead is at its thinnest.
tagGDX1Devotion_B103=Alladrah's Phoenix
tagGDX1Devotion_B103Desc=A faithful pet of the gods, the Phoenix of Alladrah blazes a trail across the starry sky.
tagGDX1Devotion_B104=Typhos, the Jailor of Souls
tagGDX1Devotion_B104Desc=Typhos is the loyal servant of Rattosh, a vigilant hunter of rogue souls that refuse passage by the chariot of the dead.
tagGDX1Devotion_B105=Bard's Harp
tagGDX1Devotion_B105Desc=Gallia the Bard's music was deemed so enthralling that the gods lifted her up into the skies so that she could entertain them for all eternity.

tagGDX1Devotion_C101=Ultos, Shepherd of Storms
tagGDX1Devotion_C101Desc=Ultos was the lesser of his celestial brethren in Arkovian lore, but nevertheless remained a powerful symbol, for it was his rains that allowed the harvest to grow and his lightning that caused unspeakable destruction. Somewhat ironically given his status, Ultos is the only Arkovian god whose worship endured beyond the fall of the empire.
tagGDX1Devotion_C102=Ishtak, the Spring Maiden
tagGDX1Devotion_C102Desc=Many in the era of Arkovia would turn to Ishtak in times of need or healing. For all living beings are the children of the Spring Maiden, and all shall find comfort within her gentle embrace.
tagGDX1Devotion_C103=Vire, the Stone Matron
tagGDX1Devotion_C103Desc=Commonly depicted in Arkovian lore as the matron of the gods, and thus the mightiest, the Stone Matron represented Cairn itself, the fortitude and strength of stone, unmoving against even the greatest odds.
tagGDX1Devotion_C104=Attak Seru, the Mirage
tagGDX1Devotion_C104Desc=Attak Seru was the matron of spellweaving, the protector of those daring enough to wield magic. All Arkovian rituals had the symbol of Attak Seru inscribed within the runic circle for precaution; but not even her wards were enough to stave off the effects of the necromancer's curse.
tagGDX1Devotion_C105=Rattosh, the Veilwarden
tagGDX1Devotion_C105Desc=Concealed in shadows, the great guardian of Arkovia watched over the veil between realities, ensuring that no evil would ever escape the spirit realm and wreak havoc upon the living. When the Arkovian Curse spread across the land, it was Rattosh that the people begged for a merciful end, but none ever came.

tagGDX1DevotionEffectB101=Rumor
tagGDX1DevotionEffectB101Desc=The chilling truths of Murmur's words spread amongst your foes, like a rumor that refuses to die, and shatter their minds.
tagGDX1DevotionEffectB102=Phoenix Fire
tagGDX1DevotionEffectB102Desc=The blazing feathers of the phoenix swirl around you, encasing you in a protective barrier while incinerating all that come too near.
tagGDX1DevotionEffectB103=Inspiration
tagGDX1DevotionEffectB103Desc=Gallia's melody inspires you and your allies to push onward against impossible odds.

tagGDX1DevotionEffectC101=Hand of Ultos
tagGDX1DevotionEffectC101Desc=The Storm Shepherd's fury emits from your fingertips, cascading through entire armies with devastating electrical force.
tagGDX1DevotionEffectC102=Nature's Guardians
tagGDX1DevotionEffectC102Desc=The soothing winds of spring envelop you in a protective barrier while your minions rise up to defend the natural order.
tagGDX1DevotionEffectC103=Fist of Vire
tagGDX1DevotionEffectC103Desc=The crushing fist of Vire rises up from the earth to subdue your foes with the strength of the earth.
tagGDX1DevotionEffectC104=Arcane Currents
tagGDX1DevotionEffectC104Desc=Carve an eldritch symbol into the ground that rapidly emits currents of arcane energy at nearby foes. ^oArcane Currents scale with player damage bonuses.
tagGDX1DevotionEffectC104PetSkill=Surge
tagGDX1DevotionEffectC105=Will of Rattosh
tagGDX1DevotionEffectC105Desc=Mark the souls of your foes with the symbol of Rattosh. Their lives and fates sealed, left at the mercy of Rattosh's servant, Typhos.


#SkillsReallocator
tagReclaimMastery=You need to remove all points from skills furthest in the mastery before you can remove more points from the mastery bar.
tagDecreaseMasteryError=You cannot reset a mastery selection.


