[1.1.7.1] The Big Bad: 5:45 Crucible Gladiator 150-170/SR 75-76 farmer no greens 2h-melee Physical/Bleeding Witchblade [c+][sr+][vid]

I used to be the advocate for 3+1 till the very end, long after Vanguard nerfs, but even I had to give in 4+3 meta. It’s just better. 99% of the builds are better off with 4+3 setups and all the top builders agree on that. I guess that will change in the next patch.

Community loves op stuff. When I made a thread suggesting base AAR skill should be nerfed almost everyone was against it. It was 2 or 3 patches ago. After some cosmetic nerfs to some gear pieces quite a few op AAR builds were posted AGAIN.

Don’t get me wrong, I love 4+3 meta, but I agree that it’s a bit too strong. But then again, I agree with Banana_peel here, strength comes from drawing aggro (which is still quite a bit bugged) in the first place and flat RR in the second place. I have tested a build that doesn’t have flat RR with 3+1 and later with 4+3 setup. Difference is not really that big and it felt like it was mostly due to additional freedom (being able to roam the whole map) and Beacons aggroing stragglers.

Well Tacticians might struggle with it. But Nightblades and Valdun Purifier have it for free. I think Pierce is insanely strong atm, even op strong. The only downside of Pierce is low build diversity.

1 Like