Nice to see phys 2H melee standing strong! And a pretty optimised devo map, i have to say!
Would love to see non-doublerare greens though.
Oh, looking back at my gt link, I didn’t extract it properly and just copied back your build link to you, lol.
That’s what I meant actually: https://www.grimtools.com/calc/w26Kd9eV
That way you can let go of one (or two) spellscorched platings and get most bang out of your buck increasing total %physical/trauma/bleeding and OA at the same time instead of what turned out to be useless physical flat. Or you can even use three hammerfall powders for extra 45% damage if regen/res is not needed.
I will try Scales on one of my builds, @Valinov is also the one who likes to use it. Energy leech is indeed very effective after 1.1.5.0
Sure all three options can work well. I was just curious how much the extra converted dmg from Osyr would matter and also the extra 80 - 100 OA you can get from it
Understandable. Just that these two Mi’s are just that good for this build due to the innate +skills they have. It’s not like green boots that are used for good resists most of the time
The energy leech is impressive. But the lifesteal ability is also amazing. This devo also enabled me a no buff/banner Belgo run that I didn’t yet post. Was made some time December
Tested Scales with my Witchblade. Sacrified Viper and Scythe for it and really was skeptical if this would be a good trade-off.
Well…it was. I just wanted to see about Energy Management, but the 25 RR are a nice addition.
Pure joy - Thank you for ressurecting my oldest witchblade - just respeced it (had all the stuff including some really nice greens i have stashed for such ocassions) and it is indeed incredibly fun gameplay!
Glad it fits the bill
The 25 RR also made Kaisan doable for naked Belgo. It’s not amazing by having AoE (It would be OP if it had AoE) but it can keep permanent RR in boss fights.
I’m very happy to hear this. Both the concept and how the build works have also been a joy for me as well. At no point was it a chore to make this build work the way it does, and that rarely happens to me
Bleeding Witchblade doesn´t really need the RR but it freed up some skill points from Terrify so nice addition.
Man i was really waiting and looking forward to this and its way above expectation. Again you have outrunned yourself. Best blade arc build i’ve ever seen. Big Congrats!
P.S. Out of curiosity, what is the max damage dealt?
Thanks man! Nice to see you around
Sadly the max dmg was spoileld by SR with shatterd souls buff, marked mutator and Oleron shrine (which i forgot to record) and got up to 1.7 or 1.8 million. Something like that
Hi, nice build, but there is an alternative to the two greens?
Thx
Thank you.
You can use Coven Storm seal ring and for shoulders Bloodrager, Spellscourge, Baldir. However these Shoulders will not Hard cap BA. I really recommend trying Benny shoulders with ok rolls. Or just different good rolls. Doesn’t have to be like mine and readjust according to yours. Benn shouldersalso have +3 Solael Witchfire half of it being converted to phys dmg and not affected by enemy armor
Thx, but Benn shoulder??
Benn’Jahr MI
Ah ok…
Not comparable since there are beacons used there .
lol what?
If terrify didn’t actually terrify foes, i’d be willing to spend a bit in here to capitalise a bit more on the bleed dot in AoE
The transmuter colour change looks great too
Wow impressive time on the crucible.
Thank you and welcome