UPDATED!
Thanks to all the input, I am able to update the build just a day after it was posted. Now it sports 3k OA and DA. The damage output is slightly reduced, but all of the critters now have chance to hit below 70%, no one can crit us and we can crit everyone with chance to crit upwards of 20%. The community is a blast! I grovel before you guys!
During the umpteenth run to complete my Krieg’s set, I noticed that Theodin dropped one MI with an eye-catching (and mouthful) name: Aetherfire Heart of Theodin Marcell of the Aether. I looked at its stat and was surprised to find that it sports north of +400% aether damage. With that huge % aether damage on a one-hand weapon, I can equip a shield on the off hand slot; practically having a 2-hander damage potential with the safety of a shield and additional stats on the off-hand slot. I eventually built my Krieg’s Deathknight around this weapon, and this character went on to be my most successful character thus far.
Theodin’s MI is so amazing; not only does it has % aether damage on par with 2-handers, it also sports % crit, flat OA, % IAS, phys converted to aether, % RR to all and, most importantly, a good default attack skill. Having a default attack skill frees a LOT of skill points for your build.
Now I don’t know whether the RR is local or global; either way it is amazing to have on a gear. Considering all the stats, IMO only Aldritch’s MI can compete with it as the main hand aether weapon; but Aldritch’s is more difficult to obtain because it takes longer to reach him and it takes skeleton keys to run the farming.
This is my very first build post, discussion and critiques are welcome.
Without further ado, this is the OLD build: https://www.grimtools.com/calc/D2pnj6JZ.
Updated Build: https://www.grimtools.com/calc/YZeanQrZ
Updated stats:
Active Skills: Fleshwarped Strike (default attack), Blitz, War Cry, Overguard, Reaping Arc, Krieg’s Wrath, Siphon Soul, Mark of Torment.
Procs: [from gears] Eternal Haunt, Aether Spines, Will of the Living, Krieg’s Fury, Arcane Blast, Ancestral Ward; [from devotions] Arcane Bomb, Ghoulish Hunger, Twin Fangs, Spear of Heaven, Time Dilation.
Passive Skills: Aether Weapon, Master of Death, Field Command, Spectral Binding, Whirling Blades.
Pros:
- Lots of debuff in the skills,
- Great AOE damage, fast mob kills,
- Survivability: high HP, OA and DA; decent armor, ADCTH, shield block and Overguard.
Cons:
- No “boss killer” single target skill. Against bosses and nemeses you have to prepare to kite a little,
- Low Health Regen, DOTs could be a problem if you’re not careful.
How to play: Bind Time Dilation to Krieg’s Wrath (100% proc). With approaching mobs, dive in; start your preferable chain of skills, end it with KW. Enjoy your instant second chain of skills. Kite a little if necessary (against bosses and nemeses), then rinse and repeat. We can now fully tank some of the bosses, too.
The hearts of the build are the Krieg’s Armament Set and the Heart of Theodin scepter. The set is easily obtainable by farming Fleshweaver Krieg, Valaxteria and Terrnox. The Heart of Theodin is even more easily obtainable, because you can stop by and kill Theodin while farming for Krieg’s set. The scepter must be with “of the Aether” suffix; while its prefix may be of your choice–mine happen to be “Aetherfire”, but “Magestorm” is also a good choice. Lucky for us, “of the Aether” is a yellow suffix so it drops quite often. (Most of my collected Heart of Theodin MIs are of this suffix, Theodin seems to have the knack of dropping his MIs with this one.)
All other gears are replaceable; especially the pants which are only there to round out the resistances. If you have super roll MI pants, they might be more preferable than the ones I use.
FYI, this build was made with vanilla game in-mind, so it is good to go with all the vanilla game’s content. (Grava is still PITA, of course.) For Crucible, I’ve only tested the build to Gladiator 100 without any buff; the intensity of the mode is not for me.