#EnemySkills

tagGDX1EnemySkillA01=Siphon Souls
tagGDX1EnemySkillA01_Desc=The wraith is harvesting your soul, draining your very essence and exposing you to Aether and Vitality damage.

tagGDX1EnemySkillA02=Ill Omen
tagGDX1EnemySkillA02_Desc=A ghostly wail shatters your confidence and rapidly spreads confusion and fear.

tagGDX1EnemySkillA03=Wendigo Howl
tagGDX1EnemySkillA03_Desc=The Wendigo's Howl unnerves you, reducing all resistances.

tagGDX1EnemySkillA04=Anguish Aura
tagGDX1EnemySkillA04_Desc=The wraith's anguish weakens you.

tagGDX1EnemySkillA05=Dread Aura
tagGDX1EnemySkillA05_Desc=The wraith's stirs dread within you, exposing you to Aether, Vitality and Elemental damage as well as slowing your movements.

tagGDX1EnemySkillA06=Eruption of Anguish
tagGDX1EnemySkillA06_Desc=The wraith's violent end weakens you and exposes your Physical defenses.

tagGDX1EnemySkillA07=Eruption of Dread
tagGDX1EnemySkillA07_Desc=The wraith's violent end fills you with dread, exposing you to Aether, Vitality and Elemental damage as well as slowing your movements.

tagGDX1EnemySkillA08=Wicker Prison
tagGDX1EnemySkillA08_Desc=The cannibal trapped you within a wicker prison, making you easy prey for the others.

tagGDX1EnemySkillA09=Blood Link
tagGDX1EnemySkillA09_Desc=You are connected to a nearby cannibal through a vampiric link. Distancing yourself from them will sever it.

tagGDX1EnemySkillA10=Choking Presence
tagGDX1EnemySkillA10_Desc=The Bloater's miasma threatens to choke the life out of you, reducing Max Health, Health Regeneration and Energy Regeneration.

tagGDX1EnemySkillA11=Aura of Oppression
tagGDX1EnemySkillA11_Desc=A Void Oppressor's presence overwhelms you with darkness, reducing Max Health and slowing your actions.

tagGDX1EnemySkillA12=Aura of Darkness
tagGDX1EnemySkillA12_Desc=A creature of darkness is hunting you, shredding your resistances.


tagGDX1EnemySkillB01=Time Stop Aura
tagGDX1EnemySkillB01_Desc=You are within the presence of a timewarped entity, slowing your actions.

tagGDX1EnemySkillB02=Blood Link
tagGDX1EnemySkillB02_Desc=You are connected to a nearby foe through a vampiric link. Distancing yourself from them will sever it.

tagGDX1EnemySkillD01=Ugdenbog Fever
tagGDX1EnemySkillD01_Desc=A deadly disease that cripples the mind and exposes weaknesses.

tagGDX1EnemySkillD02=Siphoning Link
tagGDX1EnemySkillD02_Desc=You are connected to a nearby foe through a vampiric link that exposes your weaknesses. Distancing yourself from them will sever it.

tagGDX1EnemySkillD03=Siphon Souls
tagGDX1EnemySkillD03_Desc=Your soul is being harvested, sapping your defenses and vitality.

tagGDX1EnemySkillD04=Chthonic Aura
tagGDX1EnemySkillD04_Desc=Raw void energies surround this shard, empowering chthonic beings and harming natural life.

tagGDX1EnemySkillD05=Aura of Death
tagGDX1EnemySkillD05_Desc=Gabbal'Thunn's presence drains of the will to live, reducing Defensive Ability and Speed.

tagGDX1EnemySkillD06=Greater Mark of Aetherfire
tagGDX1EnemySkillD06_Desc=Aetherfire singes your soul, exposing you to the elements and the Aether itself.

tagGDX1EnemySkillD07=Ravager's Presence
tagGDX1EnemySkillD07_Desc=You've been shaken by the very presence of Ravager, the Wendigo Spirit, shattering your Defenses and reducing Health and Health Regeneration.

tagGDX1EnemySkillD08=Overwhelming Aether
tagGDX1EnemySkillD08_Desc=Theodin's presence threatens to unravel your physical form, inflicting Aether damage and reducing Defensive Ability.

tagGDX1EnemySkillD09=Larria's Wards
tagGDX1EnemySkillD09_Desc=Larria's den is heavily warded, harming nearby strangers and empowering her.

tagGDX1EnemySkillD10=Aether Singe
tagGDX1EnemySkillD10_Desc=You have been singed by a nearby Aether Crystal, linking you to it with devastating Aether damage until you break the connection.

tagGDX1EnemySkillD11=Overwhelming Aether
tagGDX1EnemySkillD11_Desc=A nearby Aether Crystal hums with the Aether, harming those not attuned to its presence.

tagGDX1EnemySkillD12=Crimson Pool
tagGDX1EnemySkillD12_Desc=The volatile blood simmers beneath your feet, harming you. Kubacabra seems to thrive when standing within it however.

tagGDX1EnemySkillD13=Aura of Agony
tagGDX1EnemySkillD13_Desc=Darkness emanates from Grava'Thul, sometimes coalescing in a volatile pool of void energies.

tagGDX1EnemySkillD14=Celestial Presence
tagGDX1EnemySkillD14_Desc=A divine presence threatens to unravel your very existence.

tagGDX1EnemySkillD15=Aether Essence
tagGDX1EnemySkillD15_Desc=The Aether is potent in this area, harming you and sapping your resistances.

tagGDX1EnemySkillD16=Terrifying Presence
tagGDX1EnemySkillD16_Desc=A great beast roams nearby, filling you with dread and emboldening nearby creatures.

tagGDX1EnemySkillD17=Burning Blood
tagGDX1EnemySkillD17_Desc=Gargabol's Burning Blood singes your resistances.
