[0.9.7C] - Laborer count vs assignment

Seems something goes wrong with assignments. Miner count has a mismatch.

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Are all your mines full of workers or are some only partially occupied?

All were full of workers, it was a on a switch after a purchase on the Trader. But the effect happened before on other buildings. The solution is also known; bring the count down to zero and reapply the workers.

Do you have steps to reproduce this issue?

Its very random, let me make a video next time it happens. Still not sure what causes it though.

What happend here; A raid came in, in pause I activated ~30 towers with 2 guards on them each, unpaused, then the fletchers were triggerd, then I disabled two of them to save workforce.

See here proof that it is related to disabling buildings