[1.1.5.0] Saving COLD DMG from oblivion - ranty thread/meta discussion

Second run, 5:52. No greens.
Bad mutator first half, good ones during the second. Runs for speed arent reliable, for x3 finish - i’d say 85%.

https://www.grimtools.com/calc/pZrJOd5Z
Pants and boots in 1.5 have new stun+slow to complete CC res. Tranquil+stun boots will work but have less dmg. Maybe there is a better combo, i didn’t give it much thought yet. Also i intentionally didnt take any spells, including RoS, although i have points. So it’s hardly optimised.

Infiltraitor feels a little stronger than Spellbreaker.