Fine. I guess I’ll try to compile all the changes that numerous members have contributed to. Just remember that this is a group effort to improve on jajaja’s original build, and this setup is what a lot of people think is BiS, but may not be the case, and is subject to change.
Gear:
Helm: Markovian’s Visor
Shoulders: Markovian’s Vanguard
Chest: Markovian’s Platemail
Pants: Solael-Sect Legguards | Empowered Hermit’s Legguards | Chausses of Barbaros | Empowered Legplates of Valor | Arcane Harmony Leggings
Gloves: Grasp of Unchained Might
Boots: Boneshatter Treads
Main hand: Spectral Battle Axe | Bonescythe
Off hand: Markovian’s Bulwark
Belt: Reforged Chains of Oleron
Ring 1: Open Hand of Mercy
Ring 2: Closed Fist of Vengeance
Amulet: Markovian’s Distinction
Medal: Badge of Mastery (+5 Cadence) | Black Star of Deceit
Relic: Menhir’s Bastion | Oleron’s Wrath (+1 Deadly Momentum +1 Squad Tactics)
In a perfect world, we want Tyrant’s and another nice rare suffix on Spectral Battle Axe due to it having life leech, but Bonescythe is so much easier to farm for (secret shop). Tyrant’s is pretty much mandatory, regardless of base weapon type.
Again, in a perfect world, Solael-Sect Legguards with nice prefix suffix combo will be BiS, but good luck on that, because those pants are a real bitch to farm for.
In the relic slot, it really comes down to what you want to do. If you are farming easy content and can afford to trade survivability for damage, then go Oleron’s Wrath, otherwise, Menhir’s Bastion is the safer option.
Components:
Helm: Sanctified Bone
Shoulders: Scaled Hide
Chest: Chains of Oleron
Pants: Ancient Armor Plate | Mutated Scales
Gloves: Consecrated Wrappings
Boots: Mark of Mogdrogen | Mark of the Traveler
Weapons: Imbued Silver | Purified Salt | Battered Shell | Haunted Steel | Oleron’s Blood
Belt: Antivenom Salve | Rigid Shell
Rings: Corpse Dust | Frozen Heart | Roiling Blood | Ectoplasm
Amulet and Medal: Dread Skull | Arcane Spark
For weapons, only use Oleron’s Blood if you don’t have Tyrant’s prefix weapon.
Out of the 4 basic resists, we should only need to cap out Lightning and Poison, I personally recommend using Antivenom Salve in the component slot, because aether resist is hard to come by and Spellward Powder augment covers that perfectly.
For rings, amulet and medal, use whatever you need.
Augments:
Weapons: Outcast’s Might | Oleron’s Fervor | Essence of Ch’thon
Rings and amulet: Survivor’s Ingenuity | Mogdrogen’s Sanctity | Overseer’s Gaze | Survivor’s Resilience
Resists will vary depending on rolls on your gear, so use whatever armor augments are needed to cap out resists, I won’t even bother here.
For weapons, Outcast’s Might is a little more defensive while Oleron’s Fervor is more damage. Essence of Ch’thon is for resist reduction.
For rings, depending on your need for more offense or defense, use what you need.
Skills:
I’ll just talk about the general direction we want to go with skills.
Skills we absolutely want as high as possible, ultimate rank if possible: Deadly Momentum, Shield Training, Menhir’s Bulwark, Blindside
Skills we generally want at just max rank, nothing more (Having less than max rank for some is also fine): Cadence, Blitz, Overguard, Military Conditioning, Decorated Soldier, Scars of Battle, Blood of Dreeg, Aspect of the Guardian, Curse of Frailty, Field Command, Fighting Form (you either want Fighting Form at max rank, or just 1 point invested).
Skills that scale horribly beyond just a few points, but having 1 in there can provide decent utility (better know as one point wonders): Fighting Spirit, Counter Strike, Scars of Battle, Menhir’s Will, Squad Tactics, Markovian’s Advantage, Zolhan’s Technique.
Devotions:
This is where things get real dicey, as I can guarantee you that most people here are running different versions.
The best I can do here is post my current setup, and add a few other things I think other people are running.
My current setup (no particular order, this is NOT a guide on how to actually get it, respecing probably required):
Lion - Completed
Assassin’s Blade - Completed (Assassin’s Mark bound to Cadence)
Falcon - Completed (Falcon Swoop bound to Curse of Frailty)
Hammer - Completed
Anvil - Completed (Targo’s Hammer bound to Field Command, any toggle will work)
Hawk - Completed
Empty Throne - Completed
Oleron - Completed (Blind Fury bound to Blitz)
Sailor’s Guide - Completed
Panther - Completed
Dire Bear - 5 points (Did not get Maul)
Scales of Ulcama - 1 point (Just the first point for the hp)
Order Crossroads - 1 point (5% hp)
Other constellations people use:
Berserker (Axe only)
Rhowan’s Scepter (Mace only)
Unknown Soldier
Targo the Builder
Chariot of the Dead
Scales of Ulcama
Crane
Dryad
I think that’s it, if I missed anything, let me know.
Here’s a few screenshots of what my stats look like in game. (Tweeked a bit since last video, so some stats may differ slightly, although definitely not enough to see a difference with)
In town with 5 toggles + Blood of Dreeg (Note that we can get 80 stun resist with Overguard, so no real need to go for max stun resist)

Character sheet with 5 toggles + Blood of Dreeg

Defense sheet with 5 toggles + Blood of Dreeg (I capped freeze resist because I was doing crucible runs with no buffs)

Finally, reposting old video for you lazy people out there 
Witchblade vs Gladiator Crucible waves 140-150 no buffs.