0.7.5 Buildings condemned on save load

Hi i’m getting buildings like this on scrrenshot each time i load the game. Villagers won’t try to repair it (materials available ) and i can only relocate or demolish this building. Relocating to the same spot fixes this without any cost.

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Wow, thank you. My whole city is condemned and nothing works. Ill try this!

I actually saw villager finally fixing the building and now it has 200% structural integrity.

I had something similar, loaded a game today and half of my buildings were condemned while dozens more were just piles of rubble and had to be rebuilt.

Try loading a save from before v0.7.5 with v0.7.5c installed and let us know if issue persists.

It’s still there on 0.7.5c

Basically buildings integrity falls pretty quickly overall and it gets hit badly on each save load.

Since most of my buildings are destroyed they cant possibly keep up with it. I’m replacing them all :smile:

A repair feature would be perfect @Zantai - future patch?

Also the costs of repairing is abnormal but this is probably cause they repair up to 200% integrity instead of 100%

Checked again a few times on 0.7.5c and it happens on every save load. Random building turn in to rubble or are condemned with sky high repair cost like 50 planks. When builder manages to repair it gets 200% integrity.

Could you please send this save to [email protected]?

Saves are located in:

C:\Users\USERNAME\Documents\my games\Farthest Frontier\Save

Zip up the entire TownName_###### folder along with the .map file and .sav that reproduces the issue.

Thanks!

Yeah my 18 hour city is collapsing completely, Ive tried to salvage it since 30% durability but I think it was bugged


Winter is coming :rofl:

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A v0.7.5b wouldn’t repair, updated to v0.7.5c and the builders started repairing.

I see the structural integrity bar actually works now and counts down. That’s nice. Still would like to see a screen report that shows repair costs for the year and for future years if possible.

Once a building is condemned it says “Click to repair or demolish” but there is no button to click to repair! And no way to prioritize what needs repair first. I had to build new sawmills because they wouldn’t repair that and I needed an insane amount of planks for all the other buildings.

It would be nice if we could click a “Repair” button and have a builder repair it, even doing it before the warning time. Just have the cost proportional to the % integrity.

image
I only have 1 mine with 550 ingots on my map.
Is this accurate?

Couldn’t send via email due to size but HERE You can download it from my google drive.

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We absolutely need a repair or demolish button, it’s unplayable when you see all the buildings being abandoned because they’re condemned and no way to manually fix them.

A workaround is to move the buildings to their current locations.

Upgrading to v0.7.5c worked fine, just need to turn on a bunch of builders so they do all the fixing.

@Jaradis it started happening after updating to 0.7.5c - the builders notification says they are tending to upgrades or repairs or whatever, but really they’re just standing, frozen in a field somewhere!