#include <obliteration.h>
~ 1.0.1.1 - Twin Meteor Fire Obliteration Warlock ~
*Other Obliteration Builds --> Click here for New AoM Obliteration Builds
Videos :
– Kiss Her with Red and Green Meteors
– Naughty Mage in Action with Two Best CC Skills in The World (of Cairn)
– Hiding Behind Blade Barrier
Last time I was playing with a Lightning Obliteration Druid using granted skill from Tome of the Arcane Wastes.
This time using same skill, I try make a Fire Obliteration Warlock with Iskandra’s Set (except the Off-Hand) as the main gear.
Using Warlock gives us access to Two of the Best CC Skills in the game (You don’t have to agree with me on this topic)
- Curse of Frailty - Vulnerability (Slowing Enemies and applied various RR and Flat DA Shred)
- Olexra’s Flash Freeze (Freeze Enemies and gives nice Fire RR)
Just reminder, OFF is nice for Control the Crowd, but it’s not for controlling the Bosses
Next, about the gear, we’re using Iskandra Set, combine with Occultist Aspect of the Guardian, it’s easy for us capping the resistances.
Since we already got pretty nice Resistances, we have free slot for Chaos Strike “Blink” Skill from Riftstone component.
Chaos Strike is nice skill for mobility, positioning, and also could be use for bounding devotion skills
Iskandra’s Set also support our damage : Elemental, Aether, and Fire Damage
Build Concept :
This build is using Aether and Elemental (focused on Fire) as Damage Type.
3 Main Damage Skills :
Obliteration Skill
When compare to AAR, Obliteration just like a spell from a Junior Mage.
AAR is better in the term of damage.
But Obliteration cost no Skills Points, has lower mana cost, and pierce through enemies.
Tome of the Arcane Wastes also provides +1 to all Skills.
Obliteration gives Flat Elemental Damage that dealt as 1/3 Fire + 1/3 Ice + 1/3 Lightning, divided equally.
Since we are more focused on Fire damage, we’ll try to boost Fire aspect from the Elemental Damage with Conversion, Gear, Skills, and Devotion.
Using Warpfire, we convert the Cold Damage to Fire Damage.
Unfortunately nerfed Warpfire only gives us half of the conversion.
Devastation
The Green Meteors.
Does Fire and Aether Damage, matching our Damage Theme.
Even though it’s not as powerfull as the old version, this Green Meteors in high level is still reliable as Main Damage Source.
Devotion Skills like : Meteor Shower, Elemental Storm, Fissure, etc
Meteor Shower does Physical, Fire, and Burn Damage, one of our Main Source of Damage.
Meteor Shower’s Damage isn’t too good one low level. We need to leveling it to Max Level.
Elemental Storm gives us Flat Elemental RR + Elemental Damage + DoTs
Damage Boosting from Gear :
Iskandra’s Hood : Boost Elemental and Aether Damage
Iskandra’s Vestments : Boost Elemental and Aether Damage
Iskandra’s Pauldrons : Boost Fire and Aether Damage
Iskandra’s Focusing Prism : Boost Elemental Damage
Tome of the Arcane Wastes : Boost All Damage and Elemental Damage
Wyrmbone Handguards : Boost Fire Damage
Warpfire : Boost Fire Damage and provide Cold to Fire Conversion
Wraithborne Legwraps : Boost Aether Damage
Phantom-Thread Girdle : Boost Elemental and Aether Damage
Iskandra’s Balance : Boost Fire and Elemental Damage + Elemental Imbalance Procs (Boost Fire Damage)
Badge of Mastery : Boost All Damage
Note :
Percent Elemental Damage is a bonus to all three elements equal to the full value. It is not split evenly.
Bonus 100% Elemental Damage = Bonus 100% to All Fire, Ice, and Lightning Damage.
Damage Boosting From Mastery Skills :
Arcanist
Reckless Power : Boost Fire, Burn, and Aether Damage
Arcane Will : when activate boosts All Damage
Fabric of Reality : Boost Aether Damage
Olexra’s Flash Freeze : gives Fire RR
Nullification : Elemental RR
Inner Focus : Increase Spirit thus Increase our Magical and Duration Damage
Occultist
CoF’s Vulnerability : gives Elemental RR
Summon Familiar “Storm Raven” : Storm Spirit boosts Elemental Damage
Raven is not only has good use for leveling in early level, it also can heal our toon with it’s Mend Flesh
Note :
Sometimes we may forget to “revive” the Raven when it dies.
We need to make Raven keep alive as it can boost our damage and heal our toon.
Damage Boosting From Devotion Constellations :
Ulzuin’s Torch : Boost Fire and Burn Damage + OA + Crit Damage
Solael’s Witchblade : Boost Fire Damage + Fire RR
Magi : Boost Fire and Burn Damage
Rhowan’s Crown : Boost Elemental and Elemental Dots Damage + Elemental Flat RR
Scholar’s Light : Boost Fire and Elemental Damage
Owl : Boost Elemental and Elemental Dots Damage + Reduce Energy Cost
Viper : Elemental RR
Grimtools :
Thanks to one of our Praetorians Friends, Dammit, for the very handy Grimtools
–> http://www.grimdawn.com/forums/showthread.php?t=52366
Here’s this build grimtools : http://www.grimtools.com/calc/YNnrMONr
Attributes : All into Physique (90 Points)
- Press ‘S’ for Masteries and Devotion Tabs
- Hold “Ctrl + Shift” for Skills w/o bonus
- Skills Bounding check on Devotion Tab
- Relic Completion Bonus : +1 to Disintegration and +1 to Star Pact