[i] Hello there, cultists of Dreeg ! We all know that 2h rifle builds have a notorious reputation of being very bad and, IMO, that is not necessarily too far removed from the truth. From the high deflection chance every important boss in the game has, to the lack of mobility, absence of real nukes and AoE fumble effects mobs throw at you, 2h rifle characters are almost at the bottom of the barrel when it comes to GD builds. We also know that WH is generally considered a very “squishy” class, capable of dishing high damage, but being, otherwise, made of paper. This build, like Superfluff’s 2h Inquisitor, proves you, however, that 2h rifle builds can reliably farm all nemeses and finish Gladiator Crucible, though nobody should expect tier 0 clear times or 5 min Ravager videos out of them.
Baring this in mind, I advise you to see this build as what it is, viz. a very balanced , solo gladiator capable rifle build that can dish considerable amounts of damage (especially vs human enemies such as Iron Maiden & Fabius) while maintaining a high level of survivability and resistance to CC effects. Like the Chaos AAR Warlock I made in 1.0.0.5. to prove that you CAN finish Gladiator with AAR while keeping your Death Count to zero, this build is meant to show exactly the same: you can make a relatively strong “tanky” WH rifleman that can finish Gladiator and…Ravager (if you have the patience, ofc), even with minimum greens. This build, ofc, is nowhere near the top of what I have so don’t flame me for it being bad…I know it is. [/i]
[u]Grim Tools:http://www.grimtools.com/calc/O2GlyAXV[/u]
OBS: The OA/DA values, as well as stun resistance, might vary due to the rolls on the items, as well as the bonuses provided by the smiths. Every craftable piece, for example, is made at Kaylon, having thus either resistance to stun or freeze. This is very important, because you can stack around 15 stun resistance just from crafting. Also, bare in mind that effective DA is higher because you also debuff OA through different sources. Otherwise, 2.8k is trash !
Pros & Cons:
Pros:
Balanced build.In terms of single-target damage, AoE, survivability and mobility, I would give this build 4/5*. CC, however, is comfortably siting at 5* as even your biggest enemies will end up frozen, confused or slowed to a high degree.
Safe build. Half DoT/Half Burst build while allowing you to keep a distance…
Very strong vs humans and ch’thonics. Bonuses from the Nightblade mastery will make fights vs Fabius & Iron Maiden borderline trivial. Silvercore (which you SHOULD have on swap) will allow you to reach 600k+ shotguns in the rifts.
Minimal usage of double rolled greens.
Doesn’t struggle with any enemy type. PB has 6 damage types (counting WD component) and all of them can be reliably debuffed and amplified.
Not OP.The build is immune to the strongest enemy of them all: Mr. Zantai. Due to how weak ranged builds and CD P-Blades are, on one hand and how widespread deflect chance is among the bosses and nemeses, on the other, this build would probably not receive nerfs. There is absolutely nothing in this build that abuses an OP item, ability or mechanic. In fact, there is almost 0 support for CD P-Blades. IF, in any case, something will be nerfed I will craft you a Venomlance myself and send it to you.
Cons:
In order to reach massive dps you have to facetank.
Does not allow you to be reckless.Yes, even a moderately bad player can finish Gladiator Crucible with it, but this is not a S&B DK or WB build. You can’t facetank Iron Maiden + 2xFabius at the same time. You will have to kite.
No real gear support.Gear will either support DEE or transmuted P-Blades, not CDR P-Blades. All skill modifiers for that are trash.
RNG factor.There will be times where you mop the floor with Fabius in 12s and others where you will need 15-20. Sure, you can facetank with no problem, but due to how high deflect chance is compared with dodge chance, you should expect 20-30% dps fluctuations.
Devotion Binding:
Bloody Pox -> Twin Fangs. OBS:This will give you enormous sustain, especially in crowded places such as Malmouth or the Crucible.
Niddalla’s Final Strike -> Rumor.
Phantasmal Blades -> Acid Spray. OBS: This might not seem rational in terms of AoE, but you want to make sure the bosses are debuffed. Of course, for more AOE you can put Acid Spray on CoF, but that will make your dps more RNG-dependent vs bosses.
DEE -> Tainted Eruption. OBS: Roughly the same cooldown with CDR, therefore a guaranteed proc every time you throw the poison grenades.
Blood of Dreeg -> Giant’s Blood. OBS: This is in place in order to ensure that your character still benefits from the heal and HP regeneration even when he is against bosses that nullify auras.
Devotion Progression:
Green Crossroads -> Hawk -> Bat -> Blue Crossroads -> Sailor’s Guide -> Kraken (complete clockwise) -> Behemoth (just the 3 stars, ofc) -> Manticore -> Murmur -> Eel -> Solemn Watcher -> Substract Eel + Blue and Green Crossroads -> Rat -> Spider -> Ulzuin’s Torch (first 3 stars) -> Abomination.