THE KRIEGSKANDRA KNIGHT
I’ve always been annoyed at how I coudn’t find a solid build for my Spellbinder by myself. Spellbinder is indeed usually quite squishy ; AAR Aether or Drain Essence were good enough for leveling and campaign but not for lazy Nemesis/Lokarr Hunt.
I decided to go S&B and « all-in » on Aether Damage.
Defence is the usual and straightforward Mark of Torment / Mirror of Ereoctes / Time Dilation. Though 1.0.6.0. patch nerfed it, it is still very powerful and you have enough defensive options to wait for the CD to comeback.
The result is a 7 aura, almost unkillable, explosive and green Knight with great clear time and good single target damage. Don’t be fooled by the low hp and armor, it is very solid with good physical res., shield and Maiven/Spectral auras.
GRIMTOOL
No buffs, only auras/toggles.
GRIMTOOL: 1.1.0.0 Forgotten Gods update
>>>> CLICK ME! (AGAIN) <<<<
No new items with FG but component/augment management allows more flexibility. The build gained about 100 DA, 100 armor and +6% total damage. The new mobility skill will hit hard.
I haven’t played the build for months and tried it again today (03-20-19). MoT + MoE still carries you and Lokarr is still laughable.
GRIMTOOL: 1.1.2.0 Forgotten Gods update
With the change in Iskandra Set, the old build is dead. Long live Kriegskandra! Shattered Realm or Krieg Sets can replace Iskandra Set for the same gameplay.
EQUIPMENT
- 4 pieces of the Iksandra Set provides great damage, +skills and physical res.
- 2 pieces of the Krieg Set.
- The belt provides 50% fire conversion to Callidor’s Tempest and Aetherfire.
- Master of Flesh MI for a nice default LMB attack (any Theodin Scepter would work, though some prefix/suffix combo are obviously better than others).
- Other pieces chosen for Aether damage, RR and some good « when hit » procs.
- The Shield shines in this build.
DEVOTION PATH
- Arcane Bomb linked to LMB Fleshwarped Strikes.
- Aetherfire linked to RMB Ather Corruption.
- Time Dilation linked to K1 Ravenous Earth.`
- Spear of the Heavens does some good work in this S&B Build.
- Ghoulish Hunger is a good enough safety net besides MoT+MoE.
GAMEPLAY
LMB Fleshwarped Strikes
RMB Ather Corruption
K1 Ravenous Earth
K2 Callidor’s Tempest
K3 Spihon Souls
K4 Mirror of Ereoctes
K5 Mark of Torment
K6 Nullification
- You only need the defensive combo (MoT+MoE) on Nemesis/End Bosses.
- Callidor’s Tempest hits really hard (over 200K on crits’) and gets rid of everything but elite monsters.
- Reaping Strike is another reliable source of sustain besides Siphon Soul.
- Nullification imh is the best utility ability in the game.
PROS AND CONS
+
- Great AoE for a S&B ;
- Good RR ;
- Totally safe and almost unkillable if well played ;
- Facetank everything (Lokarr, Master of Flesh, all Nemesis) but Grava’thul ;
- No MI with the good and right roll needed.
-
- Aura dependent => Grava’Thul is the only danger in the game ;
- No Mobility skill ;
- Lacks a good DA shredder.
LOKARR FIGHT
I don’t play Crucible so Lokarr is my standard reference.
Average kill is 1 min 00 sec. Full lazy facetanking mode.
GRAVA’THUL
The only danger, as I said, but doable. Preferably, the encounter has to take place in a large area for kiting and hit & run. My only death occured in the second part of Cinder Wastes where it was almost impossible to kite, till I found a big megalith to turn around on my second try.
ROOM FOR IMPROVEMENT
- Magelord (blue) Rings for more « Elemental converted to Aether » to make use of the Iskandra +Elemental damage bonuses on the Amulet and Helm (Inner Focus). cf. GRIMTOOL #2
- A Mythical Mindwarp + Shard of Beronath for a full no-MI version of the build.
If someone could try it on crucible, I’d be glad to know the results.
Hope you guys like it !