
tagSkillClassName12=Monk
tagSkillClassName0112=Warpriest
tagSkillClassName0212=Lightcarrier
tagSkillClassName0312=Corrupter
tagSkillClassName0412=Bladedancer
tagSkillClassName0512=Prophet
tagSkillClassName0612=Thunderlord
tagSkillClassName0712=Runemaster
tagSkillClassName0812=Soulbinder
tagSkillClassName0912=Ascetic
tagSkillClassName1012=Holy Hunter
tagSkillClassName1112=Channeler
tagSkillClassName3712=Holy Hunter

tagSkillClassDescriptionMonk=Monks are sacred warriors who channel divine power through sheer force of will. Healing waves, mantras of protection and attacks empowered with holy might are all within their purview.

#ClassMonk
tagClassMonkSkillName00=Monk
tagClassMonkSkillDescription00="The gods guide me. You cannot win."

tagClassMonkSkillName01A=Fists of Thunder
tagClassMonkSkillDescription01A=Energize yourself with the blessing of thunder, empowering every third strike dealt to enemies. ^oRequires a melee weapon and can be used as default weapon attack.{^n}{^n}{^y}Static Charge {^o}(Unlocked at Skill Level 16){^n}^wEvery third strike also stuns enemies for 1 second.

tagClassMonkSkillName01B=Bounding Light
tagClassMonkSkillDescription01B=Every third hit also strikes nearby enemies with chains of lightning that electrocute them over 2 seconds.

tagClassMonkSkillName01C=Thunderclap
tagClassMonkSkillDescription01C=The empowered strike hits additional targets and electrocutes them over 3 seconds.

tagClassMonkSkillName01D=Mythic Rhythm
tagClassMonkSkillDescription01D=Fists of Thunder grants you increased damage for 5 seconds. ^oMythic Rhythm affects all skills while active.

tagClassMonkSkillName02A=Wave of Light
tagClassMonkSkillDescription02A=Launch a wave of light that strikes enemies with lightning and physical damage.{^n}{^n}{^y}Wall of Light {^o}(Unlocked at Skill Level 16){^n}^wWave of Light stuns enemies for 4 seconds.

tagClassMonkSkillName02B=Empowered Wave
tagClassMonkSkillDescription02B=The wave is charged with a powerful blow that electrocutes enemies and causes internal trauma over 3 seconds. Damage is increased.

tagClassMonkSkillName02C=Explosive Light
tagClassMonkSkillDescription02C=Release a burst of holy energy that deals additional damage to Chthonics and Undead enemies.

tagClassMonkSkillName03A=Dashing Strike
tagClassMonkSkillDescription03A=Quickly dash to the target location, striking enemies along the way, dealing lightning and physical damage.{^n}{^n}{^y}Quicksilver {^o}(Unlocked at Skill Level 16){^n}^wGain 25% chance to reset Dashing Strike's cooldown.

tagClassMonkSkillName03B=Blinding Speed
tagClassMonkSkillDescription03B=Dashing Strike inflicts internal wounds on enemies and makes their attacks less effective.

tagClassMonkSkillName04A=Tempest Rush
tagClassMonkSkillDescription04A=Surround yourself with an electric energy that increases your movement speed and periodically deals lightning damage to nearby enemies.{^n}{^n}{^y}Bluster {^o}(Unlocked at Skill Level 12){^n}^wEnemies hit are knocked down and deal 20% reduced damage for 4 seconds.

tagClassMonkSkillName04B=Flurry
tagClassMonkSkillDescription04B=Periodically causes an icy blast to nearby enemies, with a chance to freeze them for 2 seconds.

tagClassMonkSkillName05A=Resolve
tagClassMonkSkillDescription05A=Damage you deal reduces the enemy offensive power for 4 seconds. {^n}{^n}{^y}Beacon of Ytar {^o}(Unlocked at Skill Level 8){^n}^wReduce the cooldown of your skills by 10%.

tagClassMonkSkillName06A=Mantra of Healing
tagClassMonkSkillDescription06A=A blast of divine energy heals you and nearby allies, granting health regeneration and defensive ability for 30 seconds.{^n}{^n}{^y}Heavenly Body {^o}(Unlocked at Skill Level 12){^n}^wThe health of you and your allies is increased by 25%.

tagClassMonkSkillName06B=Mantra of Salvation
tagClassMonkSkillDescription06B=Increases healing effects and resistances to elemental, poison and bleeding damage of you and your allies.

tagClassMonkSkillName06C=Mantra of Retribution
tagClassMonkSkillDescription06C=Increases sources of damage for you and your allies, while also granting fire retaliation.

tagClassMonkSkillName07A=Alacrity
tagClassMonkSkillDescription07A=Increases your offensive ability and agility to attack and cast spells.{^n}{^n}{^y}Momentum {^o}(Unlocked at Skill Level 12){^n}^wYou gain 30% resistance to slow effects.

tagClassMonkSkillName07B=Harmony
tagClassMonkSkillDescription07B=Reduce your elemental resistance to gain bonus protection against chaos, aether and vitality damage.

