One day I had a dream. In it, the aether absorbed everything: earth, sky, air, even dreams, even hopes, and there was no salvation from it.
After waking up I almost forgot this dream, but the picture is all-consuming aether stood in front of the eyes.
So I decided that my new character will be based on the aether. But which one to take? I realized that I wanted to make a melee fighter with the conversion of elemantal damage into the aether, so the choice fell on the defiler.
II. Main idea or how it works
Yes, defiler. What do you usually think of when you mention a defiler? I’m pretty sure that something like this
And, to tell you the truth, there is some truth here. If the necromancer’s skills are most commonly based on aether, vitality and sometimes in the cold, the demolitioist is best suited for assemblies through fire and lightning.
Yes, of course, there are a couple of things in the game with a conversion from fire to vitality (and vice versa), but it did not seem so interesting for me to develop the character.
So, we have the task to convert all the elemental damage into the aether, this can be achieved in two ways, first I went first (using two parts from diviner’s set and the Aldrich’s scepter), but this way led me to a dead end (in the deadlock there was no resistance to physical damage ). So I went the second way, using the same Aldrich’s scepter and the magelord’s set of rings - and it’s worked.
Moreover, now that the cold damage from bone wave was the damage from aether a bone wave began to work like ABB, greatly enhancing our aether for a short period of time.
III. Skills and build
As you can see, I purposely avoided using green things in the assembly for the greatest “friendliness” of the build to people who are not ready for 100 hours to farm pants or craft shoes.
Helm: Iscandra’s Hood
Shoulders: Iscandra’s Vestments
Chest: Iscandra’s Pauldrons
Three pieces of Iscandra’s set give us so much needed phys. resist (16%).
Iscandra’s Hood - flat aether damage, it’s very sweet.
Iscandra’s Vestments - huge flat health bonus
Gloves: Light’s Defender
One of the most common decisions for “end game” gloves, AS, CS, flat health, nice resist, armor increase
Alternative: handguards of justice
Belt: Spiritseeker Cord
Just because +1 to necromancer
Alternative: Ulzuin’s torment
Pants: Really Great Pants
Nice amount of flat health, perfect prock.
Alternative: some MI pants with chaos/stun resist, OA, AS
Boots: Greaves of Ill Omen
Also well-known as “golemborn boots ver. 2.0” this boot provides huge stun resist altogether with good cc prock
Rings: Magerold’s set
We need this set (with good rolls of conversion, besides) to elemental -> aether conversion.
Alternative: If you use two pierces of diviner set then you could replace this rings to Albrecht’s rings.
Amulet: Peerless Eye of Beronarth
+1 to all skill, + to crit damage.
Alternative: Blue eye of Beronarth. No crit damage but as + cs, flat elemental damage (that becomes flat aether damage).
Medal: Direwolf crest
+1 to necromancer, nice prock (to me it deals 7-10k aether damage)
Ulzun Pyroclasm - nice shotgun (remember, all elemental damage becomes aether)
Agrivic’s Malice - nice prock
Korvaak’s Deception - % OA and DA, interesting prock. I have not yet tried this relic, but it looks promising
Note: Initially, I did a more aggressive build, with a Dying God (thanks to Albrecht’s rings all chaos became ether) and without the Tree of Life, but after I refused from this idea in the direction of greater “tankness” and greater survivability.
- Crossroads, green
- Remowe crossroads, green
- Solemn watcher
- Spear of Heavens
- Crossroads, yellow
- Tree of Life
- Obelisk of Menhir
Since I don’t play crucible anymore (because the guaranteed legendary item at the end of any rougelike dungeon made their farming a much more efficient and much less stressful than the crucible) i will not make a crucible video with this build. However with crucible buffs this build could finished gladiator.