Foreword
Ultos set has been buffed for 2 patches in a row, now it’s time for it to shine. I only post build that is good enough for SR 75+ runs, I’m not a big fan of crucible
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The build
Grim Tools Link, crafted freeze res on helm boots and pants.
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Videos
SR 75-76 8m36s (starts at 0:14, ends at 8:50) with Bad mutators -
Build Performance
- SR 75-76 100% success(timer never goes to 0), regardless any combination of bosses. As it’s a insanely aggressive build, even with the worst case( Grava + Kaisan, and they all spawn in small arena( the scene without lava)), you may still be able to efficiently kite using Spear of Heaven and storm box to trigger gear procs like Ultos’s Wrath and Lightning Chain, etc.
- Benchmarks the speed with 5 SR 75-76 runs, 6m50s is the fastest(close enough to regular crucible 150-170 run), 9m is the slowest(died 2 times it only cost a bit more time, but still succeed). The fastest SR 75-76 build I have ever made. It’s not a beast but the mighty God of Thunder.
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Build Overview
Pros:
- Insane damage dealt(see image above) in 4.9 meter target area by Primal strike every hit, 3 hits(with savagery buffed attack speed) per second.
- 3600+ OA with deadly aim toggled.
- 59% critical damage bonus with standing in inquisitor seal.
- Being able to kite in SR 75-76 in worst cases with even surprisingly speed.
- Good survival abilities for SR 75-76:
- 60+ stun res, 50+ trap res, 50 + freeze res, 80+ slow res( buffed by savagery).
- 2300+ armor and 40% physical res with buff from savagery.
- all res capped 30%+ which is good enough for SR 75-76.
- 10% ADCTH is quite enough for that insane AOE damage from Primal strike. Even if health almost reach the bottom, one shot may heal you to full.
- 100% Aether to Lightning ( dual storm witch ring + storm belt)
which benefits Spear of Heaven, Arcane Bomb, Flame Torrent, Raise the Dead(half to lightning), rings also provide neat OA and flat lightning. - Enough RR sources: Aura of Censure 30% + Wind devil 35% + Arcane Bomb 35% + Raise the dead 25 = 125.
Cons:
- Not very high DA(~2600 with word of renewal activated), might be dangerous after SR 80, for SR 75-76 it is enough though.
- No mastery bonus for inquisitor, skill points is not quite enough for all other good skills.
- There is no damage absorption skills, so Aether Cluster is very important in some cases.
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FAQ:
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Q: Why you choose Seal of Skies over Seal of Corruption and Why using dual storm witch rings?
A: This build is mainly aim for primal strike, primal strike has 235% weapon damage and dealing damages in 3.7 meter target area. So every flat damage source is precious, thus 10% Physical to Lightning conversion is huge: primal strike main skill 436 flat physical, that is 43.6, any other flat physical source I don’t wanna count(Modrogen’s pact, Steel Resolve), that is pretty much HALF of flat lightning damage that FULL Ultos’s set added to Primal Strike(105 flat lightning). Dual storm witch rings are obvious choice, 100% Aether to Lightning which benefits Spear of Heaven, Arcane Bomb, Flame Torrent, Raise the Dead(half to lightning), rings also provide neat OA and better flat lightning damage. -
Q: How do you even survive with 2500 DA in SR 75-76?
A: I have tested with a lot of tank build using GD stash after patch 1.1.4.0. Some of them may stack to 4500 DA and 8000 armor, with all res caped up to 60%, those builds seem to be immortal and even face tanking every celestial bosses( except crate) without even move their ass a bit. The truth is they still die a lot in SR 75-76 even before boss stage. In SR75-76 if you are not able to kill foes as quick as possible, anytime anywhere no matter what foe you are facing, you die! That is simply because debuffs and skills cast by bosses or foes especially DOT are way more strong in SR 75-76.With 2500 DA, Fabius has ~10% chance to critical hit me in SR 76. So what? Did he ever killed me? No, he never got a chance even My DA somehow have been dropped to 2200 with 4 critical hits by him in a row, since 10% ADCTH with primal strike nuke is way enough to tank him.
How about foes surrounding you, that you get critical hits a lot? This never happened, foes may never stand that long enough to stack.
In the end, this build has same dying rate with all of those tank build I tested in SR 75-76. no matter how good your stats sheet looks, certain bosses may still one shot you for sure. However tank build had a big chance to make the timer goes to 0, and rage quit when Kuba spawn.
GD is a good game, and I love SR75+ most. New SR after 1.1.4.0 also reminds me “The best defense is a good offense”.
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