tagClassMonkSkillName07C=The Guardian's Path
tagClassMonkSkillName07CDesc=You gain additional elemental damage and chance to dodge enemy attacks. {^o}This is a melee dual-wielding bonus. Also enables the ability to dual wield melee weapons.

tagClassMonkSkillName08A=Crippling Wave
tagClassMonkSkillDescription08A=Unleash a sweeping attack that deals lightning damage to enemies in front of you, slowing their total speed for 4 seconds. ^oRequires a melee weapon. Can activate with all default weapon attacks.{^n}{^n}{^y}Concussion {^o}(Unlocked at Skill Level 12){^n}^wReduces the damage of enemies by 25% for 4 seconds.

tagClassMonkSkillName08B=Breaking Wave
tagClassMonkSkillDescription08B=Crippling Wave electrocutes enemies and reduces their offensive ability for a few seconds. Damage is increased.

tagClassMonkSkillName08C=Tsunami
tagClassMonkSkillDescription08C=Strike enemies with a chilling blow and freeze them for a brief moment.

tagClassMonkSkillName09A=Exploding Palm
tagClassMonkSkillDescription09A=Attack enemies to deal additional cold damage and chill them for 3 seconds. Enemies killed explode, dealing massive damage to nearby foes. Enemies killed by the explosion will explode as well. ^oRequires a melee weapon and can be used as default weapon attack.{^n}{^n}{^y}The Flesh is Weak {^o}(Unlocked at Skill Level 12){^n}^wExploding Palm reduces all resistances of enemies by 25 for 5 seconds. This effect are also applied by the explosions, but it doesn't stack.

tagClassMonkSkillName09B=Impending Doom

tagClassMonkSkillName09C=Explosive Mark

tagClassMonkSkillName09D=Shocking Grasp
tagClassMonkSkillDescription09D=Exploding Palm deals additional lightning damage and electrocutes enemies over 3 seconds. Base damage is increased.

tagClassMonkSkillName09E=Replicate

tagClassMonkSkillName10A=Cyclone Strike
tagClassMonkSkillDescription10A=Pull all enemies around you, dealing holy damage and knocking them down for a second.{^n}{^n}{^y}Soothing Breeze {^o}(Unlocked at Skill Level 16){^n}^w15% of the damage dealt is converted to health.

tagClassMonkSkillName10B=Sunblast
tagClassMonkSkillDescription10B=Strike enemies with a larger explosion that incinerates enemies and reduces their defensive ability over 3 seconds.

tagClassMonkSkillName10C=Soothing Breeze
tagClassMonkSkillDescription10C=Cyclone Strike heal you and your allies and reduces the duration of ailments for 5 seconds.

tagClassMonkSkillName10D=Wall of Wind
tagClassMonkSkillDescription10D=Enemies are frozen for 2 seconds. Fire damage is turned into cold.

tagClassMonkSkillName11A=Transcendence
tagClassMonkSkillDescription11A=Turns portion of your energy into health every second while it's active.{^n}{^n}{^y}Determination {^o}(Unlocked at Skill Level 12){^n}^wAll your damage (including the damage multiplied by bonuses) is increased by 20% while Transcendence active.

tagClassMonkSkillName12A=Serenity
tagClassMonkSkillDescription12A=You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants resistance to control impairing effects.{^n}{^n}{^y}Peaceful Repose {^o}(Unlocked at Skill Level 10){^n}^wYou gain massive health regeneration while Serenity is active.

tagClassMonkSkillName13A=Sweeping Wind
tagClassMonkSkillDescription13A=Surround yourself in a vortex that continuously deals cold and lightning damage to all enemies around you.{^n}{^n}{^y}Master of Wind {^o}(Unlocked at Skill Level 16){^n}^wSweeping Wind gains 15% chance to freeze targets for 2 seconds.

tagClassMonkSkillName13B=Inner Storm
tagClassMonkSkillDescription13B=The vortex electrocutes enemies and reduces their elemental resistances for 2 seconds.

tagClassMonkSkillName13C=Cyclone
tagClassMonkSkillDescription13C=While the vortex is active, it has a chance to spawn a Cyclone that chases and electrocutes enemies over 2 seconds. Cyclones can confuse targets and live for 6 seconds. Sweeping Wind's damage is increased.

