Long time forum lurker here, posted a handful of times a while back.
I’ve been reading and trying various builds since coming back this summer – AOM really added some cool things to play around with! In particular, I’ve noticed there’s a ton more items that give huge percentages of damage conversion. So I got curious about combining two of my favorite skills: BWC and DEE.
She’s primarily converting Fire to Acid and I’ve named her Nurgleblaze accordingly, lol.
The build concept is based around 3 critical things:
- I like leveling close to the playstyle I’m aiming for. So it was important to try for BWC and DEE right from Normal, onward.
- Putrid Necklace: This converts 45% of Elemental to Acid while Blood of Dreeg is active (which is always.) You can get it right in Act 1 cave.
- Ugdenbog Venom Launcher: This too converts 45% of Elemental to Acid while BoD is up. These start showing up in Act 5, right around lvl 50 for me. So that’s 90% Elem to Acid conversion, good for all that Fire/Burn BWC damage.
Current Elite Act 2 character: https://www.grimtools.com/calc/pZrvWkkZ
Possible endgame skills/devos (ignore the gear): https://www.grimtools.com/calc/r2B6Wvr2
So far it’s been super fun chucking burning poison everywhere – really wish there was a palette swap to actually have greenish flames! But I don’t know what I’m doing as far as optimization. Some questions I have:
– Is this a completely inert concept? I won’t expect to smash 150-170, but at least perform OK in lower Crucible and MC?
– I’m not real familiar with super high end gear, so what kinds of drops should I be looking out for? I have some stashed gear, but not a ton of mythicals yet…
– Regarding the conversion, what happens to the +%Fire or +%Burn damage on my gear? Is it applied to BWC damage and then converted to Acid/Poison? Or does the Acid/Poison conversion happen first and the BWC skill line dmg is then boosted by +%Acid/+%Poison? What about +%Fire/+%Burn from devotions?