Well build post is back to basically what it was + a couple new things… More to come within the next week.
Because it meant I could take 2 less attributes in spirit lol… which nets me slightly more oa/hp
Things to note. I used x3 elixir in that video to boost my casting speed/damage/oa. Your build did 5 seconds without any consumables. Most circumstances net a ~7second kill without the pots. I also died twice before that video because my armor and physical resist arent spectacular even with lvl 22 seal.
Stronger RR? The aprocstate is rocking -171 rr for aether.
Aether isnt over performing vs anything else besides maybe chaos lul… And I have a build I havent shared yet that gets pretty impressive results even with meme chaos damage.
A lot aether builds would be garbage can if there were sweeping aether nerfs. Certain monsters could probably use their res increased, but global changes probably arent a good idea. My main issue is how easy aetherial damage % is to obtain on gear to trivialize the mobs that are supposed to resist your damage. Perhaps those values could be decreased in certain places.