tagClassMonkSkillName13D=Raging Storm

tagClassMonkSkillName14A=Mystic Ally 
tagClassMonkSkillDescription14A=Summon a mystic ally to fight by your side as long as you live. There are four different allies, but only one can be active at a time. ^oMystic Ally scales with player damage bonuses.{^n}{^n}{^a}Air Ally{^n}{^y}Aura of Swiftness: {^w}Increases movement speed, resistance to stun and entrapment and energy regeneration of you and all allies.{^n}{^y}Sweeping Wind: {^w}An offensive aura that deals cold and lightning damage to enemies.{^n}{^y}Squallring: {^w}Launch whirlwinds in a spiral, dealing physical and electrocute damage. Enemies hit may be knocked up.{^n}{^n}{^e}Earth Ally{^n}{^y}Aura of Might: {^w}You and all allies receive resistance to pierce and physical damage and gain bonus armor.{^n}{^y}Ground Slam: {^w}Smash the ground, causing earth to erupt around him, dealing physical damage to enemies and stunning them for a brief moment.{^n}{^y}Avalanche: {^w}Stones fall from the sky, dealing physical damage and causing internal trauma to foes.{^n}{^n}{^b}Water Ally{^n}{^y}Aura of Purity: {^w}Grants resistance to freeze effect, while reducing bleeding and poison damage duration.{^n}{^y}Tidal Wave: {^w}Launch a wave of water that deals cold damage to enemies and freeze them for 2 seconds.{^n}{^y}Storm Cloud: {^w}Summon a stormcloud that deals cold and lightning damage to enemies in the area.{^n}{^n}{^o}Fire Ally{^n}{^y}Aura of Radiance: {^w}Grants fire retaliation, chance to deflect projectiles and reduction to burn duration.{^n}{^y}Flame Nova: {^w}Launch a ring of flamelines that burns enemies over 3 seconds.{^n}{^y}Burning Touch: {^w}Fire Ally's attacks burns enemies over 2 seconds.


tagAirAllySkill01=Air Ally
tagAirAllySkill02=Aura of Swiftness
tagAirAllySkill03=Sweeping Wind
tagAirAllySkill04=Squallring
tagAirAllySkill05=Windy Strike

tagEarthAllySkill01=Earth Ally
tagEarthAllySkill02=Aura of Protection
tagEarthAllySkill03=Avalanche
tagEarthAllySkill04=Ground Stomp
tagEarthAllySkill05=Earthsplitter

tagWaterAllySkill01=Water Ally
tagWaterAllySkill02=Aura of Purity
tagWaterAllySkill03=Tidal Wave
tagWaterAllySkill04=Storm Cloud
tagWaterAllySkill05=Cold Slash

tagFireAllySkill01=Fire Ally
tagFireAllySkill02=Aura of Radiance
tagFireAllySkill03=Flame Nova
tagFireAllySkill04=Burning Touch

tagEnduringAllySkill01=Enduring Ally

tagClassMonkSkillName14B=Tidal Wave

tagClassMonkSkillName14C=Mystical Slash

tagClassMonkSkillName14D=Mystical Presence

tagClassMonkSkillName15A=Near Death Experience
tagClassMonkSkillDescription15A=When you are badly hurt, portions of your maximum life and energy are restored and you are immune to damage and control impairing effects for 3 seconds.

tagClassMonkSkillName16A=Epiphany
tagClassMonkSkillDescription16A=Have an Epiphany, increasing all your damage, total speed, healing effects and offensive ability. While it's active, you also gain resistance to control impairing effects.{^n}{^n}{^y}Desert Shroud {^o}(Unlocked at Skill Level 12){^n}^wYou gain 50% resistance against damage reflected by monsters and attacks that cause life reduction.

tagClassMonkSkillName17A=Mantra of Salvation
tagClassMonkSkillDescription17A=Increases defensive ability and resistances to elemental, poison and bleeding damage of you and your allies.{^n}{^n}{^y}Hard Target {^o}(Unlocked at Skill Level 10){^n}^wThe armor of you and your allies is increased by 25%.

tagClassMonkSkillName18A=Mantra of Healing
tagClassMonkSkillDescription18A=Shroud you and your allies with a shield that absorbs a portion of the damage taken and increases your life and health regeneration.{^n}{^n}{^y}Boon of Inspiration {^o}(Unlocked at Skill Level 10){^n}^wYou and your allies receive 5% life steal.

tagClassMonkSkillName19A=Mantra of Conviction
tagClassMonkSkillDescription19A=Slows all nearby enemies and reduces their elemental resistance and defensive ability.{^n}{^n}{^y}Submission {^o}(Unlocked at Skill Level 12){^n}^wEnemies also take Fire and Lightning damage every second.

tagClassMonkSkillName20A=Inner Sanctuary
tagClassMonkSkillName20ADesc=Create a runic circle on the ground that deals holy damage to enemies, while granting bonus defensive ability, increased maximum resistances and damage absorption to you and your allies for 6 seconds.{^n}{^n}{^y}Forbidden Palace {^o}(Unlocked at Skill Level 12){^n}^wInner Sanctuary disrupt the skills of enemies standing on the area.

tagClassMonkSkillName20B=Safe Haven
tagClassMonkSkillName20BDesc=Inner Sanctuary grants bonus health regeneration and reduced damage from Chthonics and Undead.

tagClassMonkSkillName20C=Temple of Protection

tagClassMonkSkillName20D=Sanctified Ground

tagClassMonkSkillName21A=Sixth Sense
tagClassMonkSkillDescription21A=Increase your physique and gain chance to dodge enemy attacks.{^n}{^n}{^y}Transcendence {^o}(Unlocked at Skill Level 10){^n}^wIncreases healing effects by 12%.