-Preface-
I am not a great build designer nor a great pilot. With many SR 75 capable builds others post I personally cap out a lot lower in the 50s solo. So take that into account when I say that my piloting of this build similarly caps out for myself in the 50s solo. That out of the way…
-The Build-
Did you hear Dervish and spin to win and think to yourself Whirling Dervish? Did you ever think to yourself the only reason I want to stop spinning to win with EoR is to spin to win in a different way with RoS? Did you ever think to yourself wait a minute, Blade Spirits also spin, and the new relic creates spinning sand storms, and I know a pair of spinning boots so I can spin even more? And finally did you ever think to yourself I’d like to make all this spinning pierce damage because spreading out the damage between physical and multiple elemental types is dumb? Well then I’ve got the build for you.
Like any half decent Auramancer/EoR build this breezes through the campaign and through trash levels of the Shattered Realm by merely existing. A mobile death field spitting out more damage procs. RoS is your nuke for targets that don’t melt instantly. Defensive options let you push past solo boss encounters or hairier mob situations like a single nemesis and 5 hulks/titans on you.
But at least in my hands the build is not particularly super boss capable nor does it do well versus nightmare SR situations like Kaisan, The Mountain, and Kymon all at once which crop up with distressing frequency in high SR. Do note that the build is SR 75 capable in multiplayer since you can tank a threat or two while your buddies handle a threat or two of their own.
-Fundamentals-
The key thing I wish to showcase with this build is using the Shattered Realm unspecified set as a prop to hold up what is otherwise a lightly supported build. Power gamers and builders will likely wish to cut the flavor entirely, and I will discuss possible cuts later, but some of the fundamentals to the core of the build may inspire other builders.
There are a lot of damage conversion items tied to weapons, rings, belts, and medals. There are a lot of skill modifiers tied to weapons and gloves. The Shattered Realm set leaves those spots open while supporting all damage types, giving a generous +2 to skills, and nice defensive options. So with that in mind I glued together elemental to pierce conversion (and full physical to pierce) with a couple of RoS modifiers with the SR set for a RoS pierce nuke and an unspecified filler pierce skill while the nuke is on cooldown which in this case is EoR for flavor reasons.
The end result of all that flavor is the elemental damage on spin skills like EoR and Blade Spirit or flavor items like the boots all becomes pierce. The pierce EoR serves as the proc machine for Azrakaa the devotion and Azrakaa the relic creating more layered pierce damage in a manner similar to auramancer builds.
-Immediate Improvements-
Nadaan’s Reach can go up to 70% conversion and Bladetwister can get up to 30% so with good rolls you can cut one Bladetwister for a Belgothian’s Sigil.
Someone better than me can probably work out a component and augment system to get a Prismatic Diamond into the helm and still meet the resist needs.
A Callagdra helm with that Diamond and a god tier Kaisan’s Eye are probably better than the SR helm and neck and cover the same defensive bonuses.
-Removing the Flavor-
The boots and the relic are trash and serious builds should not look at them. Blade Spirit should be a 1 pointer. EoR is probably wrong and this should probably be either a Blademaster with Cadence as the between RoS skill or more interestingly an Infiltrator with WoP/Death Sentence for additional pierce RR and a Yugol’s relic to continue spinning to win.
-Conclusion-
If you are looking for a fun campaign/rogue dungeon/mid tier solo SR build that pulls its weight in higher multiplayer SR you may enjoy this build that has all the spin and all the sand you could ever want.
But perhaps more importantly to build creators, the SR set is actually a lot better as an unspecialized set than you might think at first glance and can prop up lightly supported builds to respectable (but not god tier) performance.